Player Matchup

Ne Zha
Ne Zha
Grandmaster
ELLEON
Ne Zha
Grandmaster
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
The Morrigan
The Morrigan
Masters
Légit
The Morrigan
Masters
Level 140
God Stats
1W - 7L
1,219 SR
Queue Stats
176W - 155L
2,827 MMR
Solo
Terra
Terra
Grandmaster
Ronngyu
Terra
Grandmaster
Level 160
God Stats
16W - 12L
1,739 SR
Queue Stats
136W - 114L
3,207 MMR
Solo
Tsukuyomi
Tsukuyomi
Masters
Yrase
Tsukuyomi
Masters
Level 160
God Stats
11W - 12L
1,614 SR
Queue Stats
422W - 365L
2,705 MMR
Solo
Cernunnos
Cernunnos
Masters
Zapman
Cernunnos
Masters
Level 160
God Stats
26W - 18L
1,671 SR
Queue Stats
747W - 671L
2,969 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 156
1,549 SR
2,642 MMR

VS

Team Averages
Grandmaster
Grandmaster
Average Tier
Level 160
1,515 SR
1,848 MMR
Awilix
Awilix
Grandmaster
Jangaru
Awilix
Grandmaster
Level 160
God Stats
27W - 18L
1,574 SR
Queue Stats
763W - 625L
3,240 MMR
Party 2
Heimdallr
Heimdallr
Grandmaster
Jarcorrr
Heimdallr
Grandmaster
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Grandmaster
Karmіc
Cthulhu
Grandmaster
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ra
Ra
Masters
ManRaiy
Ra
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ratatoskr
Ratatoskr
Masters
Metyankey
Ratatoskr
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
ELLEON
Ne Zha
12
2 / 5 / 3
6,824
525
6,673
11,367
3,498
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

The Morrigan
Légit
The Morrigan
12
3 / 3 / 3
7,274
560
4,790
4,877
1,651
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Terra
Ronngyu
Terra
10
0 / 3 / 6
6,482
499
3,870
10,942
6,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tsukuyomi
Yrase
Tsukuyomi
13
1 / 3 / 1
7,286
560
5,658
7,835
3,943
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cernunnos
Zapman
Cernunnos
12
0 / 4 / 0
6,830
525
4,155
9,698
2,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
SetDanzaburouGuan YuPersephoneApollo

VS

Bans
ScyllaSobekAresYemojaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Jangaru
Awilix
14
6 / 3 / 9
8,315
640
8,763
8,328
2,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
Jarcorrr
Heimdallr
14
2 / 2 / 8
8,090
622
6,573
8,101
2,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Karmіc
Cthulhu
15
6 / 0 / 1
9,068
698
5,599
8,840
9,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
1 / 0 / 6
8,149
627
2,192
3,493
1,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
Metyankey
Ratatoskr
12
3 / 1 / 8
7,317
563
9,765
10,012
7,562
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
50
6
Kills
18
18
Deaths
6
13
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
ELLEON
Ne Zha
2
5
3
0.7
W
Awilix
Jangaru
Awilix
6
3
9
3.5
W
Heimdallr
Jarcorrr
Heimdallr
2
2
8
3
W
Cthulhu
Karmіc
Cthulhu
6
0
1
6.5
L
The Morrigan
Légit
The Morrigan
3
3
3
1.5
W
1
0
6
4
W
Ratatoskr
Metyankey
Ratatoskr
3
1
8
7
L
Terra
Ronngyu
Terra
0
3
6
1
L
Tsukuyomi
Yrase
Tsukuyomi
1
3
1
0.5
L
Cernunnos
Zapman
Cernunnos
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,146
Damage
32,892
44,719
Taken
38,774
18,582
Mitigated
24,062
12,166
Healing
16,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
ELLEON
Ne Zha
6,673
2,439
0
1,149
11,367
3,498
0
926
10,376
0
50,644
W
Awilix
Jangaru
Awilix
8,763
4,139
0
1,898
8,328
2,981
0
1,891
6,437
0
47,549
W
Heimdallr
Jarcorrr
Heimdallr
6,573
3,644
0
3,860
8,101
2,877
0
2,097
5,954
0
59,927
W
Cthulhu
Karmіc
Cthulhu
5,599
284
467
4,293
8,840
9,283
0
0
8,840
56,603
0
L
The Morrigan
Légit
The Morrigan
4,790
751
452
1,139
4,877
1,651
0
340
4,476
49,451
1,286
W
2,192
383
2,070
1,716
3,493
1,359
297
956
2,537
62,984
0
W
Ratatoskr
Metyankey
Ratatoskr
9,765
2,519
0
2,662
10,012
7,562
0
2,879
7,108
0
25,386
L
Terra
Ronngyu
Terra
3,870
1,148
482
4,320
10,942
6,522
0
1,407
9,386
16,102
0
L
Tsukuyomi
Yrase
Tsukuyomi
5,658
1,180
0
2,070
7,835
3,943
0
3,579
4,016
0
44,172
L
Cernunnos
Zapman
Cernunnos
4,155
1,972
0
2,554
9,698
2,968
0
1,024
8,674
0
47,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,696
Gold Earned
40,939
399
Minions Killed
527
0
Camps Cleared
0
1,343,421
Distance Traveled
1,419,940
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,824
525
91
7
0
295,962
4
W
Awilix
8,315
640
87
7
0
321,962
6
W
Heimdallr
8,090
622
120
9
0
236,784
4
W
Cthulhu
9,068
698
145
11
0
258,269
5
L
The Morrigan
7,274
560
99
8
0
234,059
3
W
Ra
8,149
627
154
12
0
293,533
2
W
Ratatoskr
7,317
563
21
2
0
309,392
4
L
Terra
6,482
499
26
2
0
291,989
2
L
Tsukuyomi
7,286
560
86
7
0
288,390
5
L
Cernunnos
6,830
525
97
7
0
233,021
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role