Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Bearcubs128
Cerberus
Level 105
God Stats
1W - 0L
1,273 SR
Queue Stats
113W - 110L
1,422 Elo+
Party 1
Artemis
Artemis
Nuclearcokacola
Artemis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,368 Elo+
Party 1
Team Averages
Level 51
1,424 SR
1,430 Elo+

VS

Team Averages
Level 31
1,525 SR
1,287 Elo+
Bellona
Bellona
JoshDreamin
Bellona
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,166 Elo+
Party 2
Susano
Susano
SteepledOcean5
Susano
Level 26
God Stats
3W - 3L
1,656 SR
Queue Stats
438W - 409L
1,395 Elo+
Party 2
Izanami
Izanami
Wikiwamba
Izanami
Level 52
God Stats
15W - 23L
1,418 SR
Queue Stats
129W - 182L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
12
5 / 2 / 4
8,499
773
4,882
4,953
2,734
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
Bearcubs128
Cerberus
12
4 / 0 / 6
8,798
800
7,339
6,211
4,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

10
1 / 1 / 9
7,447
677
2,912
3,061
891
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
JoshDreamin
Bellona
9
0 / 4 / 1
6,284
571
2,054
6,512
2,808
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 3 / 2
6,831
621
3,508
6,949
2,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Wikiwamba
Izanami
11
3 / 3 / 0
7,386
671
2,858
5,543
1,852
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
10
Kills
3
3
Deaths
10
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
5
2
4
3.5
W
Cerberus
Bearcubs128
Cerberus
4
0
6
7
L
Bellona
JoshDreamin
Bellona
0
4
1
0.13
W
1
1
9
5.5
L
0
3
2
0.33
L
Izanami
Wikiwamba
Izanami
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,133
Damage
8,420
14,225
Taken
19,004
7,707
Mitigated
6,801
2,661
Healing
2,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
4,882
1,931
0
0
4,953
2,734
758
0
4,953
0
24,391
W
Cerberus
Bearcubs128
Cerberus
7,339
200
0
2,661
6,211
4,082
260
67
6,144
33,874
0
L
Bellona
JoshDreamin
Bellona
2,054
645
0
0
6,512
2,808
0
2,511
4,001
0
5,447
W
2,912
418
0
0
3,061
891
462
0
3,061
0
17,453
L
3,508
633
0
874
6,949
2,141
0
2,407
4,542
0
20,752
L
Izanami
Wikiwamba
Izanami
2,858
1,667
463
1,157
5,543
1,852
406
2,509
3,034
0
35,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,744
Gold Earned
20,501
163
Minions Killed
109
0
Camps Cleared
0
589,561
Distance Traveled
570,042
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,499
773
45
4
0
211,112
3
W
Cerberus
8,798
800
87
8
0
217,969
3
L
Bellona
6,284
571
8
1
0
185,759
0
W
Artemis
7,447
677
31
3
0
160,480
3
L
Susano
6,831
621
29
3
0
213,705
2
L
Izanami
7,386
671
72
7
0
170,578
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role