Player Matchup

Ganesha
Ganesha
LordUnholyBlood
Ganesha
Level 44
God Stats
1W - 2L
1,643 SR
Queue Stats
26W - 40L
1,509 Elo+
Party 1
Heimdallr
Heimdallr
MedicinalHunter
Heimdallr
Level 27
God Stats
7W - 14L
1,498 SR
Queue Stats
979W - 719L
1,709 Elo+
Solo
Ao Kuang
Ao Kuang
Yngvol
Ao Kuang
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 20L
1,554 Elo+
Solo
Zeus
Zeus
daanyzan
Zeus
Level 27
God Stats
2W - 1L
1,749 SR
Queue Stats
20W - 28L
1,467 Elo+
Party 1
Yemoja
Yemoja
xByron117x
Yemoja
Level 127
God Stats
3W - 4L
1,500 SR
Queue Stats
196W - 168L
1,599 Elo+
Solo
Team Averages
Level 48
1,578 SR
1,568 Elo+

VS

Team Averages
Level 86
1,561 SR
1,587 Elo+
Merlin
Merlin
BabushCat
Merlin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 59L
1,506 Elo+
Solo
Artemis
Artemis
Benry1310
Artemis
Level 18
God Stats
4W - 1L
1,810 SR
Queue Stats
302W - 164L
1,803 Elo+
Party 2
Ra
Ra
Rickflareon
Ra
Level 118
God Stats
1W - 0L
1,673 SR
Queue Stats
107W - 103L
1,432 Elo+
Solo
Nu Wa
Nu Wa
kcarps_1551
Nu Wa
Level 121
God Stats
1W - 1L
1,145 SR
Queue Stats
63W - 49L
1,628 Elo+
Party 2
Ah Puch
Ah Puch
miradanatural
Ah Puch
Level 147
God Stats
2W - 1L
1,675 SR
Queue Stats
462W - 466L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 5 / 16
12,411
591
11,777
43,866
53,581
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
MedicinalHunter
Heimdallr
20
5 / 3 / 6
13,855
660
19,747
27,941
14,129
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
Yngvol
Ao Kuang
18
3 / 10 / 7
12,123
577
9,319
24,349
10,641
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zeus
20
9 / 10 / 3
14,657
698
26,478
24,189
12,075
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Yemoja
xByron117x
Yemoja
20
1 / 2 / 9
13,149
626
4,234
24,197
26,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BabushCat
Merlin
20
7 / 4 / 17
15,784
752
33,440
18,970
7,527
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
Benry1310
Artemis
20
14 / 4 / 12
15,433
735
51,373
25,326
11,332
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
5 / 3 / 19
15,026
716
18,985
15,021
6,749
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
2 / 6 / 23
13,081
623
23,200
18,607
6,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
10
1 / 1 / 6
10,074
480
4,386
3,548
1,280
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
106
18
Kills
29
30
Deaths
18
41
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Merlin
BabushCat
Merlin
7
4
17
3.88
W
Artemis
Benry1310
Artemis
14
4
12
5
L
0
5
16
1.6
L
Heimdallr
MedicinalHunter
Heimdallr
5
3
6
2.67
W
5
3
19
4.83
L
Ao Kuang
Yngvol
Ao Kuang
3
10
7
0.65
L
Zeus
9
10
3
1.05
W
2
6
23
2.25
W
Ah Puch
1
1
6
4
L
Yemoja
xByron117x
Yemoja
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,555
Damage
131,384
144,542
Taken
81,472
116,793
Mitigated
32,994
73,646
Healing
42,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
BabushCat
Merlin
33,440
2,758
3,105
4,085
18,970
7,527
956
11,435
7,535
57,035
0
W
Artemis
Benry1310
Artemis
51,373
23,312
3,553
9,745
25,326
11,332
2,998
17,557
7,769
0
83,386
L
11,777
345
1,301
13,273
43,866
53,581
689
20,731
22,570
38,474
0
L
Heimdallr
MedicinalHunter
Heimdallr
19,747
9,009
417
8,168
27,941
14,129
2,021
16,258
11,289
0
69,086
W
18,985
214
7,335
5,908
15,021
6,749
763
8,385
6,636
58,415
0
L
Ao Kuang
Yngvol
Ao Kuang
9,319
1,532
1,947
3,486
24,349
10,641
0
10,846
13,167
15,430
0
L
Zeus
26,478
1,354
1,670
3,101
24,189
12,075
1,379
14,077
9,704
72,174
0
W
23,200
5,450
3,522
4,194
18,607
6,106
1,794
13,042
5,557
40,803
0
W
Ah Puch
4,386
88
679
847
3,548
1,280
86
1,389
2,159
5,324
0
L
Yemoja
xByron117x
Yemoja
4,234
343
28,022
12,261
24,197
26,367
333
15,908
7,801
13,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,195
Gold Earned
69,398
240
Minions Killed
230
0
Camps Cleared
0
1,675,454
Distance Traveled
1,598,769
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
15,784
752
56
3
0
335,263
0
W
Artemis
15,433
735
43
2
0
368,727
3
L
Ganesha
12,411
591
1
0
0
348,367
1
L
Heimdallr
13,855
660
105
5
0
378,069
4
W
Ra
15,026
716
81
4
0
412,809
1
L
Ao Kuang
12,123
577
19
1
0
335,946
1
L
Zeus
14,657
698
81
4
0
285,315
3
W
Nu Wa
13,081
623
47
2
0
386,553
3
W
Ah Puch
10,074
480
3
0
0
95,417
0
L
Yemoja
13,149
626
34
2
0
327,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role