Player Matchup

Chiron
Chiron
 
Chiron
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
BiGxMaD
Nemesis
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 40L
1,452 Elo+
Solo
Vulcan
Vulcan
BlackPrince01
Vulcan
Level 114
God Stats
2W - 2L
1,500 SR
Queue Stats
361W - 390L
1,397 Elo+
Solo
Athena
Athena
Maunoriestrada
Athena
Level 121
God Stats
5W - 4L
1,135 SR
Queue Stats
309W - 297L
1,484 Elo+
Solo
Chaac
Chaac
sugarbeans
Chaac
Level 82
God Stats
60W - 67L
1,324 SR
Queue Stats
300W - 277L
1,469 Elo+
Solo
Team Averages
Level 104
1,392 SR
1,461 Elo+

VS

Team Averages
Level 95
1,452 SR
1,425 Elo+
Ganesha
Ganesha
BBoyTG_
Ganesha
Level 73
God Stats
2W - 2L
1,500 SR
Queue Stats
54W - 45L
1,485 Elo+
Solo
Izanami
Izanami
ENTENSE2o6
Izanami
Level 159
God Stats
28W - 20L
1,597 SR
Queue Stats
536W - 549L
1,421 Elo+
Solo
Bellona
Bellona
HoCbasto125
Bellona
Level 47
God Stats
23W - 23L
1,645 SR
Queue Stats
188W - 209L
1,429 Elo+
Solo
Thor
Thor
LigitTORQUER
Thor
Level 107
God Stats
2W - 11L
1,195 SR
Queue Stats
320W - 321L
1,416 Elo+
Solo
The Morrigan
The Morrigan
Vetebrio
The Morrigan
Level 87
God Stats
11W - 17L
1,322 SR
Queue Stats
92W - 96L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
8
5 / 2 / 0
5,924
539
7,604
7,884
1,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
BiGxMaD
Nemesis
9
1 / 1 / 1
5,478
498
1,524
6,391
1,811
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 0 / 2
5,777
525
2,966
3,392
1,445
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 3 / 6
6,048
550
3,728
10,226
4,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
11
1 / 1 / 1
6,091
554
5,443
10,431
6,082
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BBoyTG_
Ganesha
5
0 / 4 / 2
4,674
425
2,676
6,544
2,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
ENTENSE2o6
Izanami
11
0 / 1 / 3
5,871
534
3,099
6,724
1,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Bellona
HoCbasto125
Bellona
10
0 / 1 / 2
5,466
497
4,634
7,656
5,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
5 / 2 / 0
6,353
578
4,318
7,686
2,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Morrigan
Vetebrio
The Morrigan
9
0 / 1 / 1
5,385
490
4,810
5,688
1,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
13
9
Kills
5
7
Deaths
9
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
5
2
0
2.5
L
Ganesha
BBoyTG_
Ganesha
0
4
2
0.25
W
Nemesis
BiGxMaD
Nemesis
1
1
1
1.5
W
1
0
2
2
L
Izanami
ENTENSE2o6
Izanami
0
1
3
1.5
L
Bellona
HoCbasto125
Bellona
0
1
2
1
L
5
2
0
2.5
W
1
3
6
1.33
L
The Morrigan
Vetebrio
The Morrigan
0
1
1
0.5
W
Chaac
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,265
Damage
19,537
38,324
Taken
34,298
15,523
Mitigated
14,655
17,034
Healing
13,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
7,604
3,889
1,021
4,104
7,884
1,972
0
3,297
4,410
0
22,927
L
Ganesha
BBoyTG_
Ganesha
2,676
560
0
1,756
6,544
2,637
0
1,773
4,771
9,245
0
W
Nemesis
BiGxMaD
Nemesis
1,524
313
270
2,274
6,391
1,811
0
406
5,955
0
32,776
W
2,966
941
600
1,358
3,392
1,445
0
972
2,292
25,524
0
L
Izanami
ENTENSE2o6
Izanami
3,099
2,260
0
3,950
6,724
1,584
1,042
1,530
5,194
0
36,148
L
Bellona
HoCbasto125
Bellona
4,634
1,661
0
3,788
7,656
5,946
15
229
7,427
0
24,442
L
4,318
1,768
0
2,430
7,686
2,571
0
1,504
6,182
0
26,424
W
3,728
1,782
0
2,001
10,226
4,213
0
2,120
8,082
18,493
0
L
The Morrigan
Vetebrio
The Morrigan
4,810
1,321
0
1,753
5,688
1,917
516
1,658
4,030
26,282
0
W
Chaac
5,443
893
0
5,406
10,431
6,082
465
288
10,099
0
30,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,318
Gold Earned
27,749
218
Minions Killed
226
0
Camps Cleared
0
1,103,351
Distance Traveled
1,007,232
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
5,924
539
38
3
0
215,698
1
L
Ganesha
4,674
425
4
0
0
154,491
1
W
Nemesis
5,478
498
60
5
0
252,504
8
W
Vulcan
5,777
525
53
5
0
209,662
4
L
Izanami
5,871
534
76
7
0
200,036
1
L
Bellona
5,466
497
44
4
0
225,176
3
L
Thor
6,353
578
54
5
0
222,393
4
W
Athena
6,048
550
19
2
0
235,578
3
L
The Morrigan
5,385
490
48
4
0
205,136
1
W
Chaac
6,091
554
48
4
0
189,909
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role