Player Matchup

Poseidon
Poseidon
Nileksa
Poseidon
Level 3
God Stats
1W - 1L
1,752 SR
Queue Stats
14W - 8L
1,653 Elo+
Party 1
Ares
Ares
SaltyBratwurst
Ares
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 5L
1,653 Elo+
Party 1
Ullr
Ullr
Vogeln3st
Ullr
Level 18
God Stats
7W - 13L
1,189 SR
Queue Stats
33W - 41L
1,275 Elo+
Solo
Arachne
Arachne
XLikeClockworkX
Arachne
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 9L
1,604 Elo+
Solo
Guan Yu
Guan Yu
anhskill
Guan Yu
Level 6
God Stats
3W - 2L
1,695 SR
Queue Stats
7W - 12L
1,411 Elo+
Solo
Team Averages
Level 7
1,527 SR
1,519 Elo+

VS

Team Averages
Level 8
1,478 SR
1,349 Elo+
Bellona
Bellona
Jayanting05
Bellona
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 3L
960 Elo+
Solo
Cthulhu
Cthulhu
Skane89
Cthulhu
Level 5
God Stats
4W - 1L
1,726 SR
Queue Stats
7W - 8L
1,504 Elo+
Solo
Mercury
Mercury
WrathClown
Mercury
Level 8
God Stats
4W - 2L
1,500 SR
Queue Stats
12W - 14L
1,186 Elo+
Solo
Tsukuyomi
Tsukuyomi
erusj
Tsukuyomi
Level 7
God Stats
5W - 2L
1,449 SR
Queue Stats
44W - 47L
1,683 Elo+
Solo
Neith
Neith
青春回来了
Neith
Level 15
God Stats
5W - 3L
1,215 SR
Queue Stats
42W - 30L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Nileksa
Poseidon
15
1 / 10 / 3
9,434
410
11,837
14,683
5,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 4 / 3
11,089
482
15,501
24,580
35,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ullr
15
4 / 9 / 3
10,100
439
13,706
22,200
9,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

5
3 / 1 / 1
7,200
313
3,210
3,982
859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Guan Yu
anhskill
Guan Yu
13
0 / 9 / 1
8,238
358
4,294
17,660
15,991
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Jayanting05
Bellona
19
4 / 2 / 4
12,815
557
9,732
16,793
12,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
Skane89
Cthulhu
17
3 / 4 / 9
11,992
521
11,128
13,471
13,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
WrathClown
Mercury
20
10 / 2 / 6
13,265
577
12,727
21,565
8,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tsukuyomi
erusj
Tsukuyomi
20
10 / 0 / 3
13,893
604
15,895
15,594
9,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
6 / 5 / 10
12,660
550
13,948
20,973
8,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
65
12
Kills
33
33
Deaths
13
11
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Bellona
Jayanting05
Bellona
4
2
4
3
L
Poseidon
Nileksa
Poseidon
1
10
3
0.25
L
4
4
3
1.38
W
Cthulhu
Skane89
Cthulhu
3
4
9
1.88
L
Ullr
4
9
3
0.61
W
Mercury
WrathClown
Mercury
10
2
6
6.5
L
3
1
1
3.5
L
Guan Yu
anhskill
Guan Yu
0
9
1
0.06
W
Tsukuyomi
erusj
Tsukuyomi
10
0
3
11.5
W
6
5
10
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,548
Damage
63,430
83,105
Taken
88,396
66,944
Mitigated
52,541
9,948
Healing
30,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Jayanting05
Bellona
9,732
1,708
0
898
16,793
12,850
1,744
8,161
7,920
13,138
60,435
L
Poseidon
Nileksa
Poseidon
11,837
1,438
0
915
14,683
5,214
0
1,416
12,842
57,611
0
L
15,501
2,506
0
1,053
24,580
35,067
250
5,329
18,926
55,137
0
W
Cthulhu
Skane89
Cthulhu
11,128
1,247
709
842
13,471
13,331
610
3,636
9,716
43,737
0
L
Ullr
13,706
6,068
0
4,075
22,200
9,813
870
4,139
17,986
0
49,997
W
Mercury
WrathClown
Mercury
12,727
6,890
0
7,847
21,565
8,668
1,319
4,574
16,823
0
107,320
L
3,210
2,292
0
1,573
3,982
859
0
0
3,907
0
13,120
L
Guan Yu
anhskill
Guan Yu
4,294
1,099
438
1,894
17,660
15,991
32
1,669
15,516
0
28,934
W
Tsukuyomi
erusj
Tsukuyomi
15,895
4,421
0
9,445
15,594
9,335
4,597
3,047
12,507
0
104,775
W
13,948
7,323
0
11,050
20,973
8,357
4,147
6,811
14,092
0
77,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,061
Gold Earned
64,625
316
Minions Killed
641
0
Camps Cleared
0
1,687,484
Distance Traveled
2,329,363
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,815
557
135
6
0
512,914
0
L
Poseidon
9,434
410
98
4
0
373,115
0
L
Ares
11,089
482
64
3
0
385,309
2
W
Cthulhu
11,992
521
75
3
0
466,304
2
L
Ullr
10,100
439
81
4
0
375,778
0
W
Mercury
13,265
577
138
6
0
563,277
0
L
Arachne
7,200
313
24
1
0
118,629
1
L
Guan Yu
8,238
358
49
2
0
434,653
1
W
Tsukuyomi
13,893
604
179
8
0
456,881
2
W
Neith
12,660
550
114
5
0
329,987
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role