Player Matchup

Chang'e
Chang'e
InfernoAzrael
Chang'e
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
161W - 154L
1,554 Elo+
Party 2
Izanami
Izanami
Kaladin8054
Izanami
Level 103
God Stats
5W - 7L
1,396 SR
Queue Stats
152W - 163L
1,531 Elo+
Party 2
Camazotz
Camazotz
MrSweetness1
Camazotz
Level 160
God Stats
7W - 13L
1,668 SR
Queue Stats
291W - 302L
1,476 Elo+
Party 2
Fenrir
Fenrir
Stihky
Fenrir
Level 117
God Stats
41W - 27L
1,577 SR
Queue Stats
277W - 248L
1,550 Elo+
Party 2
Baron Samedi
Baron Samedi
its JEWLS
Baron Samedi
Level 28
God Stats
21W - 15L
1,583 SR
Queue Stats
171W - 133L
1,467 Elo+
Party 2
Team Averages
Level 103
1,545 SR
1,515 Elo+

VS

Team Averages
Level 85
1,600 SR
1,577 Elo+
Freya
Freya
CobbnotClobb
Freya
Level 119
God Stats
24W - 20L
1,692 SR
Queue Stats
33W - 35L
1,459 Elo+
Solo
Apollo
Apollo
GapeSupreme
Apollo
Level 28
God Stats
0W - 3L
1,223 SR
Queue Stats
108W - 83L
1,639 Elo+
Party 1
Cerberus
Cerberus
IxKaYoTiiCxI
Cerberus
Level 68
God Stats
11W - 5L
1,859 SR
Queue Stats
39W - 30L
1,628 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TechEddd
Tsukuyomi
Level 104
God Stats
6W - 9L
1,726 SR
Queue Stats
88W - 105L
1,486 Elo+
Party 1
Yemoja
Yemoja
treball713
Yemoja
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 36L
1,674 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
13
3 / 1 / 1
8,080
505
4,198
8,233
4,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Kaladin8054
Izanami
15
1 / 0 / 5
8,184
512
7,298
10,539
3,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Boots

Boots

+6%
Movement Speed

Camazotz
MrSweetness1
Camazotz
15
3 / 2 / 0
8,569
536
9,978
17,827
9,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fenrir
Stihky
Fenrir
16
5 / 0 / 3
9,404
588
7,901
11,569
4,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
its JEWLS
Baron Samedi
14
2 / 1 / 2
8,467
529
7,566
7,336
3,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
6,069
379
2,863
8,309
2,093
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
14
1 / 2 / 0
8,230
514
11,167
12,290
5,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
IxKaYoTiiCxI
Cerberus
12
1 / 2 / 1
6,996
437
7,060
14,047
5,619
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
TechEddd
Tsukuyomi
13
2 / 3 / 1
7,665
479
5,154
9,725
4,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Yemoja
treball713
Yemoja
13
0 / 3 / 2
7,397
462
4,827
11,002
4,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
14
Kills
4
4
Deaths
14
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Apollo
1
2
0
0.5
W
Chang'e
3
1
1
3.5
L
Cerberus
IxKaYoTiiCxI
Cerberus
1
2
1
0.75
W
Izanami
Kaladin8054
Izanami
1
0
5
3.5
W
Camazotz
MrSweetness1
Camazotz
3
2
0
1.5
W
Fenrir
Stihky
Fenrir
5
0
3
6.5
L
Tsukuyomi
TechEddd
Tsukuyomi
2
3
1
0.83
W
Baron Samedi
its JEWLS
Baron Samedi
2
1
2
3
L
Yemoja
treball713
Yemoja
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,941
Damage
31,071
55,504
Taken
55,373
25,285
Mitigated
21,990
36,922
Healing
17,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,863
876
0
3,329
8,309
2,093
35
1,196
7,113
25,419
0
L
Apollo
11,167
8,288
0
4,039
12,290
5,592
336
0
11,665
0
58,128
W
Chang'e
4,198
1,036
1,376
4,745
8,233
4,191
0
4,878
3,325
28,210
0
L
Cerberus
IxKaYoTiiCxI
Cerberus
7,060
315
375
5,103
14,047
5,619
0
3,319
10,728
41,362
0
W
Izanami
Kaladin8054
Izanami
7,298
4,767
0
7,068
10,539
3,431
500
4,180
6,359
0
67,992
W
Camazotz
MrSweetness1
Camazotz
9,978
3,650
0
12,855
17,827
9,652
866
0
17,827
0
53,369
W
Fenrir
Stihky
Fenrir
7,901
2,124
489
6,783
11,569
4,953
641
846
10,677
0
67,624
L
Tsukuyomi
TechEddd
Tsukuyomi
5,154
1,025
0
2,817
9,725
4,503
0
1,060
8,590
0
44,741
W
Baron Samedi
its JEWLS
Baron Samedi
7,566
379
223
3,383
7,336
3,058
686
4,264
2,566
53,336
0
L
Yemoja
treball713
Yemoja
4,827
259
327
1,529
11,002
4,183
0
6,189
4,813
39,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,704
Gold Earned
36,357
492
Minions Killed
456
0
Camps Cleared
0
1,516,405
Distance Traveled
1,356,123
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,069
379
51
3
0
216,749
0
L
Apollo
8,230
514
110
7
0
271,619
1
W
Chang'e
8,080
505
47
3
0
299,567
1
L
Cerberus
6,996
437
116
7
0
310,985
0
W
Izanami
8,184
512
132
8
0
278,514
0
W
Camazotz
8,569
536
95
6
0
302,910
3
W
Fenrir
9,404
588
124
8
0
341,573
0
L
Tsukuyomi
7,665
479
93
6
0
292,150
3
W
Baron Samedi
8,467
529
94
6
0
293,841
1
L
Yemoja
7,397
462
86
5
0
264,620
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role