Player Matchup

Achilles
Achilles
Bronze III
Daniel0560
Achilles
Bronze III
Level 89
God Stats
8W - 13L
1,567 SR
Queue Stats
82W - 80L
1,459 MMR
Solo
Xbalanque
Xbalanque
Bronze IV
DukkSauze
Xbalanque
Bronze IV
Level 58
God Stats
0W - 1L
1,917 SR
Queue Stats
3W - 10L
1,262 MMR
Party 1
Agni
Agni
Bronze III
LAWLEZS
Agni
Bronze III
Level 137
God Stats
5W - 4L
1,500 SR
Queue Stats
256W - 259L
1,466 MMR
Solo
Pele
Pele
Gold III
LargestSword
Pele
Gold III
Level 107
God Stats
0W - 1L
1,792 SR
Queue Stats
13W - 10L
1,680 MMR
Party 1
Cerberus
Cerberus
Gold IV
XxFrancxX
Cerberus
Gold IV
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 107
1,655 SR
1,473 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 101
1,543 SR
1,465 MMR
Guan Yu
Guan Yu
Gold V
AddisonRae
Guan Yu
Gold V
Level 63
God Stats
3W - 1L
1,500 SR
Queue Stats
171W - 171L
1,462 MMR
Solo
Ymir
Ymir
Gold III
Babinscky
Ymir
Gold III
Level 65
God Stats
1W - 4L
1,762 SR
Queue Stats
81W - 79L
1,467 MMR
Solo
Nemesis
Nemesis
Bronze III
Moyaa7196
Nemesis
Bronze III
Level 104
God Stats
1W - 0L
1,169 SR
Queue Stats
1W - 1L
1,471 MMR
Solo
Anubis
Anubis
Gold IV
NEROxINFAMOUS
Anubis
Gold IV
Level 148
God Stats
3W - 2L
1,757 SR
Queue Stats
93W - 96L
1,458 MMR
Solo
Jing Wei
Jing Wei
Gold II
SlowMunroe
Jing Wei
Gold II
Level 125
God Stats
9W - 10L
1,527 SR
Queue Stats
62W - 65L
1,469 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Daniel0560
Achilles
16
2 / 4 / 5
10,216
511
14,757
22,467
25,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xbalanque
DukkSauze
Xbalanque
13
0 / 7 / 2
8,218
411
4,031
12,604
3,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Agni
LAWLEZS
Agni
16
3 / 3 / 5
10,162
508
13,261
13,170
5,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
4 / 7 / 5
10,293
515
11,876
17,722
5,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cerberus
XxFrancxX
Cerberus
16
4 / 1 / 5
10,632
532
10,353
18,313
14,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
SetDanzaburouScyllaCu ChulainnApollo

VS

Bans
ArachneKing ArthurJanusMedusaSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AddisonRae
Guan Yu
18
2 / 2 / 8
11,221
561
13,718
17,993
23,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
16
5 / 1 / 11
11,633
582
11,550
24,401
25,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
Moyaa7196
Nemesis
18
3 / 4 / 4
11,460
573
7,355
18,124
8,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
7 / 5 / 5
11,667
583
15,207
15,574
7,150
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
SlowMunroe
Jing Wei
19
5 / 1 / 5
12,665
633
16,488
12,200
6,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
55
13
Kills
22
22
Deaths
13
22
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
AddisonRae
Guan Yu
2
2
8
3
W
Ymir
5
1
11
10.5
L
Achilles
Daniel0560
Achilles
2
4
5
1.13
L
Xbalanque
DukkSauze
Xbalanque
0
7
2
0.14
L
Agni
LAWLEZS
Agni
3
3
5
1.83
L
4
7
5
0.93
W
Nemesis
Moyaa7196
Nemesis
3
4
4
1.25
W
7
5
5
1.9
W
Jing Wei
SlowMunroe
Jing Wei
5
1
5
7.5
L
Cerberus
XxFrancxX
Cerberus
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,278
Damage
64,318
84,276
Taken
88,292
54,968
Mitigated
70,980
21,074
Healing
42,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
AddisonRae
Guan Yu
13,718
2,273
2,404
9,267
17,993
23,480
91
3,608
13,892
0
62,292
W
Ymir
11,550
3,412
0
8,211
24,401
25,399
230
10,564
13,249
35,343
0
L
Achilles
Daniel0560
Achilles
14,757
4,721
0
6,519
22,467
25,868
838
5,445
16,372
6,843
54,305
L
Xbalanque
DukkSauze
Xbalanque
4,031
1,586
0
1,737
12,604
3,818
1,247
3,109
9,470
0
35,170
L
Agni
LAWLEZS
Agni
13,261
685
251
3,715
13,170
5,158
544
4,483
8,662
66,230
0
L
11,876
2,927
0
2,876
17,722
5,633
0
7,912
9,710
0
79,262
W
Nemesis
Moyaa7196
Nemesis
7,355
2,043
0
6,523
18,124
8,560
0
5,917
11,928
0
72,853
W
15,207
163
0
7,976
15,574
7,150
524
4,816
10,337
82,959
0
W
Jing Wei
SlowMunroe
Jing Wei
16,488
14,027
0
7,696
12,200
6,391
6,714
2,714
9,366
0
110,026
L
Cerberus
XxFrancxX
Cerberus
10,353
616
0
5,976
18,313
14,491
314
5,808
12,405
37,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,521
Gold Earned
58,646
504
Minions Killed
546
0
Camps Cleared
0
1,855,011
Distance Traveled
1,876,294
25
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,221
561
104
5
0
389,844
0
W
Ymir
11,633
582
32
2
0
372,497
9
L
Achilles
10,216
511
112
6
0
355,167
1
L
Xbalanque
8,218
411
66
3
0
329,340
2
L
Agni
10,162
508
125
6
0
386,058
9
L
Pele
10,293
515
125
6
0
375,897
5
W
Nemesis
11,460
573
128
6
0
413,166
5
W
Anubis
11,667
583
111
6
0
322,917
4
W
Jing Wei
12,665
633
171
9
0
377,870
7
L
Cerberus
10,632
532
76
4
0
408,549
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role