Player Matchup

Pele
Pele
Bolita iH
Pele
Level 142
God Stats
2W - 1L
1,500 SR
Queue Stats
118W - 126L
1,497 Elo+
Solo
Cthulhu
Cthulhu
JVGamesHD1
Cthulhu
Level 144
God Stats
12W - 4L
1,450 SR
Queue Stats
360W - 385L
1,522 Elo+
Solo
Cerberus
Cerberus
Nomadly
Cerberus
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,448 Elo+
Party 2
Sun Wukong
Sun Wukong
WhiteThunder23
Sun Wukong
Level 127
God Stats
3W - 1L
1,277 SR
Queue Stats
76W - 69L
1,552 Elo+
Party 2
Zhong Kui
Zhong Kui
l Biz 3X l
Zhong Kui
Level 126
God Stats
2W - 3L
1,500 SR
Queue Stats
243W - 259L
1,638 Elo+
Solo
Team Averages
Level 116
1,446 SR
1,531 Elo+

VS

Team Averages
Level 114
1,482 SR
1,548 Elo+
Thoth
Thoth
BananaSnakehead
Thoth
Level 160
God Stats
5W - 7L
1,459 SR
Queue Stats
171W - 179L
1,492 Elo+
Party 1
Vulcan
Vulcan
F4Messiah
Vulcan
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
186W - 179L
1,551 Elo+
Solo
Hel
Hel
TheHappyGlizzy
Hel
Level 99
God Stats
1W - 7L
1,110 SR
Queue Stats
428W - 414L
1,538 Elo+
Solo
Zeus
Zeus
noturdog
Zeus
Level 63
God Stats
11W - 3L
1,838 SR
Queue Stats
568W - 554L
1,572 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
sports-no-thx
Ah Muzen Cab
Level 146
God Stats
1W - 3L
1,500 SR
Queue Stats
119W - 105L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
20
8 / 4 / 12
13,257
737
8,631
17,373
14,720
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
JVGamesHD1
Cthulhu
20
6 / 3 / 19
12,753
709
26,711
19,955
23,357
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cerberus
Nomadly
Cerberus
18
2 / 6 / 21
11,550
642
9,224
24,116
34,932
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
WhiteThunder23
Sun Wukong
20
3 / 4 / 18
11,995
666
11,633
27,042
36,591
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
l Biz 3X l
Zhong Kui
20
7 / 5 / 17
13,600
756
23,697
22,361
22,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 9
13,472
748
11,875
15,673
6,299
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
F4Messiah
Vulcan
19
3 / 6 / 8
11,774
654
19,084
17,225
7,863
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
1 / 6 / 14
12,479
693
11,934
22,195
16,699
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Zeus
20
5 / 5 / 10
12,807
712
27,033
12,252
5,011
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
sports-no-thx
Ah Muzen Cab
18
5 / 4 / 8
11,814
656
24,578
20,390
9,342
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
70
26
Kills
21
22
Deaths
26
87
Assists
49
Player
Kills
Deaths
Assists
KDA
L
7
5
9
2.3
W
Pele
8
4
12
3.5
L
Vulcan
F4Messiah
Vulcan
3
6
8
1.17
W
Cthulhu
JVGamesHD1
Cthulhu
6
3
19
5.17
W
Cerberus
Nomadly
Cerberus
2
6
21
2.08
L
1
6
14
1.33
W
Sun Wukong
WhiteThunder23
Sun Wukong
3
4
18
3
W
Zhong Kui
l Biz 3X l
Zhong Kui
7
5
17
3.1
L
Zeus
5
5
10
2
L
Ah Muzen Cab
sports-no-thx
Ah Muzen Cab
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,896
Damage
94,504
110,847
Taken
87,735
131,625
Mitigated
45,214
52,629
Healing
40,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,875
212
1,188
2,496
15,673
6,299
1,349
9,749
5,412
27,499
0
W
Pele
8,631
1,164
1,277
6,235
17,373
14,720
2,084
11,904
5,469
0
44,371
L
Vulcan
F4Messiah
Vulcan
19,084
8,485
3,610
1,800
17,225
7,863
1,071
12,293
4,309
41,910
0
W
Cthulhu
JVGamesHD1
Cthulhu
26,711
0
7,944
5,710
19,955
23,357
352
10,225
9,730
44,358
0
W
Cerberus
Nomadly
Cerberus
9,224
485
648
5,365
24,116
34,932
0
15,873
8,243
15,314
0
L
11,934
592
14,061
10,032
22,195
16,699
343
14,045
7,758
28,149
0
W
Sun Wukong
WhiteThunder23
Sun Wukong
11,633
520
1,885
10,890
27,042
36,591
733
17,051
9,991
500
29,174
W
Zhong Kui
l Biz 3X l
Zhong Kui
23,697
1,104
3,393
9,282
22,361
22,025
2,308
14,873
7,488
46,664
0
L
Zeus
27,033
1,739
1,782
1,242
12,252
5,011
172
6,580
5,446
49,359
0
L
Ah Muzen Cab
sports-no-thx
Ah Muzen Cab
24,578
7,536
998
3,140
20,390
9,342
2,665
15,224
4,678
0
45,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,155
Gold Earned
62,346
261
Minions Killed
199
0
Camps Cleared
0
1,647,724
Distance Traveled
1,625,811
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
13,472
748
28
2
0
345,152
0
W
Pele
13,257
737
63
4
0
315,656
1
L
Vulcan
11,774
654
64
4
0
312,795
4
W
Cthulhu
12,753
709
52
3
0
323,317
0
W
Cerberus
11,550
642
19
1
0
337,872
1
L
Hel
12,479
693
43
2
0
300,119
3
W
Sun Wukong
11,995
666
41
2
0
358,195
1
W
Zhong Kui
13,600
756
86
5
0
312,684
1
L
Zeus
12,807
712
31
2
0
349,616
1
L
Ah Muzen Cab
11,814
656
33
2
0
318,129
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role