Player Matchup

Cupid
Cupid
Chase1029
Cupid
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
335W - 340L
1,490 Elo+
Solo
Sun Wukong
Sun Wukong
GatesOnDeck
Sun Wukong
Level 24
God Stats
32W - 27L
1,641 SR
Queue Stats
76W - 68L
1,665 Elo+
Solo
Da Ji
Da Ji
LoIiPolice
Da Ji
Level 8
God Stats
3W - 6L
1,738 SR
Queue Stats
3W - 7L
1,490 Elo+
Party 1
Discordia
Discordia
TORROTHEGREAT
Discordia
Level 23
God Stats
5W - 3L
1,804 SR
Queue Stats
129W - 104L
1,712 Elo+
Solo
Jormungandr
Jormungandr
vere_mendacium
Jormungandr
Level 28
God Stats
0W - 1L
1,715 SR
Queue Stats
3W - 6L
1,601 Elo+
Party 1
Team Averages
Level 22
1,680 SR
1,591 Elo+

VS

Team Averages
Level 19
1,617 SR
1,595 Elo+
Bellona
Bellona
Okisdokiss
Bellona
Level 18
God Stats
84W - 65L
1,558 SR
Queue Stats
103W - 79L
1,488 Elo+
Solo
Jing Wei
Jing Wei
Princess_Azula14
Jing Wei
Level 15
God Stats
11W - 5L
1,610 SR
Queue Stats
285W - 230L
1,809 Elo+
Solo
Cthulhu
Cthulhu
ShadowHokage164
Cthulhu
Level 30
God Stats
31W - 16L
1,675 SR
Queue Stats
50W - 27L
1,561 Elo+
Solo
Thor
Thor
TotaledBrake366
Thor
Level 10
God Stats
2W - 1L
1,743 SR
Queue Stats
32W - 22L
1,618 Elo+
Solo
Merlin
Merlin
WetNoodle1458
Merlin
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 20L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Chase1029
Cupid
16
3 / 9 / 4
10,146
441
9,919
19,650
7,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
GatesOnDeck
Sun Wukong
15
8 / 6 / 3
10,712
466
14,570
19,458
13,887
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Da Ji
12
2 / 13 / 2
8,398
365
9,759
15,613
5,349
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
TORROTHEGREAT
Discordia
19
17 / 6 / 3
12,774
555
24,453
15,674
6,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
vere_mendacium
Jormungandr
15
1 / 3 / 11
9,702
422
9,203
16,599
10,098
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Okisdokiss
Bellona
18
7 / 4 / 4
12,687
552
10,469
18,284
13,396
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
16 / 6 / 5
12,916
562
22,272
25,569
9,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
6 / 6 / 7
11,560
503
12,771
23,205
18,486
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
8 / 5 / 8
12,623
549
13,400
18,151
11,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 10 / 7
9,547
415
4,095
14,716
5,310
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
68
31
Kills
37
37
Deaths
31
23
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Cupid
Chase1029
Cupid
3
9
4
0.56
L
Sun Wukong
GatesOnDeck
Sun Wukong
8
6
3
1.58
L
Da Ji
2
13
2
0.23
W
Bellona
Okisdokiss
Bellona
7
4
4
2.25
W
16
6
5
3.08
W
6
6
7
1.58
L
Discordia
TORROTHEGREAT
Discordia
17
6
3
3.08
W
8
5
8
2.4
W
0
10
7
0.35
L
Jormungandr
vere_mendacium
Jormungandr
1
3
11
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,904
Damage
63,007
86,994
Taken
99,925
42,743
Mitigated
58,270
16,471
Healing
28,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Chase1029
Cupid
9,919
4,827
169
5,676
19,650
7,294
513
890
18,760
0
61,003
L
Sun Wukong
GatesOnDeck
Sun Wukong
14,570
3,624
0
3,974
19,458
13,887
641
8,062
11,396
0
55,281
L
Da Ji
9,759
2,245
0
440
15,613
5,349
0
1,528
14,085
0
38,146
W
Bellona
Okisdokiss
Bellona
10,469
4,977
465
4,644
18,284
13,396
2,722
8,282
9,740
0
75,539
W
22,272
18,204
0
11,463
25,569
9,874
1,820
7,645
17,740
0
86,712
W
12,771
621
239
6,367
23,205
18,486
535
6,046
16,961
51,159
0
L
Discordia
TORROTHEGREAT
Discordia
24,453
2,193
0
3,491
15,674
6,115
440
2,416
13,258
80,665
0
W
13,400
3,819
0
3,910
18,151
11,204
1,227
5,120
12,807
0
78,393
W
4,095
739
0
1,405
14,716
5,310
783
5,287
9,021
45,856
0
L
Jormungandr
vere_mendacium
Jormungandr
9,203
3,256
561
2,160
16,599
10,098
157
3,970
12,629
33,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,732
Gold Earned
59,333
390
Minions Killed
462
0
Camps Cleared
0
1,828,948
Distance Traveled
1,974,390
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,146
441
92
4
0
368,260
0
L
Sun Wukong
10,712
466
95
4
0
335,316
4
L
Da Ji
8,398
365
46
2
0
336,759
1
W
Bellona
12,687
552
102
4
0
405,877
3
W
Jing Wei
12,916
562
120
5
0
396,911
2
W
Cthulhu
11,560
503
62
3
0
434,110
3
L
Discordia
12,774
555
113
5
0
371,156
0
W
Thor
12,623
549
117
5
0
396,146
0
W
Merlin
9,547
415
61
3
0
341,346
1
L
Jormungandr
9,702
422
44
2
0
417,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role