Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
KYD_Dannybo17
Anhur
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
404W - 366L
1,456 Elo+
Solo
Bacchus
Bacchus
Monstergamer1015
Bacchus
Level 62
God Stats
0W - 1L
1,828 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Roostersmusic
Guan Yu
Level 88
God Stats
22W - 14L
1,541 SR
Queue Stats
123W - 128L
1,420 Elo+
Solo
Sobek
Sobek
TheBadGuy615
Sobek
Level 69
God Stats
7W - 7L
1,680 SR
Queue Stats
174W - 170L
1,377 Elo+
Solo
Team Averages
Level 73
1,610 SR
1,451 Elo+

VS

Team Averages
Level 91
1,526 SR
1,383 Elo+
Tyr
Tyr
ChanDaMan4ever
Tyr
Level 60
God Stats
2W - 4L
1,378 SR
Queue Stats
3W - 11L
1,178 Elo+
Solo
Artemis
Artemis
GlitchyBowser420
Artemis
Level 103
God Stats
3W - 1L
1,723 SR
Queue Stats
550W - 564L
1,404 Elo+
Solo
Cabrakan
Cabrakan
Shotgun582
Cabrakan
Level 122
God Stats
8W - 7L
1,577 SR
Queue Stats
258W - 241L
1,426 Elo+
Solo
Zhong Kui
Zhong Kui
anjani300
Zhong Kui
Level 103
God Stats
7W - 4L
1,454 SR
Queue Stats
192W - 167L
1,407 Elo+
Solo
Baron Samedi
Baron Samedi
xSiphoidx
Baron Samedi
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
9
0 / 2 / 0
5,284
528
4,594
3,327
1,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

7
2 / 5 / 0
4,868
487
2,504
7,233
1,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 1 / 0
4,936
494
2,757
6,572
3,103
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Guan Yu
9
0 / 2 / 1
5,475
548
1,541
8,870
3,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
1 / 3 / 2
5,504
550
1,395
9,677
4,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 0
5,486
549
1,798
4,878
2,392
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
4 / 1 / 6
5,819
582
7,112
5,597
1,331
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cabrakan
Shotgun582
Cabrakan
9
1 / 0 / 6
5,443
544
3,327
5,396
2,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Zhong Kui
anjani300
Zhong Kui
11
6 / 1 / 3
6,639
664
5,613
4,569
2,858
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Baron Samedi
xSiphoidx
Baron Samedi
8
2 / 1 / 8
5,492
549
3,357
4,607
3,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
3
Kills
13
13
Deaths
3
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
2
0
0
W
0
0
0
0
W
4
1
6
7
L
2
5
0
0.4
L
0
1
0
0
L
Guan Yu
0
2
1
0.25
W
Cabrakan
Shotgun582
Cabrakan
1
0
6
4
L
1
3
2
0.67
W
Zhong Kui
anjani300
Zhong Kui
6
1
3
7.5
W
Baron Samedi
xSiphoidx
Baron Samedi
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,791
Damage
21,207
35,679
Taken
25,047
14,616
Mitigated
12,448
12,881
Healing
10,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
4,594
1,590
0
484
3,327
1,125
0
2,221
1,106
27,499
0
W
1,798
603
270
2,280
4,878
2,392
205
1,764
3,114
0
24,033
W
7,112
4,264
0
2,122
5,597
1,331
770
1,646
3,883
0
24,411
L
2,504
1,639
0
1,822
7,233
1,816
0
2,149
5,084
0
14,734
L
2,757
384
171
1,762
6,572
3,103
0
1,739
4,833
19,619
0
L
Guan Yu
1,541
34
409
4,270
8,870
3,727
0
2,748
6,122
0
32,742
W
Cabrakan
Shotgun582
Cabrakan
3,327
261
0
2,342
5,396
2,713
74
2,059
3,240
25,523
0
L
1,395
187
0
3,963
9,677
4,845
0
3,440
6,237
10,758
0
W
Zhong Kui
anjani300
Zhong Kui
5,613
449
0
2,383
4,569
2,858
0
1,936
2,596
29,759
0
W
Baron Samedi
xSiphoidx
Baron Samedi
3,357
762
327
1,102
4,607
3,154
266
1,114
3,468
16,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,067
Gold Earned
28,879
203
Minions Killed
219
0
Camps Cleared
0
942,891
Distance Traveled
975,378
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
5,284
528
58
6
0
192,457
4
W
Tyr
5,486
549
37
4
0
204,296
1
W
Artemis
5,819
582
42
4
0
185,540
2
L
Anhur
4,868
487
26
3
0
172,303
2
L
Bacchus
4,936
494
36
4
0
213,093
0
L
Guan Yu
5,475
548
71
7
0
195,876
2
W
Cabrakan
5,443
544
47
5
0
221,351
2
L
Sobek
5,504
550
12
1
0
169,162
3
W
Zhong Kui
6,639
664
69
7
0
190,304
4
W
Baron Samedi
5,492
549
24
2
0
173,887
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role