Player Matchup

Cerberus
Cerberus
Platinum III
LUISSNBA
Cerberus
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Platinum II
iYata
Raijin
Platinum II
Level 142
God Stats
14W - 6L
1,790 SR
Queue Stats
112W - 97L
1,940 MMR
Party 1
Nemesis
Nemesis
Diamond IV
macomori
Nemesis
Diamond IV
Level 159
God Stats
11W - 11L
1,984 SR
Queue Stats
154W - 145L
2,155 MMR
Solo
Hachiman
Hachiman
Platinum III
sunkisthamemr
Hachiman
Platinum III
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 43L
1,876 MMR
Solo
Sobek
Sobek
Gold I
НовичокРусские
Sobek
Gold I
Level 61
God Stats
1W - 1L
1,635 SR
Queue Stats
64W - 64L
1,809 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 122
1,682 SR
1,856 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 158
1,556 SR
1,957 MMR
Vamana
Vamana
Diamond V
Clicksy
Vamana
Diamond V
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
310W - 312L
2,070 MMR
Solo
Ra
Ra
Diamond IV
DimesT
Ra
Diamond IV
Level 158
God Stats
9W - 7L
1,592 SR
Queue Stats
273W - 243L
2,138 MMR
Solo
Sylvanus
Sylvanus
Platinum III
Mahrkle
Sylvanus
Platinum III
Level 160
God Stats
5W - 1L
1,823 SR
Queue Stats
228W - 188L
2,093 MMR
Party 2
Ao Kuang
Ao Kuang
Gold III
SpeedyBreeze
Ao Kuang
Gold III
Level 156
God Stats
6W - 3L
1,374 SR
Queue Stats
126W - 105L
1,624 MMR
Party 2
Cupid
Cupid
Platinum II
dasan071
Cupid
Platinum II
Level 158
God Stats
30W - 36L
1,490 SR
Queue Stats
171W - 169L
1,860 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
LUISSNBA
Cerberus
20
2 / 3 / 7
16,184
490
22,311
32,949
46,790
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Raijin
iYata
Raijin
20
7 / 7 / 10
16,463
499
23,451
22,446
11,230
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Nemesis
macomori
Nemesis
20
15 / 8 / 5
18,526
561
24,440
29,994
18,947
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hachiman
sunkisthamemr
Hachiman
20
8 / 6 / 7
17,127
519
34,201
31,143
12,898
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
3 / 2 / 19
15,385
466
15,993
39,422
67,168
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
Guan YuApolloScyllaSetPersephone

VS

Bans
DanzaburouHeimdallrTsukuyomiAnhurAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Clicksy
Vamana
20
6 / 4 / 7
21,024
637
24,406
34,812
44,642
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ra
20
6 / 8 / 15
19,121
579
38,182
24,912
16,340
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sylvanus
Mahrkle
Sylvanus
20
4 / 8 / 13
17,298
524
15,416
36,261
55,268
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ao Kuang
SpeedyBreeze
Ao Kuang
20
8 / 7 / 12
19,038
577
22,403
33,471
15,963
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cupid
dasan071
Cupid
20
2 / 8 / 6
17,480
530
20,193
29,109
14,863
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
79
35
Kills
26
26
Deaths
35
48
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Vamana
Clicksy
Vamana
6
4
7
2.38
W
Ra
6
8
15
1.69
L
Cerberus
LUISSNBA
Cerberus
2
3
7
1.83
W
Sylvanus
Mahrkle
Sylvanus
4
8
13
1.31
W
Ao Kuang
SpeedyBreeze
Ao Kuang
8
7
12
2
W
Cupid
dasan071
Cupid
2
8
6
0.63
L
Raijin
iYata
Raijin
7
7
10
1.71
L
Nemesis
macomori
Nemesis
15
8
5
2.19
L
Hachiman
sunkisthamemr
Hachiman
8
6
7
1.92
L
3
2
19
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,396
Damage
120,600
155,954
Taken
158,565
157,033
Mitigated
147,076
40,741
Healing
73,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Clicksy
Vamana
24,406
12,005
0
12,641
34,812
44,642
3,545
15,470
18,997
16,138
144,741
W
Ra
38,182
2,642
8,413
9,468
24,912
16,340
1,640
9,261
15,651
178,539
0
L
Cerberus
LUISSNBA
Cerberus
22,311
1,491
0
15,192
32,949
46,790
558
9,145
23,156
124,476
0
W
Sylvanus
Mahrkle
Sylvanus
15,416
2,865
5,999
8,602
36,261
55,268
929
14,036
21,812
39,699
0
W
Ao Kuang
SpeedyBreeze
Ao Kuang
22,403
3,721
0
15,506
33,471
15,963
2,658
16,382
16,941
137,785
0
W
Cupid
dasan071
Cupid
20,193
9,363
2,024
10,719
29,109
14,863
7,072
6,434
22,675
0
168,979
L
Raijin
iYata
Raijin
23,451
2,107
555
4,662
22,446
11,230
580
16,149
6,042
137,038
0
L
Nemesis
macomori
Nemesis
24,440
16,008
0
2,048
29,994
18,947
1,450
17,302
12,410
0
182,634
L
Hachiman
sunkisthamemr
Hachiman
34,201
23,810
0
9,814
31,143
12,898
2,687
16,429
14,370
0
134,525
L
15,993
2,046
0
8,470
39,422
67,168
300
16,937
20,021
58,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,685
Gold Earned
93,961
982
Minions Killed
916
0
Camps Cleared
0
3,014,284
Distance Traveled
3,134,059
27
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
21,024
637
266
8
0
621,690
2
W
Ra
19,121
579
256
8
0
623,932
10
L
Cerberus
16,184
490
266
8
0
587,317
9
W
Sylvanus
17,298
524
33
1
0
612,851
4
W
Ao Kuang
19,038
577
150
5
0
669,015
0
W
Cupid
17,480
530
211
6
0
606,571
5
L
Raijin
16,463
499
229
7
0
545,510
8
L
Nemesis
18,526
561
218
7
0
663,535
2
L
Hachiman
17,127
519
196
6
0
522,148
5
L
Sobek
15,385
466
73
2
0
695,774
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role