Player Matchup

Tsukuyomi
Tsukuyomi
Chrisguitar9
Tsukuyomi
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 62L
1,463 Elo+
Solo
Izanami
Izanami
JACK_VAN_HELSING
Izanami
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 13L
1,722 Elo+
Solo
Cthulhu
Cthulhu
Lore Maker
Cthulhu
Level 48
God Stats
12W - 10L
1,218 SR
Queue Stats
39W - 49L
1,419 Elo+
Party 1
Bellona
Bellona
TriDelta Moon
Bellona
Level 146
God Stats
1W - 3L
1,314 SR
Queue Stats
215W - 209L
1,419 Elo+
Party 1
Eset
Eset
WhiteSweatSh1rt
Eset
Level 48
God Stats
2W - 1L
1,571 SR
Queue Stats
43W - 40L
1,582 Elo+
Solo
Team Averages
Level 70
1,421 SR
1,521 Elo+

VS

Team Averages
Level 79
1,636 SR
1,552 Elo+
Artio
Artio
Blinded1Darkness
Artio
Level 119
God Stats
23W - 14L
1,636 SR
Queue Stats
292W - 294L
1,521 Elo+
Solo
Tiamat
Tiamat
Kanhanh_02
Tiamat
Level 101
God Stats
5W - 0L
1,644 SR
Queue Stats
119W - 93L
1,583 Elo+
Party 2
Horus
Horus
KingCangre
Horus
Level 28
God Stats
10W - 10L
1,729 SR
Queue Stats
44W - 36L
1,678 Elo+
Party 2
Cabrakan
Cabrakan
Mugiwaruh
Cabrakan
Level 102
God Stats
22W - 17L
1,745 SR
Queue Stats
121W - 118L
1,553 Elo+
Party 2
Hachiman
Hachiman
Mystic_Jeringas
Hachiman
Level 45
God Stats
2W - 1L
1,426 SR
Queue Stats
47W - 55L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Chrisguitar9
Tsukuyomi
13
0 / 2 / 0
8,209
821
1,291
2,633
957
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

16
6 / 7 / 2
11,492
1,149
19,728
20,344
7,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Lore Maker
Cthulhu
16
0 / 6 / 9
9,578
958
11,814
20,691
12,910
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
16
2 / 6 / 6
10,021
1,002
11,440
19,471
21,318
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
1 / 4 / 5
9,531
953
16,544
10,967
3,911
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

147

VS

Team 2 Tickets

255

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 19
11,049
1,105
12,007
18,929
21,189
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tiamat
Kanhanh_02
Tiamat
17
4 / 0 / 12
10,817
1,082
14,871
8,207
6,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
16
2 / 2 / 13
10,082
1,008
9,795
15,211
11,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cabrakan
Mugiwaruh
Cabrakan
18
12 / 3 / 10
12,467
1,247
17,021
13,562
9,326
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Hachiman
17
3 / 1 / 16
10,742
1,074
17,721
11,363
3,864
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
95
9
Kills
25
25
Deaths
9
22
Assists
70
Player
Kills
Deaths
Assists
KDA
W
4
3
19
4.5
L
Tsukuyomi
Chrisguitar9
Tsukuyomi
0
2
0
0
L
6
7
2
1
W
Tiamat
Kanhanh_02
Tiamat
4
0
12
10
W
Horus
2
2
13
4.25
L
Cthulhu
Lore Maker
Cthulhu
0
6
9
0.75
W
Cabrakan
Mugiwaruh
Cabrakan
12
3
10
5.67
W
Hachiman
3
1
16
11
L
Bellona
2
6
6
0.83
L
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,817
Damage
71,415
74,106
Taken
67,272
46,382
Mitigated
52,209
8,967
Healing
16,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,007
1,271
3,349
5,184
18,929
21,189
0
8,990
9,939
30,126
0
L
Tsukuyomi
Chrisguitar9
Tsukuyomi
1,291
265
123
246
2,633
957
0
1,900
598
0
5,646
L
19,728
12,358
0
4,795
20,344
7,286
0
10,741
9,241
0
55,355
W
Tiamat
Kanhanh_02
Tiamat
14,871
1,919
0
1,265
8,207
6,606
0
3,356
4,851
32,304
0
W
Horus
9,795
3,835
1,271
2,214
15,211
11,224
0
5,595
9,616
0
16,005
L
Cthulhu
Lore Maker
Cthulhu
11,814
1,245
1,341
306
20,691
12,910
0
13,113
7,276
21,946
0
W
Cabrakan
Mugiwaruh
Cabrakan
17,021
1,382
0
1,666
13,562
9,326
0
5,490
8,072
28,169
0
W
Hachiman
17,721
8,773
486
1,042
11,363
3,864
0
5,124
6,239
0
41,351
L
Bellona
11,440
2,524
0
752
19,471
21,318
0
9,202
9,730
197
21,898
L
16,544
2,178
863
541
10,967
3,911
0
7,745
2,872
40,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,831
Gold Earned
55,157
195
Minions Killed
171
4
Camps Cleared
5
756,449
Distance Traveled
954,952
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
11,049
1,105
37
4
2
188,734
3
L
Tsukuyomi
8,209
821
11
1
0
46,010
0
L
Izanami
11,492
1,149
90
9
3
149,890
1
W
Tiamat
10,817
1,082
44
4
0
188,311
0
W
Horus
10,082
1,008
16
2
2
207,839
1
L
Cthulhu
9,578
958
20
2
0
187,424
0
W
Cabrakan
12,467
1,247
18
2
0
182,574
1
W
Hachiman
10,742
1,074
56
6
1
187,494
0
L
Bellona
10,021
1,002
22
2
1
189,301
0
L
Eset
9,531
953
52
5
0
183,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role