Player Matchup

Artemis
Artemis
Gusti_akaMcfly
Artemis
Level 27
God Stats
21W - 4L
1,896 SR
Queue Stats
88W - 75L
1,598 Elo+
Party 3
Athena
Athena
Joaqoo12
Athena
Level 29
God Stats
34W - 29L
1,609 SR
Queue Stats
171W - 165L
1,552 Elo+
Party 3
Ra
Ra
Mathrio
Ra
Level 66
God Stats
0W - 1L
1,721 SR
Queue Stats
47W - 38L
1,614 Elo+
Party 2
Set
Set
Zullann
Set
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,658 Elo+
Party 2
Sun Wukong
Sun Wukong
robbie9146
Sun Wukong
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 59L
1,500 Elo+
Solo
Team Averages
Level 30
1,645 SR
1,584 Elo+

VS

Team Averages
Level 29
1,692 SR
1,573 Elo+
Zeus
Zeus
Franhry
Zeus
Level 14
God Stats
3W - 1L
1,844 SR
Queue Stats
17W - 11L
1,566 Elo+
Party 1
Artemis
Artemis
IMissGladShield
Artemis
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
180W - 131L
1,609 Elo+
Solo
Ymir
Ymir
MortalCometus666
Ymir
Level 103
God Stats
4W - 2L
1,631 SR
Queue Stats
22W - 16L
1,543 Elo+
Party 1
Arachne
Arachne
quepasamaster
Arachne
Level 6
God Stats
6W - 1L
1,919 SR
Queue Stats
18W - 18L
1,548 Elo+
Party 1
Mulan
Mulan
unmillondos
Mulan
Level 15
God Stats
2W - 0L
1,568 SR
Queue Stats
25W - 21L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 3
6,031
431
5,889
8,532
2,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Athena
Joaqoo12
Athena
11
2 / 3 / 3
6,908
493
4,143
8,873
5,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
2 / 4 / 3
7,648
546
7,249
9,698
4,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Set
9
1 / 5 / 1
6,135
438
3,067
10,324
3,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
robbie9146
Sun Wukong
11
0 / 5 / 3
6,130
438
5,561
12,301
7,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Franhry
Zeus
14
4 / 1 / 2
8,049
575
9,820
7,015
2,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
6 / 1 / 1
8,018
573
8,800
9,606
2,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 2 / 10
7,279
520
4,798
7,912
5,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
13
3 / 0 / 4
7,846
560
2,941
7,659
4,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
7 / 2 / 1
8,808
629
10,621
12,609
5,338
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
39
5
Kills
21
22
Deaths
6
13
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Zeus
Franhry
Zeus
4
1
2
5
L
0
5
3
0.3
W
6
1
1
6.5
L
Athena
Joaqoo12
Athena
2
3
3
1.17
L
2
4
3
0.88
W
1
2
10
3
L
Set
1
5
1
0.3
W
Arachne
3
0
4
5
L
Sun Wukong
robbie9146
Sun Wukong
0
5
3
0.3
W
7
2
1
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,909
Damage
36,980
49,728
Taken
44,801
23,304
Mitigated
20,716
14,921
Healing
21,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
Franhry
Zeus
9,820
736
0
2,806
7,015
2,330
1,049
4,363
2,407
46,514
0
L
5,889
2,977
0
2,310
8,532
2,977
0
1,160
7,372
0
34,623
W
8,800
4,037
0
6,424
9,606
2,887
2,637
288
9,318
0
50,867
L
Athena
Joaqoo12
Athena
4,143
871
0
844
8,873
5,426
0
2,936
5,937
17,679
0
L
7,249
551
307
3,497
9,698
4,117
0
5,663
4,035
54,196
0
W
4,798
174
605
1,812
7,912
5,618
33
2,486
5,318
18,115
0
L
Set
3,067
1,157
0
3,071
10,324
3,401
0
2,487
7,837
0
32,661
W
Arachne
2,941
1,544
536
3,453
7,659
4,543
0
1,740
5,830
0
43,831
L
Sun Wukong
robbie9146
Sun Wukong
5,561
441
0
4,892
12,301
7,383
0
2,372
9,929
0
25,068
W
10,621
1,349
243
5,362
12,609
5,338
623
2,126
9,997
0
48,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,852
Gold Earned
40,000
312
Minions Killed
379
0
Camps Cleared
0
1,271,771
Distance Traveled
1,237,703
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,049
575
91
7
0
255,812
1
L
Artemis
6,031
431
49
4
0
219,961
6
W
Artemis
8,018
573
78
6
0
209,552
4
L
Athena
6,908
493
29
2
0
283,625
7
L
Ra
7,648
546
114
8
0
267,511
3
W
Ymir
7,279
520
24
2
0
257,621
4
L
Set
6,135
438
72
5
0
269,977
0
W
Arachne
7,846
560
87
6
0
264,539
0
L
Sun Wukong
6,130
438
48
3
0
230,697
1
W
Mulan
8,808
629
99
7
0
250,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role