Player Matchup

Artemis
Artemis
Dakkar
Artemis
Level 25
God Stats
2W - 1L
1,482 SR
Queue Stats
21W - 21L
1,504 Elo+
Party 2
Nox
Nox
Ekselius
Nox
Level 25
God Stats
26W - 12L
1,676 SR
Queue Stats
112W - 89L
1,638 Elo+
Party 2
Chang'e
Chang'e
FedeadoraTáctica
Chang'e
Level 18
God Stats
15W - 7L
1,683 SR
Queue Stats
95W - 81L
1,611 Elo+
Solo
Bellona
Bellona
Murtam
Bellona
Level 29
God Stats
3W - 5L
1,231 SR
Queue Stats
51W - 42L
1,480 Elo+
Solo
Anubis
Anubis
acrophysic
Anubis
Level 25
God Stats
37W - 21L
1,745 SR
Queue Stats
84W - 62L
1,604 Elo+
Party 2
Team Averages
Level 24
1,563 SR
1,568 Elo+

VS

Team Averages
Level 22
1,688 SR
1,528 Elo+
Anubis
Anubis
ChrxZeroENP
Anubis
Level 17
God Stats
77W - 58L
1,648 SR
Queue Stats
141W - 149L
1,464 Elo+
Solo
Susano
Susano
Mattu247
Susano
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
109W - 89L
1,540 Elo+
Party 1
Bellona
Bellona
Saxis12
Bellona
Level 8
God Stats
3W - 1L
1,815 SR
Queue Stats
34W - 29L
1,574 Elo+
Solo
Cerberus
Cerberus
gabo8975
Cerberus
Level 29
God Stats
11W - 10L
1,606 SR
Queue Stats
444W - 532L
1,502 Elo+
Solo
Anhur
Anhur
oaks69
Anhur
Level 28
God Stats
7W - 6L
1,873 SR
Queue Stats
97W - 86L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Dakkar
Artemis
15
2 / 4 / 7
9,807
490
6,616
10,407
3,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
7 / 4 / 6
10,022
501
5,292
8,982
2,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

17
8 / 1 / 15
11,875
594
15,876
16,265
5,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Murtam
Bellona
18
1 / 0 / 13
11,123
556
5,990
11,715
11,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
acrophysic
Anubis
19
18 / 0 / 8
13,143
657
25,215
12,555
6,957
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
1 / 10 / 3
8,743
437
6,263
17,535
7,438
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Susano
Mattu247
Susano
11
0 / 8 / 3
7,536
377
5,671
16,157
4,639
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
Saxis12
Bellona
13
0 / 6 / 1
8,098
405
4,518
17,549
8,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
gabo8975
Cerberus
10
3 / 4 / 5
7,902
395
3,371
9,333
5,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anhur
oaks69
Anhur
13
5 / 8 / 4
9,033
452
7,938
16,759
4,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
25
36
Kills
9
9
Deaths
36
49
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Anubis
1
10
3
0.25
W
Artemis
Dakkar
Artemis
2
4
7
1.38
W
7
4
6
2.5
W
8
1
15
15.5
L
Susano
Mattu247
Susano
0
8
3
0.19
W
Bellona
Murtam
Bellona
1
0
13
7.5
L
Bellona
Saxis12
Bellona
0
6
1
0.08
W
Anubis
acrophysic
Anubis
18
0
8
22
L
Cerberus
gabo8975
Cerberus
3
4
5
1.38
L
Anhur
oaks69
Anhur
5
8
4
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,989
Damage
27,761
59,924
Taken
77,333
29,933
Mitigated
31,077
26,816
Healing
17,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
6,263
400
0
5,386
17,535
7,438
543
13,334
4,201
54,947
0
W
Artemis
Dakkar
Artemis
6,616
3,154
0
2,821
10,407
3,308
3,418
1,829
8,578
0
65,575
W
5,292
720
0
513
8,982
2,746
2,287
1,246
7,736
29,604
0
W
15,876
1,200
3,290
10,166
16,265
5,449
2,589
2,615
13,650
84,882
0
L
Susano
Mattu247
Susano
5,671
1,228
0
2,502
16,157
4,639
0
8,732
7,425
0
37,621
W
Bellona
Murtam
Bellona
5,990
2,209
390
2,254
11,715
11,473
2,683
1,009
10,706
0
57,278
L
Bellona
Saxis12
Bellona
4,518
1,118
0
5,147
17,549
8,510
0
8,524
9,025
0
35,964
W
Anubis
acrophysic
Anubis
25,215
2,110
0
7,382
12,555
6,957
1,091
2,935
9,620
81,829
0
L
Cerberus
gabo8975
Cerberus
3,371
291
0
2,200
9,333
5,917
183
4,325
5,008
24,824
0
L
Anhur
oaks69
Anhur
7,938
3,157
0
1,802
16,759
4,573
461
11,468
5,291
0
40,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,970
Gold Earned
41,312
525
Minions Killed
378
0
Camps Cleared
0
1,807,924
Distance Traveled
1,398,036
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,743
437
102
5
0
283,688
3
W
Artemis
9,807
490
88
4
0
320,153
0
W
Nox
10,022
501
51
3
0
325,800
10
W
Chang'e
11,875
594
123
6
0
410,095
3
L
Susano
7,536
377
62
3
0
314,489
4
W
Bellona
11,123
556
126
6
0
373,391
2
L
Bellona
8,098
405
82
4
0
295,890
0
W
Anubis
13,143
657
137
7
0
378,485
4
L
Cerberus
7,902
395
71
4
0
212,360
3
L
Anhur
9,033
452
61
3
0
291,609
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role