Player Matchup

Amaterasu
Amaterasu
Gold IV
Anomalistik
Amaterasu
Gold IV
Level 123
God Stats
4W - 2L
1,641 SR
Queue Stats
64W - 70L
1,400 MMR
Party 1
The Morrigan
The Morrigan
Silver I
Despise My Aim
The Morrigan
Silver I
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,557 MMR
Solo
Cthulhu
Cthulhu
Gold III
HKSketch1020
Cthulhu
Gold III
Level 105
God Stats
27W - 14L
1,661 SR
Queue Stats
200W - 202L
1,567 MMR
Party 1
Cupid
Cupid
Platinum V
KeepAnEyxOut
Cupid
Platinum V
Level 155
God Stats
19W - 16L
1,549 SR
Queue Stats
1,217W - 1,206L
1,558 MMR
Solo
Loki
Loki
Silver I
mastertwink15
Loki
Silver I
Level 65
God Stats
3W - 2L
1,818 SR
Queue Stats
5W - 4L
1,504 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 99
1,634 SR
1,517 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 119
1,461 SR
1,518 MMR
Jing Wei
Jing Wei
Gold V
Coastal Soldier
Jing Wei
Gold V
Level 146
God Stats
1W - 3L
1,314 SR
Queue Stats
445W - 448L
1,535 MMR
Solo
Ra
Ra
Gold V
Eternal Legaci
Ra
Gold V
Level 160
God Stats
7W - 15L
1,441 SR
Queue Stats
768W - 778L
1,408 MMR
Party 2
Awilix
Awilix
Silver I
FUF Alex
Awilix
Silver I
Level 78
God Stats
17W - 22L
1,480 SR
Queue Stats
134W - 137L
1,627 MMR
Party 2
Ymir
Ymir
Bronze III
FaK3 MaTFROM
Ymir
Bronze III
Level 83
God Stats
1W - 2L
1,544 SR
Queue Stats
5W - 5L
1,535 MMR
Solo
Vamana
Vamana
Silver III
THEDIESELGUY59L
Vamana
Silver III
Level 127
God Stats
1W - 1L
1,525 SR
Queue Stats
61W - 60L
1,483 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Anomalistik
Amaterasu
17
5 / 0 / 7
11,621
528
12,948
18,648
16,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

The Morrigan
Despise My Aim
The Morrigan
19
9 / 1 / 7
12,469
567
20,952
9,871
4,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
HKSketch1020
Cthulhu
16
3 / 3 / 12
11,072
503
10,324
14,004
12,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
3 / 0 / 2
12,946
588
4,568
9,825
6,905
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
4 / 6 / 9
11,183
508
13,201
17,746
6,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
SetDanzaburouScyllaApolloCu Chulainn

VS

Bans
TsukuyomiAphroditeJanusNu WaSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
19
0 / 4 / 2
11,480
522
4,691
15,695
6,490
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
3 / 6 / 1
10,179
463
8,472
15,457
5,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
FUF Alex
Awilix
14
2 / 5 / 1
9,354
425
6,627
15,451
5,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

11
0 / 6 / 3
8,068
367
5,095
14,759
11,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
4 / 3 / 3
11,479
522
13,371
21,029
18,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
19
24
Kills
9
10
Deaths
24
37
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Anomalistik
Amaterasu
5
0
7
8.5
L
Jing Wei
0
4
2
0.25
W
The Morrigan
Despise My Aim
The Morrigan
9
1
7
12.5
L
3
6
1
0.58
L
Awilix
FUF Alex
Awilix
2
5
1
0.5
L
0
6
3
0.25
W
Cthulhu
HKSketch1020
Cthulhu
3
3
12
3
W
3
0
2
4
L
4
3
3
1.83
W
4
6
9
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,993
Damage
38,256
70,094
Taken
82,391
46,730
Mitigated
46,337
29,330
Healing
27,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Anomalistik
Amaterasu
12,948
5,906
0
6,402
18,648
16,744
1,996
3,650
14,524
0
67,215
L
Jing Wei
4,691
3,857
0
6,348
15,695
6,490
3,068
1,213
14,456
0
92,437
W
The Morrigan
Despise My Aim
The Morrigan
20,952
3,910
334
3,872
9,871
4,010
528
4,476
5,125
87,726
244
L
8,472
973
1,452
5,841
15,457
5,436
384
8,000
7,189
70,226
0
L
Awilix
FUF Alex
Awilix
6,627
2,246
0
4,104
15,451
5,104
149
6,640
8,633
0
49,512
L
5,095
1,230
0
2,002
14,759
11,031
132
8,400
6,167
19,608
0
W
Cthulhu
HKSketch1020
Cthulhu
10,324
608
861
3,741
14,004
12,114
234
2,642
11,271
32,624
0
W
4,568
2,377
1,731
8,339
9,825
6,905
4,375
715
9,110
0
110,844
L
13,371
5,501
0
7,605
21,029
18,276
162
5,951
14,914
1,058
70,450
W
13,201
4,556
0
4,050
17,746
6,957
0
2,126
15,358
0
75,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,291
Gold Earned
50,560
590
Minions Killed
592
0
Camps Cleared
0
2,116,658
Distance Traveled
1,915,998
22
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
11,621
528
96
4
0
467,401
4
L
Jing Wei
11,480
522
182
8
0
368,171
1
W
The Morrigan
12,469
567
138
6
0
411,658
2
L
Ra
10,179
463
141
6
0
353,603
6
L
Awilix
9,354
425
96
4
0
428,726
6
L
Ymir
8,068
367
27
1
0
394,821
7
W
Cthulhu
11,072
503
37
2
0
456,793
8
W
Cupid
12,946
588
202
9
0
364,655
8
L
Vamana
11,479
522
146
7
0
370,677
0
W
Loki
11,183
508
117
5
0
416,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role