Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
D4RkSpAW
Anubis
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Leonskillers7
Izanami
Level 61
God Stats
15W - 30L
1,306 SR
Queue Stats
357W - 465L
1,384 Elo+
Party 1
Ne Zha
Ne Zha
RagerAzul
Ne Zha
Level 152
God Stats
3W - 7L
1,618 SR
Queue Stats
130W - 147L
1,478 Elo+
Solo
Sun Wukong
Sun Wukong
zAsLeZxUwU
Sun Wukong
Level 61
God Stats
2W - 0L
1,500 SR
Queue Stats
74W - 55L
1,465 Elo+
Solo
Team Averages
Level 99
1,485 SR
1,465 Elo+

VS

Team Averages
Level 70
1,516 SR
1,525 Elo+
Tyr
Tyr
Higgs-_-l
Tyr
Level 107
God Stats
31W - 30L
1,354 SR
Queue Stats
424W - 442L
1,498 Elo+
Party 2
Anubis
Anubis
PepsiEnLata_x
Anubis
Level 88
God Stats
1W - 1L
1,799 SR
Queue Stats
303W - 333L
1,459 Elo+
Party 2
Heimdallr
Heimdallr
iiTzGod
Heimdallr
Level 80
God Stats
1W - 2L
1,500 SR
Queue Stats
122W - 138L
1,587 Elo+
Solo
Aphrodite
Aphrodite
m_eurtrier
Aphrodite
Level 8
God Stats
5W - 4L
1,460 SR
Queue Stats
6W - 4L
1,643 Elo+
Party 2
Fenrir
Fenrir
sable392000
Fenrir
Level 65
God Stats
10W - 11L
1,469 SR
Queue Stats
42W - 47L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
9
1 / 1 / 2
5,554
555
623
4,826
1,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
D4RkSpAW
Anubis
12
3 / 0 / 4
6,721
672
5,283
3,129
1,156
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Izanami
10
1 / 1 / 7
6,141
614
3,047
3,391
916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ne Zha
RagerAzul
Ne Zha
11
8 / 0 / 3
6,611
661
10,427
6,918
2,812
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sun Wukong
zAsLeZxUwU
Sun Wukong
12
2 / 0 / 1
6,228
623
4,853
7,886
5,442
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
6,017
602
5,056
8,307
3,069
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
0 / 4 / 1
5,530
553
1,804
5,828
1,664
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
iiTzGod
Heimdallr
9
1 / 3 / 0
5,194
519
3,349
8,858
1,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Aphrodite
m_eurtrier
Aphrodite
5
0 / 5 / 1
4,438
444
2,636
5,255
1,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
8
1 / 2 / 0
5,045
505
1,840
6,420
1,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
15
Kills
2
2
Deaths
15
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
1
1
2
2
W
Anubis
D4RkSpAW
Anubis
3
0
4
5
L
0
1
0
0
W
Izanami
1
1
7
4.5
L
0
4
1
0.13
W
Ne Zha
RagerAzul
Ne Zha
8
0
3
9.5
L
Heimdallr
iiTzGod
Heimdallr
1
3
0
0.33
L
Aphrodite
m_eurtrier
Aphrodite
0
5
1
0.1
L
Fenrir
1
2
0
0.5
W
Sun Wukong
zAsLeZxUwU
Sun Wukong
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,233
Damage
14,685
26,150
Taken
34,668
11,650
Mitigated
9,616
13,734
Healing
13,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
623
226
0
2,274
4,826
1,324
286
212
4,614
0
26,652
W
Anubis
D4RkSpAW
Anubis
5,283
413
0
2,052
3,129
1,156
470
1,678
1,451
42,060
0
L
5,056
1,114
0
3,304
8,307
3,069
0
0
8,307
0
40,086
W
Izanami
3,047
2,622
0
1,593
3,391
916
0
587
2,804
0
31,800
L
1,804
0
0
1,825
5,828
1,664
0
4,218
1,610
31,644
0
W
Ne Zha
RagerAzul
Ne Zha
10,427
3,859
365
3,951
6,918
2,812
0
1,651
5,267
0
33,960
L
Heimdallr
iiTzGod
Heimdallr
3,349
1,487
0
3,560
8,858
1,819
0
0
8,858
0
28,973
L
Aphrodite
m_eurtrier
Aphrodite
2,636
1,081
1,344
1,323
5,255
1,288
0
330
4,925
9,132
0
L
Fenrir
1,840
369
0
2,624
6,420
1,776
0
735
5,685
0
19,770
W
Sun Wukong
zAsLeZxUwU
Sun Wukong
4,853
1,029
0
3,499
7,886
5,442
0
312
7,574
0
39,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,255
Gold Earned
26,224
365
Minions Killed
263
0
Camps Cleared
0
1,021,560
Distance Traveled
995,579
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
5,554
555
65
7
0
200,008
1
W
Anubis
6,721
672
98
10
0
179,188
4
L
Tyr
6,017
602
89
9
0
225,233
3
W
Izanami
6,141
614
74
7
0
186,009
3
L
Anubis
5,530
553
65
7
0
166,746
5
W
Ne Zha
6,611
661
42
4
0
237,578
2
L
Heimdallr
5,194
519
48
5
0
176,134
2
L
Aphrodite
4,438
444
14
1
0
184,633
0
L
Fenrir
5,045
505
47
5
0
242,833
0
W
Sun Wukong
6,228
623
86
9
0
218,777
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role