Player Matchup

Raijin
Raijin
FERICK9126
Raijin
Level 29
God Stats
10W - 9L
1,648 SR
Queue Stats
57W - 75L
1,601 Elo+
Solo
Loki
Loki
PlzBanMeForGood
Loki
Level 3
God Stats
15W - 7L
1,400 SR
Queue Stats
28W - 19L
1,352 Elo+
Party 1
Sun Wukong
Sun Wukong
UndyingPh0enix
Sun Wukong
Level 24
God Stats
1W - 2L
1,762 SR
Queue Stats
30W - 25L
1,541 Elo+
Solo
Cabrakan
Cabrakan
Woodborg22
Cabrakan
Level 26
God Stats
11W - 7L
1,565 SR
Queue Stats
109W - 101L
1,549 Elo+
Party 1
Cernunnos
Cernunnos
iTz K4ozZ
Cernunnos
Level 26
God Stats
6W - 3L
1,500 SR
Queue Stats
70W - 77L
1,479 Elo+
Solo
Team Averages
Level 22
1,575 SR
1,505 Elo+

VS

Team Averages
Level 22
1,564 SR
1,481 Elo+
Tiamat
Tiamat
BEASTY824
Tiamat
Level 28
God Stats
29W - 27L
1,661 SR
Queue Stats
789W - 762L
1,516 Elo+
Party 2
Danzaburou
Danzaburou
DKJ40
Danzaburou
Level 26
God Stats
36W - 34L
1,545 SR
Queue Stats
135W - 129L
1,536 Elo+
Solo
Athena
Athena
Grihs063
Athena
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,244 Elo+
Solo
Cu Chulainn
Cu Chulainn
Smitetimenow
Cu Chulainn
Level 29
God Stats
53W - 44L
1,673 SR
Queue Stats
406W - 414L
1,569 Elo+
Solo
Fenrir
Fenrir
xDizzyxLogicx
Fenrir
Level 25
God Stats
13W - 9L
1,440 SR
Queue Stats
574W - 521L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
FERICK9126
Raijin
16
7 / 1 / 1
10,291
643
10,755
10,507
4,186
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
6 / 1 / 3
9,369
586
9,864
9,275
2,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
UndyingPh0enix
Sun Wukong
14
2 / 2 / 0
8,796
550
5,193
11,421
8,153
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cabrakan
Woodborg22
Cabrakan
13
0 / 1 / 5
8,235
515
2,782
6,511
5,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cernunnos
iTz K4ozZ
Cernunnos
14
3 / 1 / 1
8,388
524
6,184
8,476
4,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BEASTY824
Tiamat
12
0 / 3 / 1
7,452
466
4,107
8,303
3,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
DKJ40
Danzaburou
13
0 / 4 / 1
7,825
489
4,364
10,582
5,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
Grihs063
Athena
7
0 / 8 / 0
5,848
366
1,491
10,969
5,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cu Chulainn
Smitetimenow
Cu Chulainn
17
3 / 0 / 0
10,123
633
10,005
11,721
11,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
3 / 3 / 1
8,053
503
4,363
12,132
4,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
18
Kills
6
6
Deaths
18
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Tiamat
BEASTY824
Tiamat
0
3
1
0.17
L
Danzaburou
DKJ40
Danzaburou
0
4
1
0.13
W
Raijin
FERICK9126
Raijin
7
1
1
7.5
L
Athena
Grihs063
Athena
0
8
0
0
W
6
1
3
7.5
L
Cu Chulainn
Smitetimenow
Cu Chulainn
3
0
0
3
W
Sun Wukong
UndyingPh0enix
Sun Wukong
2
2
0
1
W
Cabrakan
Woodborg22
Cabrakan
0
1
5
2.5
W
Cernunnos
iTz K4ozZ
Cernunnos
3
1
1
3.5
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,778
Damage
24,330
46,190
Taken
53,707
25,024
Mitigated
29,544
16,827
Healing
12,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
BEASTY824
Tiamat
4,107
469
0
813
8,303
3,881
107
4,344
3,623
42,365
0
L
Danzaburou
DKJ40
Danzaburou
4,364
1,226
0
3,851
10,582
5,000
976
1,436
9,146
0
53,743
W
Raijin
FERICK9126
Raijin
10,755
2,386
0
4,026
10,507
4,186
446
3,075
7,407
67,220
0
L
Athena
Grihs063
Athena
1,491
694
0
307
10,969
5,165
0
2,835
8,014
10,242
0
W
9,864
3,893
0
5,096
9,275
2,985
0
615
8,635
0
63,502
L
Cu Chulainn
Smitetimenow
Cu Chulainn
10,005
1,178
0
4,713
11,721
11,208
386
1,570
10,099
11,664
65,738
W
Sun Wukong
UndyingPh0enix
Sun Wukong
5,193
843
0
1,934
11,421
8,153
0
1,468
9,378
0
53,623
W
Cabrakan
Woodborg22
Cabrakan
2,782
339
30
1,981
6,511
5,489
380
904
5,607
13,153
0
W
Cernunnos
iTz K4ozZ
Cernunnos
6,184
3,216
0
3,760
8,476
4,211
2,232
1,346
7,105
0
72,214
L
4,363
1,077
0
3,240
12,132
4,290
0
2,712
9,288
0
40,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,079
Gold Earned
39,301
520
Minions Killed
421
0
Camps Cleared
0
1,478,138
Distance Traveled
1,443,277
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,452
466
81
5
0
300,167
2
L
Danzaburou
7,825
489
89
6
0
234,005
2
W
Raijin
10,291
643
135
8
0
294,983
0
L
Athena
5,848
366
14
1
0
305,572
0
W
Loki
9,369
586
105
7
0
352,372
1
L
Cu Chulainn
10,123
633
172
11
0
300,982
3
W
Sun Wukong
8,796
550
123
8
0
282,298
0
W
Cabrakan
8,235
515
19
1
0
276,308
6
W
Cernunnos
8,388
524
138
9
0
272,177
5
L
Fenrir
8,053
503
65
4
0
302,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role