Player Matchup

Hercules
Hercules
Silver III
Bfelibih
Hercules
Silver III
Level 48
God Stats
1W - 1L
1,581 SR
Queue Stats
29W - 32L
1,429 MMR
Party 2
Geb
Geb
Bronze III
Feeder_Pro92
Geb
Bronze III
Level 123
God Stats
6W - 8L
1,551 SR
Queue Stats
36W - 30L
1,552 MMR
Solo
Scylla
Scylla
Gold III
JovemSix
Scylla
Gold III
Level 94
God Stats
14W - 8L
1,683 SR
Queue Stats
55W - 59L
1,678 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 88
1,605 SR
1,553 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 118
1,484 SR
1,572 MMR
Hera
Hera
Gold V
XUntoldxNINJAX
Hera
Gold V
Level 89
God Stats
1W - 0L
1,704 SR
Queue Stats
12W - 12L
1,532 MMR
Party 1
Cupid
Cupid
Gold V
YouOntheBo
Cupid
Gold V
Level 119
God Stats
1W - 0L
1,247 SR
Queue Stats
43W - 21L
1,684 MMR
Party 1
Kumbhakarna
Kumbhakarna
Bronze III
dartAndrey53
Kumbhakarna
Bronze III
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 12L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bfelibih
Hercules
9
0 / 5 / 2
8,012
534
4,661
15,009
7,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 3 / 1
8,944
596
4,133
13,573
12,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
JovemSix
Scylla
11
2 / 3 / 1
8,818
588
14,186
13,401
4,792
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
CthulhuPersephoneChaacAphroditeDanzaburou

VS

Bans
HelOdinHou YiKhepriAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 6
10,095
673
18,079
6,866
2,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cupid
14
6 / 1 / 5
10,165
678
13,105
13,490
4,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
dartAndrey53
Kumbhakarna
12
1 / 1 / 8
9,122
608
2,926
11,910
8,384
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
3
Kills
11
11
Deaths
3
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hercules
Bfelibih
Hercules
0
5
2
0.2
L
1
3
1
0.5
L
Scylla
JovemSix
Scylla
2
3
1
0.83
W
4
1
6
7
W
Cupid
6
1
5
8.5
W
Kumbhakarna
dartAndrey53
Kumbhakarna
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,980
Damage
34,110
41,983
Taken
32,266
25,268
Mitigated
15,346
8,648
Healing
15,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Bfelibih
Hercules
4,661
1,538
0
2,295
15,009
7,790
0
6,927
7,694
0
20,011
L
4,133
165
0
1,522
13,573
12,686
0
6,101
7,200
12,483
0
L
Scylla
JovemSix
Scylla
14,186
1,006
0
4,831
13,401
4,792
78
7,186
5,969
49,591
0
W
18,079
4,201
0
1,178
6,866
2,352
506
3,382
3,359
57,554
0
W
Cupid
13,105
8,509
1,087
7,475
13,490
4,610
2,201
7,608
5,782
0
55,345
W
Kumbhakarna
dartAndrey53
Kumbhakarna
2,926
0
1,050
4,571
11,910
8,384
222
7,483
4,297
12,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,774
Gold Earned
29,382
110
Minions Killed
169
0
Camps Cleared
0
813,440
Distance Traveled
818,918
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,012
534
35
2
0
268,296
4
L
Geb
8,944
596
9
1
0
280,705
1
L
Scylla
8,818
588
66
4
0
264,439
3
W
Hera
10,095
673
83
6
0
259,282
2
W
Cupid
10,165
678
72
5
0
263,449
2
W
Kumbhakarna
9,122
608
14
1
0
296,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role