Player Matchup

Geb
Geb
Akamuakafaf
Geb
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 24L
1,585 Elo+
Party 2
Amaterasu
Amaterasu
Kaedeggle
Amaterasu
Level 26
God Stats
2W - 3L
1,629 SR
Queue Stats
67W - 64L
1,547 Elo+
Solo
Artemis
Artemis
RhombusTuch
Artemis
Level 17
God Stats
4W - 7L
1,500 SR
Queue Stats
249W - 207L
1,567 Elo+
Party 2
Olorun
Olorun
extasiasmenos
Olorun
Level 26
God Stats
6W - 6L
1,599 SR
Queue Stats
41W - 39L
1,563 Elo+
Solo
Loki
Loki
ratas897
Loki
Level 29
God Stats
91W - 36L
1,801 SR
Queue Stats
99W - 40L
1,769 Elo+
Solo
Team Averages
Level 25
1,606 SR
1,606 Elo+

VS

Team Averages
Level 36
1,713 SR
1,574 Elo+
Kuzenbo
Kuzenbo
Atreyu1
Kuzenbo
Level 8
God Stats
2W - 1L
1,852 SR
Queue Stats
60W - 51L
1,527 Elo+
Party 3
Hun Batz
Hun Batz
Dakkar
Hun Batz
Level 26
God Stats
3W - 5L
1,534 SR
Queue Stats
21W - 21L
1,613 Elo+
Party 1
Anhur
Anhur
NemesisIBZ
Anhur
Level 16
God Stats
2W - 0L
1,755 SR
Queue Stats
18W - 17L
1,497 Elo+
Solo
Anubis
Anubis
acrophysic
Anubis
Level 26
God Stats
37W - 21L
1,768 SR
Queue Stats
84W - 62L
1,625 Elo+
Party 1
Amaterasu
Amaterasu
spaciex
Amaterasu
Level 105
God Stats
15W - 7L
1,657 SR
Queue Stats
208W - 182L
1,611 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 3
4,835
484
1,255
3,465
1,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Amaterasu
Kaedeggle
Amaterasu
11
3 / 0 / 1
6,511
651
4,556
7,842
3,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
RhombusTuch
Artemis
7
2 / 0 / 2
4,861
486
2,155
1,394
229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

10
2 / 1 / 0
5,668
567
1,818
4,322
1,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Loki
10
2 / 2 / 3
5,932
593
5,671
6,781
2,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Atreyu1
Kuzenbo
8
1 / 1 / 0
5,143
514
1,623
3,626
1,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hun Batz
Dakkar
Hun Batz
10
1 / 1 / 1
5,627
563
2,946
4,814
1,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anhur
9
0 / 3 / 0
5,090
509
1,856
6,322
1,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Anubis
acrophysic
Anubis
11
1 / 1 / 1
6,024
602
2,741
3,494
1,831
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

Amaterasu
spaciex
Amaterasu
11
0 / 3 / 0
5,961
596
4,405
9,160
3,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
9
Kills
3
3
Deaths
9
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
0
3
1.5
W
Kuzenbo
Atreyu1
Kuzenbo
1
1
0
1
W
Hun Batz
Dakkar
Hun Batz
1
1
1
1.5
L
Amaterasu
Kaedeggle
Amaterasu
3
0
1
3.5
W
Anhur
0
3
0
0
L
Artemis
RhombusTuch
Artemis
2
0
2
3
W
Anubis
acrophysic
Anubis
1
1
1
1.5
L
2
1
0
2
L
Loki
2
2
3
1.75
W
Amaterasu
spaciex
Amaterasu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,455
Damage
13,571
23,804
Taken
27,416
9,540
Mitigated
9,708
11,663
Healing
12,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,255
152
0
1,148
3,465
1,116
0
685
2,780
10,398
0
W
Kuzenbo
Atreyu1
Kuzenbo
1,623
674
0
920
3,626
1,713
439
559
3,067
14,214
0
W
Hun Batz
Dakkar
Hun Batz
2,946
1,275
0
2,752
4,814
1,263
0
179
4,635
0
30,314
L
Amaterasu
Kaedeggle
Amaterasu
4,556
3,078
0
6,134
7,842
3,291
0
0
7,842
0
26,353
W
Anhur
1,856
1,180
0
2,777
6,322
1,486
523
1,143
5,179
0
22,084
L
Artemis
RhombusTuch
Artemis
2,155
833
0
1,165
1,394
229
0
75
1,319
0
15,749
W
Anubis
acrophysic
Anubis
2,741
290
0
1,439
3,494
1,831
200
583
2,911
30,212
0
L
1,818
696
0
1,329
4,322
1,926
0
1,956
2,366
17,497
1,107
L
Loki
5,671
2,512
0
1,887
6,781
2,978
0
1,648
5,133
0
33,100
W
Amaterasu
spaciex
Amaterasu
4,405
2,870
0
5,037
9,160
3,415
0
531
8,629
0
34,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,807
Gold Earned
27,845
235
Minions Killed
264
0
Camps Cleared
0
804,673
Distance Traveled
947,347
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,835
484
16
2
0
127,291
3
W
Kuzenbo
5,143
514
19
2
0
217,997
1
W
Hun Batz
5,627
563
64
6
0
221,717
1
L
Amaterasu
6,511
651
67
7
0
185,758
1
W
Anhur
5,090
509
53
5
0
136,858
2
L
Artemis
4,861
486
40
4
0
113,068
2
W
Anubis
6,024
602
52
5
0
177,306
5
L
Olorun
5,668
567
51
5
0
186,959
1
L
Loki
5,932
593
61
6
0
191,597
1
W
Amaterasu
5,961
596
76
8
0
193,469
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role