Player Matchup

Kukulkan
Kukulkan
BLZNMTLVeDoo
Kukulkan
Level 29
God Stats
22W - 23L
1,511 SR
Queue Stats
89W - 103L
1,475 Elo+
Solo
Tiamat
Tiamat
OneChipWonder69
Tiamat
Level 21
God Stats
11W - 14L
1,342 SR
Queue Stats
71W - 76L
1,458 Elo+
Solo
Fenrir
Fenrir
TheMonsterTrio
Fenrir
Level 17
God Stats
7W - 2L
1,718 SR
Queue Stats
63W - 71L
1,495 Elo+
Solo
Cthulhu
Cthulhu
jumajimon
Cthulhu
Level 6
God Stats
2W - 6L
1,354 SR
Queue Stats
3W - 9L
1,349 Elo+
Solo
Kali
Kali
zolastorm
Kali
Level 18
God Stats
9W - 8L
1,665 SR
Queue Stats
50W - 50L
1,601 Elo+
Solo
Team Averages
Level 18
1,518 SR
1,476 Elo+

VS

Team Averages
Level 10
1,573 SR
1,496 Elo+
Nemesis
Nemesis
BOOGEY4LIFE 13
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,160 Elo+
Solo
Neith
Neith
BetelV
Neith
Level 6
God Stats
14W - 10L
1,655 SR
Queue Stats
132W - 151L
1,634 Elo+
Solo
Athena
Athena
QueenMisfit13
Athena
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cabrakan
Cabrakan
lllAudaciouslll
Cabrakan
Level 24
God Stats
8W - 10L
1,454 SR
Queue Stats
463W - 431L
1,477 Elo+
Solo
King Arthur
King Arthur
zSmoothz_
King Arthur
Level 5
God Stats
1W - 1L
1,756 SR
Queue Stats
3W - 1L
1,708 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BLZNMTLVeDoo
Kukulkan
15
5 / 0 / 15
9,078
1,135
15,083
5,324
2,103
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

15
5 / 0 / 16
9,697
1,212
7,293
4,445
3,844
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
7 / 0 / 16
9,925
1,241
16,161
5,184
2,421
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
jumajimon
Cthulhu
14
2 / 4 / 12
8,291
1,036
5,844
6,900
7,751
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate

Breastplate

+20
Physical Protection

Kali
16
9 / 0 / 12
9,888
1,236
11,660
7,380
3,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

391

VS

Team 2 Tickets

103

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 2
7,714
964
6,724
17,095
6,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
BetelV
Neith
13
1 / 4 / 2
7,550
944
4,977
9,602
3,539
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 10 / 2
7,256
907
2,967
15,322
10,859
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cabrakan
11
0 / 1 / 0
6,668
834
3,367
5,234
4,323
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
zSmoothz_
King Arthur
13
1 / 6 / 2
7,684
961
5,454
15,628
10,052
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
12
28
Kills
4
4
Deaths
28
71
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BLZNMTLVeDoo
Kukulkan
5
0
15
12.5
L
2
7
2
0.43
L
Neith
BetelV
Neith
1
4
2
0.5
W
5
0
16
13
L
0
10
2
0.1
W
7
0
16
15
W
Cthulhu
jumajimon
Cthulhu
2
4
12
2
L
Cabrakan
0
1
0
0
L
King Arthur
zSmoothz_
King Arthur
1
6
2
0.33
W
Kali
9
0
12
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,041
Damage
23,489
29,233
Taken
62,881
19,335
Mitigated
35,191
7,789
Healing
2,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BLZNMTLVeDoo
Kukulkan
15,083
2,844
466
480
5,324
2,103
0
1,382
3,942
30,377
0
L
6,724
1,674
0
1,335
17,095
6,418
0
5,963
10,930
0
15,499
L
Neith
BetelV
Neith
4,977
3,661
0
991
9,602
3,539
0
4,822
4,766
0
20,043
W
7,293
1,728
0
1,997
4,445
3,844
0
1,400
3,045
21,492
0
L
2,967
588
0
108
15,322
10,859
0
7,708
7,478
4,715
0
W
16,161
3,870
0
248
5,184
2,421
0
665
4,519
0
21,721
W
Cthulhu
jumajimon
Cthulhu
5,844
381
351
0
6,900
7,751
0
989
5,605
17,789
0
L
Cabrakan
3,367
560
0
120
5,234
4,323
0
1,859
3,356
4,822
0
L
King Arthur
zSmoothz_
King Arthur
5,454
1,061
0
0
15,628
10,052
0
7,400
8,131
0
13,521
W
Kali
11,660
8,028
0
4,247
7,380
3,216
0
1,898
5,482
0
21,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,879
Gold Earned
36,872
136
Minions Killed
83
9
Camps Cleared
3
786,723
Distance Traveled
559,807
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,078
1,135
32
4
0
139,177
1
L
Nemesis
7,714
964
18
2
2
168,919
1
L
Neith
7,550
944
37
5
1
135,616
0
W
Tiamat
9,697
1,212
44
6
3
158,793
0
L
Athena
7,256
907
1
0
0
91,939
2
W
Fenrir
9,925
1,241
21
3
3
194,990
0
W
Cthulhu
8,291
1,036
21
3
0
110,120
0
L
Cabrakan
6,668
834
4
1
0
20,838
0
L
King Arthur
7,684
961
23
3
0
142,495
0
W
Kali
9,888
1,236
18
2
3
183,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role