Player Matchup

Hou Yi
Hou Yi
Oofsalot
Hou Yi
Level 48
God Stats
5W - 1L
1,500 SR
Queue Stats
291W - 276L
1,522 Elo+
Party 2
Khepri
Khepri
Samplayer49
Khepri
Level 67
God Stats
16W - 6L
1,637 SR
Queue Stats
126W - 124L
1,527 Elo+
Party 2
Kukulkan
Kukulkan
TonyMaQQQ
Kukulkan
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
ºººYu
Chronos
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
龍不吟虎不啸º没妈东西可笑可笑º
Loki
Level 67
God Stats
3W - 1L
1,465 SR
Queue Stats
141W - 141L
1,540 Elo+
Party 1
Team Averages
Level 67
1,520 SR
1,518 Elo+

VS

Team Averages
Level 84
1,453 SR
1,472 Elo+
Mercury
Mercury
Evpal
Mercury
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Saudalli
Tyr
Level 48
God Stats
4W - 12L
1,449 SR
Queue Stats
110W - 113L
1,407 Elo+
Solo
Artemis
Artemis
kimiiiii
Artemis
Level 62
God Stats
5W - 5L
1,539 SR
Queue Stats
256W - 247L
1,505 Elo+
Solo
Persephone
Persephone
kookooelda5lawy
Persephone
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
nnnootrexxx
Ares
Level 84
God Stats
11W - 23L
1,275 SR
Queue Stats
306W - 331L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Oofsalot
Hou Yi
14
1 / 1 / 0
8,078
539
2,705
6,671
2,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Khepri
13
1 / 2 / 7
8,103
540
4,153
9,556
6,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Kukulkan
TonyMaQQQ
Kukulkan
14
1 / 3 / 4
8,319
555
2,901
11,980
4,752
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chronos
ºººYu
Chronos
17
9 / 0 / 1
10,119
675
17,099
10,176
4,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
4 / 1 / 4
9,374
625
4,361
7,979
2,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Evpal
Mercury
11
0 / 6 / 3
6,461
431
3,024
9,975
3,404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
0 / 3 / 0
7,988
533
3,773
16,158
10,781
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
kimiiiii
Artemis
12
3 / 2 / 0
6,917
461
8,430
5,410
1,955
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Persephone
kookooelda5lawy
Persephone
13
4 / 4 / 0
8,214
548
11,420
6,916
2,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 1 / 3
7,138
476
2,860
7,775
4,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
16
Kills
7
7
Deaths
16
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Mercury
Evpal
Mercury
0
6
3
0.25
W
Hou Yi
Oofsalot
Hou Yi
1
1
0
1
W
Khepri
1
2
7
2.25
L
0
3
0
0
W
Kukulkan
TonyMaQQQ
Kukulkan
1
3
4
1
L
Artemis
kimiiiii
Artemis
3
2
0
1.5
L
Persephone
kookooelda5lawy
Persephone
4
4
0
1
L
0
1
3
1.5
W
Chronos
ºººYu
Chronos
9
0
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,219
Damage
29,507
46,362
Taken
46,234
20,710
Mitigated
23,390
18,882
Healing
11,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Evpal
Mercury
3,024
576
0
371
9,975
3,404
0
3,798
6,177
0
39,492
W
Hou Yi
Oofsalot
Hou Yi
2,705
960
0
4,313
6,671
2,280
1,308
430
6,241
0
55,884
W
Khepri
4,153
277
0
2,878
9,556
6,801
298
1,631
7,859
19,193
0
L
3,773
316
0
6,700
16,158
10,781
0
10,728
5,430
0
53,090
W
Kukulkan
TonyMaQQQ
Kukulkan
2,901
161
360
3,679
11,980
4,752
1,392
8,481
3,003
47,292
0
L
Artemis
kimiiiii
Artemis
8,430
4,043
0
1,305
5,410
1,955
1,026
2,354
3,056
0
37,487
L
Persephone
kookooelda5lawy
Persephone
11,420
341
0
1,121
6,916
2,519
0
3,595
3,319
50,834
0
L
2,860
65
159
1,779
7,775
4,731
80
3,677
4,098
26,388
0
W
Chronos
ºººYu
Chronos
17,099
6,329
0
6,972
10,176
4,194
4,475
1,991
8,081
73,821
0
W
4,361
1,581
0
680
7,979
2,683
0
1,015
6,898
0
56,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,993
Gold Earned
36,718
502
Minions Killed
411
0
Camps Cleared
0
1,400,841
Distance Traveled
1,384,092
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,461
431
64
4
0
307,927
4
W
Hou Yi
8,078
539
120
8
0
240,422
0
W
Khepri
8,103
540
28
2
0
281,955
6
L
Tyr
7,988
533
133
9
0
289,844
4
W
Kukulkan
8,319
555
101
7
0
280,884
4
L
Artemis
6,917
461
82
5
0
242,696
0
L
Persephone
8,214
548
94
6
0
258,903
4
L
Ares
7,138
476
38
3
0
284,722
0
W
Chronos
10,119
675
142
9
0
286,631
2
W
Loki
9,374
625
111
7
0
310,949
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role