Player Matchup

Neith
Neith
MisterLoud
Neith
Level 84
God Stats
11W - 9L
1,635 SR
Queue Stats
308W - 346L
1,468 Elo+
Party 1
Ra
Ra
iKloud
Ra
Level 28
God Stats
1W - 3L
1,488 SR
Queue Stats
248W - 306L
1,434 Elo+
Party 1
Bellona
Bellona
nordstamwarden
Bellona
Level 41
God Stats
93W - 69L
1,678 SR
Queue Stats
177W - 147L
1,546 Elo+
Solo
Team Averages
Level 51
1,600 SR
1,483 Elo+

VS

Team Averages
Level 34
1,437 SR
1,578 Elo+
Cabrakan
Cabrakan
BlazedNegro420
Cabrakan
Level 38
God Stats
17W - 12L
1,517 SR
Queue Stats
114W - 130L
1,397 Elo+
Party 2
Anhur
Anhur
Futuretripleh2
Anhur
Level 58
God Stats
2W - 2L
1,422 SR
Queue Stats
40W - 47L
1,482 Elo+
Party 2
Chang'e
Chang'e
无敌弟弟猪
Chang'e
Level 5
God Stats
2W - 0L
1,372 SR
Queue Stats
3W - 0L
1,856 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
9
1 / 2 / 1
7,142
649
6,886
6,291
1,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ra
7
0 / 7 / 0
6,045
550
1,922
5,688
1,886
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 3 / 1
7,449
677
5,188
12,255
9,194
Boots

Boots

+6%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
12
8 / 0 / 3
8,583
780
8,024
9,551
5,684
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 1 / 3
8,434
767
4,643
8,067
2,559
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 1 / 8
7,867
715
4,214
8,349
2,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
2
Kills
12
12
Deaths
2
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
8
0
3
9.5
W
3
1
3
4.5
L
Neith
1
2
1
0.75
L
Ra
0
7
0
0
L
1
3
1
0.5
W
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,996
Damage
16,881
24,234
Taken
25,967
13,013
Mitigated
11,083
5,189
Healing
10,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
8,024
711
0
1,013
9,551
5,684
1,121
963
8,588
28,247
0
W
4,643
1,185
729
2,386
8,067
2,559
746
728
7,339
0
38,204
L
Neith
6,886
3,000
0
2,274
6,291
1,933
0
3,031
3,102
0
20,896
L
Ra
1,922
200
157
276
5,688
1,886
0
3,637
1,933
9,441
0
L
5,188
553
0
2,482
12,255
9,194
0
5,087
6,932
0
22,024
W
4,214
117
2,180
3,699
8,349
2,840
780
295
8,054
25,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,636
Gold Earned
24,884
67
Minions Killed
142
0
Camps Cleared
0
396,150
Distance Traveled
588,869
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
8,583
780
37
3
0
201,559
2
W
Anhur
8,434
767
53
5
0
194,959
2
L
Neith
7,142
649
25
2
0
113,960
2
L
Ra
6,045
550
14
1
0
83,818
0
L
Bellona
7,449
677
28
3
0
198,372
1
W
Chang'e
7,867
715
52
5
0
192,351
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role