Player Matchup

Hel
Hel
Bluerf7
Hel
Level 26
God Stats
5W - 4L
1,771 SR
Queue Stats
67W - 82L
1,337 Elo+
Solo
Achilles
Achilles
Maeru17
Achilles
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
233W - 234L
1,260 Elo+
Solo
Hera
Hera
Mr Crunchyrock1
Hera
Level 28
God Stats
7W - 5L
1,495 SR
Queue Stats
81W - 97L
1,396 Elo+
Solo
Ymir
Ymir
SrDokisito
Ymir
Level 8
God Stats
3W - 0L
1,717 SR
Queue Stats
95W - 112L
1,326 Elo+
Solo
Mulan
Mulan
YeaBoyElijahh1
Mulan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 19
1,596 SR
1,364 Elo+

VS

Team Averages
Level 18
1,426 SR
1,392 Elo+
Olorun
Olorun
Adrianjc477
Olorun
Level 14
God Stats
3W - 4L
1,514 SR
Queue Stats
47W - 56L
1,330 Elo+
Solo
Neith
Neith
Miguele11
Neith
Level 38
God Stats
11W - 28L
1,452 SR
Queue Stats
126W - 168L
1,344 Elo+
Party 1
Ymir
Ymir
Neme7912
Ymir
Level 7
God Stats
5W - 12L
1,162 SR
Queue Stats
73W - 107L
1,382 Elo+
Party 1
Fenrir
Fenrir
SultanOfSultans
Fenrir
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
478W - 541L
1,405 Elo+
Solo
Set
Set
roteiro_nuclear
Set
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
11
1 / 1 / 5
5,831
486
5,369
4,970
1,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Achilles
Maeru17
Achilles
11
5 / 0 / 1
6,671
556
3,067
10,972
4,343
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
5 / 5 / 1
6,787
566
5,357
5,481
1,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
1 / 0 / 2
6,250
521
599
4,156
2,554
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 5 / 1
5,248
437
690
8,633
4,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
11
6 / 2 / 0
6,538
545
3,457
6,630
2,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
Miguele11
Neith
10
1 / 4 / 1
5,958
497
7,450
8,785
2,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
3
0 / 1 / 0
4,242
354
1,095
3,059
1,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 3 / 3
6,534
545
2,643
7,983
2,570
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

4
1 / 3 / 0
4,396
366
155
2,587
1,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
14
12
Kills
10
11
Deaths
13
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Olorun
6
2
0
3
W
Hel
1
1
5
3.5
W
Achilles
Maeru17
Achilles
5
0
1
5.5
L
Neith
Miguele11
Neith
1
4
1
0.38
W
5
5
1
1.1
L
Ymir
0
1
0
0
W
1
0
2
2
L
2
3
3
1.17
W
0
5
1
0.1
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,082
Damage
14,800
34,212
Taken
29,044
14,582
Mitigated
9,490
12,517
Healing
10,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
3,457
1,510
0
2,555
6,630
2,049
290
2,948
3,632
27,295
0
W
Hel
5,369
588
3,720
2,399
4,970
1,317
1,036
348
4,622
23,219
0
W
Achilles
Maeru17
Achilles
3,067
1,116
571
4,461
10,972
4,343
1,398
1,127
9,845
0
24,269
L
Neith
Miguele11
Neith
7,450
1,200
0
3,522
8,785
2,626
477
4,477
4,283
0
35,668
W
5,357
1,719
222
569
5,481
1,790
1,434
1,527
3,929
30,632
0
L
Ymir
1,095
237
0
622
3,059
1,128
0
1,312
1,747
3,643
0
W
599
113
0
500
4,156
2,554
1,450
0
4,131
18,703
0
L
2,643
421
0
4,152
7,983
2,570
0
1,705
6,278
0
35,073
W
690
53
0
75
8,633
4,578
11
1,550
7,083
0
16,387
L
155
92
0
39
2,587
1,117
407
883
1,704
0
1,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,787
Gold Earned
27,668
211
Minions Killed
190
0
Camps Cleared
0
1,037,802
Distance Traveled
829,983
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,538
545
41
3
0
197,671
0
W
Hel
5,831
486
29
2
0
220,555
1
W
Achilles
6,671
556
50
4
0
215,853
0
L
Neith
5,958
497
62
5
0
180,290
0
W
Hera
6,787
566
52
4
0
184,718
2
L
Ymir
4,242
354
5
0
0
97,042
0
W
Ymir
6,250
521
49
4
0
217,941
0
L
Fenrir
6,534
545
79
7
0
252,651
0
W
Mulan
5,248
437
31
3
0
198,735
1
L
Set
4,396
366
3
0
0
102,329
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role