Player Matchup

Nu Wa
Nu Wa
Deathj3zter
Nu Wa
Level 26
God Stats
55W - 50L
1,473 SR
Queue Stats
395W - 453L
1,372 Elo+
Party 3
Janus
Janus
JopcuReis
Janus
Level 7
God Stats
5W - 0L
1,500 SR
Queue Stats
7W - 1L
1,277 Elo+
Solo
Osiris
Osiris
KiRcHhOfF__
Osiris
Level 25
God Stats
23W - 21L
1,479 SR
Queue Stats
359W - 404L
1,414 Elo+
Party 3
Thanatos
Thanatos
Skimarman
Thanatos
Level 5
God Stats
5W - 1L
1,575 SR
Queue Stats
5W - 6L
1,179 Elo+
Party 1
Freya
Freya
uchsa
Freya
Level 30
God Stats
3W - 1L
1,480 SR
Queue Stats
4W - 3L
1,336 Elo+
Party 1
Team Averages
Level 19
1,502 SR
1,316 Elo+

VS

Team Averages
Level 7
1,549 SR
1,255 Elo+
Scylla
Scylla
Talim16
Scylla
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
993 Elo+
Party 2
Hel
Hel
adessandeo
Hel
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
993 Elo+
Party 2
Nemesis
Nemesis
molon33
Nemesis
Level 7
God Stats
8W - 8L
1,458 SR
Queue Stats
70W - 68L
1,497 Elo+
Solo
Artemis
Artemis
tisha413
Artemis
Level 10
God Stats
3W - 3L
1,788 SR
Queue Stats
15W - 14L
1,587 Elo+
Solo
Anhur
Anhur
weetdreamz
Anhur
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,207 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 2 / 27
12,155
1,216
23,531
8,570
3,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
JopcuReis
Janus
20
19 / 1 / 24
13,477
1,348
32,561
10,501
3,912
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
19
7 / 4 / 30
11,587
1,159
12,039
10,091
6,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thanatos
Skimarman
Thanatos
17
4 / 4 / 24
10,522
1,052
8,620
10,469
3,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Freya
uchsa
Freya
18
9 / 4 / 27
11,528
1,153
14,055
12,057
4,906
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

277

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Talim16
Scylla
16
0 / 14 / 10
9,427
943
4,557
19,376
5,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
0 / 13 / 10
9,443
944
1,480
17,614
5,750
Nemesis
molon33
Nemesis
15
7 / 5 / 1
10,823
1,082
9,710
13,222
4,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
tisha413
Artemis
16
6 / 7 / 6
11,530
1,153
19,670
23,489
8,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anhur
16
2 / 13 / 9
10,162
1,016
9,040
23,999
7,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

184
Kill Participation
51
52
Kills
15
15
Deaths
52
132
Assists
36
Player
Kills
Deaths
Assists
KDA
W
13
2
27
13.25
W
Janus
JopcuReis
Janus
19
1
24
31
W
Osiris
7
4
30
5.5
W
Thanatos
Skimarman
Thanatos
4
4
24
4
L
Scylla
Talim16
Scylla
0
14
10
0.36
L
0
13
10
0.38
L
Nemesis
molon33
Nemesis
7
5
1
1.5
L
Artemis
tisha413
Artemis
6
7
6
1.29
W
Freya
uchsa
Freya
9
4
27
5.63
L
Anhur
2
13
9
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,806
Damage
44,457
51,688
Taken
97,700
22,991
Mitigated
32,149
17,480
Healing
10,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,531
6,870
0
2,142
8,570
3,357
0
205
8,365
40,860
0
W
Janus
JopcuReis
Janus
32,561
2,603
0
3,415
10,501
3,912
0
1,535
8,966
54,159
0
W
Osiris
12,039
3,929
0
1,633
10,091
6,977
0
1,809
8,282
0
19,972
W
Thanatos
Skimarman
Thanatos
8,620
2,839
0
4,361
10,469
3,839
0
789
9,680
0
14,880
L
Scylla
Talim16
Scylla
4,557
1,222
0
355
19,376
5,788
0
13,558
5,682
18,817
0
L
1,480
518
1,519
851
17,614
5,750
0
11,650
5,654
5,529
0
L
Nemesis
molon33
Nemesis
9,710
4,238
0
1,668
13,222
4,940
0
8,709
4,281
0
15,736
L
Artemis
tisha413
Artemis
19,670
9,641
0
3,364
23,489
8,059
0
17,548
5,662
0
51,268
W
Freya
uchsa
Freya
14,055
4,641
560
5,369
12,057
4,906
0
1,699
10,358
34,976
0
L
Anhur
9,040
3,391
0
2,560
23,999
7,612
0
17,431
6,274
0
31,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,269
Gold Earned
51,385
167
Minions Killed
142
6
Camps Cleared
4
870,011
Distance Traveled
717,491
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,155
1,216
36
4
1
181,524
0
W
Janus
13,477
1,348
66
7
0
175,767
0
W
Osiris
11,587
1,159
18
2
3
185,895
0
W
Thanatos
10,522
1,052
7
1
0
169,418
2
L
Scylla
9,427
943
32
3
0
159,514
2
L
Hel
9,443
944
6
1
1
127,173
0
L
Nemesis
10,823
1,082
10
1
0
134,028
0
L
Artemis
11,530
1,153
58
6
2
142,565
0
W
Freya
11,528
1,153
40
4
2
157,407
0
L
Anhur
10,162
1,016
36
4
1
154,211
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role