Player Matchup

Anhur
Anhur
Flybruh
Anhur
Level 159
God Stats
21W - 8L
1,838 SR
Queue Stats
165W - 114L
1,650 Elo+
Party 2
Chang'e
Chang'e
IHateThisMeta
Chang'e
Level 28
God Stats
1W - 1L
1,340 SR
Queue Stats
46W - 13L
1,711 Elo+
Party 2
Sobek
Sobek
Tr0nduck
Sobek
Level 47
God Stats
12W - 5L
1,713 SR
Queue Stats
341W - 181L
1,585 Elo+
Party 2
Team Averages
Level 78
1,630 SR
1,649 Elo+

VS

Team Averages
Level 65
1,479 SR
1,581 Elo+
King Arthur
King Arthur
DivisioN Hog
King Arthur
Level 26
God Stats
16W - 13L
1,562 SR
Queue Stats
246W - 147L
1,691 Elo+
Party 1
Ra
Ra
Shadow42779
Ra
Level 29
God Stats
2W - 3L
1,474 SR
Queue Stats
14W - 10L
1,413 Elo+
Solo
Achilles
Achilles
Simply Hook
Achilles
Level 141
God Stats
9W - 6L
1,401 SR
Queue Stats
709W - 464L
1,638 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Flybruh
Anhur
14
12 / 6 / 4
11,456
881
17,058
12,251
4,812
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
14
3 / 3 / 13
10,298
792
14,390
12,255
6,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Sobek
Tr0nduck
Sobek
12
1 / 5 / 14
9,481
729
4,226
16,813
15,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DivisioN Hog
King Arthur
10
1 / 7 / 6
7,966
613
3,509
12,815
9,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
2 / 5 / 8
8,635
664
11,490
9,394
2,805
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Simply Hook
Achilles
13
11 / 4 / 3
10,873
836
12,191
19,948
14,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
31
16
Kills
14
14
Deaths
16
31
Assists
17
Player
Kills
Deaths
Assists
KDA
L
King Arthur
DivisioN Hog
King Arthur
1
7
6
0.57
W
Anhur
Flybruh
Anhur
12
6
4
2.33
W
Chang'e
3
3
13
3.17
L
2
5
8
1.2
L
Achilles
Simply Hook
Achilles
11
4
3
3.13
W
Sobek
Tr0nduck
Sobek
1
5
14
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,674
Damage
27,190
41,319
Taken
42,157
26,482
Mitigated
26,907
12,053
Healing
9,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
DivisioN Hog
King Arthur
3,509
1,182
0
828
12,815
9,218
0
4,911
7,594
0
14,670
W
Anhur
Flybruh
Anhur
17,058
10,632
0
750
12,251
4,812
1,441
1,835
10,016
0
51,616
W
Chang'e
14,390
996
2,873
6,644
12,255
6,282
975
3,939
8,091
49,348
0
L
11,490
963
2,090
3,661
9,394
2,805
179
4,286
4,895
35,629
0
L
Achilles
Simply Hook
Achilles
12,191
5,908
0
3,408
19,948
14,884
384
8,290
11,019
0
30,906
W
Sobek
Tr0nduck
Sobek
4,226
516
0
1,786
16,813
15,388
356
5,787
10,626
14,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,235
Gold Earned
27,474
143
Minions Killed
99
0
Camps Cleared
0
668,165
Distance Traveled
666,169
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,966
613
15
1
0
216,271
0
W
Anhur
11,456
881
63
5
0
201,519
1
W
Chang'e
10,298
792
68
5
0
231,823
0
L
Ra
8,635
664
58
4
0
221,177
1
L
Achilles
10,873
836
26
2
0
228,721
4
W
Sobek
9,481
729
12
1
0
234,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role