Player Matchup

Janus
Janus
Platinum III
HenkieLieveMense
Janus
Platinum III
Level 129
God Stats
10W - 11L
1,642 SR
Queue Stats
213W - 196L
1,794 MMR
Solo
Ares
Ares
Platinum V
MxrioBrosPGM-
Ares
Platinum V
Level 157
God Stats
13W - 14L
1,907 SR
Queue Stats
1,226W - 1,230L
1,709 MMR
Solo
Danzaburou
Danzaburou
Silver I
PauColo
Danzaburou
Silver I
Level 129
God Stats
2W - 0L
1,666 SR
Queue Stats
6W - 2L
1,584 MMR
Party 1
Ravana
Ravana
Platinum IV
ReTaqs
Ravana
Platinum IV
Level 150
God Stats
9W - 5L
2,003 SR
Queue Stats
654W - 645L
1,792 MMR
Solo
Tyr
Tyr
Gold II
SergioCR112
Tyr
Gold II
Level 155
God Stats
24W - 14L
1,641 SR
Queue Stats
130W - 110L
1,813 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 144
1,772 SR
1,738 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 133
1,481 SR
1,643 MMR
Jing Wei
Jing Wei
Platinum III
 
Jing Wei
Platinum III
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Camazotz
Camazotz
Platinum IV
 
Camazotz
Platinum IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Gold I
Calton94
Serqet
Gold I
Level 156
God Stats
1W - 8L
1,349 SR
Queue Stats
147W - 143L
1,785 MMR
Solo
Raijin
Raijin
Gold IV
Jutsu-Monkey
Raijin
Gold IV
Level 87
God Stats
2W - 5L
1,435 SR
Queue Stats
120W - 134L
1,671 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum V
Space8782
Cu Chulainn
Platinum V
Level 123
God Stats
8W - 6L
1,621 SR
Queue Stats
115W - 109L
1,760 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 5
7,724
552
3,118
6,250
1,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 2 / 7
7,452
532
5,548
9,883
6,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
PauColo
Danzaburou
14
5 / 3 / 3
8,584
613
7,605
9,661
3,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ravana
ReTaqs
Ravana
16
9 / 0 / 3
9,388
671
7,759
3,056
1,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
4 / 1 / 2
8,927
638
7,219
11,367
7,890
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bans
TsukuyomiApolloHeimdallrScyllaPoseidon

VS

Bans
Nu WaSetKhepriMercuryGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
12
2 / 2 / 2
7,057
504
5,705
9,769
3,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Camazotz
 
Camazotz
10
1 / 5 / 2
6,313
451
4,632
12,372
3,512
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heavy Mace

Heavy Mace

+30
Physical Power

Serqet
Calton94
Serqet
11
4 / 5 / 1
7,219
516
4,936
10,084
4,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Raijin
12
2 / 6 / 3
7,114
508
4,469
9,587
4,137
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
Space8782
Cu Chulainn
13
1 / 3 / 1
7,701
550
4,802
10,184
7,260
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
19
21
Kills
10
10
Deaths
21
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
2
2
2
1.5
L
Camazotz
 
Camazotz
1
5
2
0.4
L
Serqet
Calton94
Serqet
4
5
1
0.9
W
1
4
5
0.88
L
Raijin
2
6
3
0.58
W
2
2
7
2.75
W
Danzaburou
PauColo
Danzaburou
5
3
3
2.17
W
Ravana
ReTaqs
Ravana
9
0
3
10.5
W
4
1
2
5
L
Cu Chulainn
Space8782
Cu Chulainn
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,249
Damage
24,544
40,217
Taken
51,996
21,301
Mitigated
22,300
14,666
Healing
18,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
5,705
4,043
0
4,382
9,769
3,152
0
1,890
7,841
0
40,784
L
Camazotz
 
Camazotz
4,632
1,196
0
6,780
12,372
3,512
0
1,474
10,898
0
33,005
L
Serqet
Calton94
Serqet
4,936
1,458
0
3,295
10,084
4,239
0
1,244
8,776
0
37,471
W
3,118
0
0
500
6,250
1,656
636
676
5,286
39,666
0
L
Raijin
4,469
996
0
1,826
9,587
4,137
0
2,967
6,490
33,046
0
W
5,548
756
0
2,756
9,883
6,768
0
2,256
7,153
16,023
0
W
Danzaburou
PauColo
Danzaburou
7,605
3,417
0
4,378
9,661
3,054
3,559
688
8,973
0
55,820
W
Ravana
ReTaqs
Ravana
7,759
2,152
0
1,849
3,056
1,933
784
322
2,734
0
50,846
W
7,219
570
0
5,183
11,367
7,890
0
1,190
10,177
0
55,670
L
Cu Chulainn
Space8782
Cu Chulainn
4,802
1,068
0
2,235
10,184
7,260
622
815
9,325
4,987
42,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,075
Gold Earned
35,404
425
Minions Killed
371
0
Camps Cleared
0
1,433,244
Distance Traveled
1,334,164
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,057
504
80
6
0
276,659
0
L
Camazotz
6,313
451
40
3
0
257,392
4
L
Serqet
7,219
516
72
5
0
303,551
4
W
Janus
7,724
552
99
7
0
275,002
3
L
Raijin
7,114
508
63
5
0
239,631
4
W
Ares
7,452
532
22
2
0
244,543
2
W
Danzaburou
8,584
613
92
7
0
236,737
3
W
Ravana
9,388
671
97
7
0
350,629
0
W
Tyr
8,927
638
115
8
0
326,333
5
L
Cu Chulainn
7,701
550
116
8
0
256,931
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role