Player Matchup

Cthulhu
Cthulhu
Aprictly
Cthulhu
Level 13
God Stats
1W - 2L
1,446 SR
Queue Stats
29W - 25L
1,382 Elo+
Solo
Eset
Eset
MrRake24
Eset
Level 6
God Stats
0W - 8L
1,061 SR
Queue Stats
0W - 9L
1,046 Elo+
Solo
Chiron
Chiron
ToastyNinja5000
Chiron
Level 28
God Stats
2W - 4L
1,500 SR
Queue Stats
114W - 112L
1,403 Elo+
Solo
Hera
Hera
TribbleChomps
Hera
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 34L
1,420 Elo+
Solo
Pele
Pele
willhituhard
Pele
Level 28
God Stats
4W - 5L
1,446 SR
Queue Stats
140W - 157L
1,328 Elo+
Solo
Team Averages
Level 19
1,391 SR
1,316 Elo+

VS

Team Averages
Level 8
1,378 SR
1,265 Elo+
Terra
Terra
BellaNoStrings
Terra
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,144 Elo+
Party 1
Thanatos
Thanatos
Brtiki
Thanatos
Level 6
God Stats
69W - 40L
1,247 SR
Queue Stats
309W - 219L
1,452 Elo+
Party 1
Olorun
Olorun
CorporateCute
Olorun
Level 3
God Stats
11W - 8L
1,143 SR
Queue Stats
78W - 56L
1,037 Elo+
Party 1
Baba Yaga
Baba Yaga
FortheLumas
Baba Yaga
Level 13
God Stats
13W - 12L
1,429 SR
Queue Stats
76W - 68L
1,334 Elo+
Party 1
Mulan
Mulan
Kielhaul
Mulan
Level 15
God Stats
26W - 12L
1,571 SR
Queue Stats
169W - 132L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aprictly
Cthulhu
15
1 / 3 / 2
9,398
940
11,118
14,057
11,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Eset
15
0 / 13 / 4
9,356
936
7,591
14,892
5,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
3 / 5 / 4
10,291
1,029
18,073
17,585
6,039
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
1 / 7 / 4
10,078
1,008
10,360
10,194
3,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 12 / 3
9,713
971
10,091
19,969
6,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

75

VS

Team 2 Tickets

262

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 29
12,379
1,238
3,780
15,463
16,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
Brtiki
Thanatos
18
13 / 1 / 23
12,466
1,247
23,007
12,371
5,663
Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
9 / 4 / 24
11,620
1,162
17,022
15,561
7,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baba Yaga
FortheLumas
Baba Yaga
17
2 / 0 / 24
10,499
1,050
9,295
6,657
2,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mulan
Kielhaul
Mulan
18
11 / 1 / 23
12,017
1,202
17,061
15,205
13,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
163
8
Kills
40
40
Deaths
8
17
Assists
123
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Aprictly
Cthulhu
1
3
2
0.67
W
5
2
29
9.75
W
Thanatos
Brtiki
Thanatos
13
1
23
24.5
W
9
4
24
5.25
W
Baba Yaga
FortheLumas
Baba Yaga
2
0
24
14
W
Mulan
Kielhaul
Mulan
11
1
23
22.5
L
Eset
0
13
4
0.15
L
3
5
4
1
L
1
7
4
0.43
L
3
12
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,233
Damage
70,165
76,697
Taken
65,257
32,737
Mitigated
45,634
5,930
Healing
32,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Aprictly
Cthulhu
11,118
337
384
508
14,057
11,786
0
6,199
7,703
22,495
0
W
3,780
1,165
4,178
5,193
15,463
16,362
0
6,273
8,990
10,674
0
W
Thanatos
Brtiki
Thanatos
23,007
6,438
0
8,779
12,371
5,663
0
4,476
7,795
0
36,998
W
17,022
10,480
1,137
8,375
15,561
7,471
0
7,238
8,123
34,541
0
W
Baba Yaga
FortheLumas
Baba Yaga
9,295
904
0
854
6,657
2,844
0
3,707
2,925
35,676
0
W
Mulan
Kielhaul
Mulan
17,061
3,931
0
3,564
15,205
13,294
0
6,726
8,355
150
30,289
L
Eset
7,591
851
0
332
14,892
5,415
0
5,463
9,234
21,453
0
L
18,073
9,584
435
2,619
17,585
6,039
0
8,619
8,941
0
35,027
L
10,360
2,856
70
284
10,194
3,123
0
2,809
7,335
41,434
0
L
10,091
2,665
0
1,298
19,969
6,374
0
7,157
12,687
0
15,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,836
Gold Earned
58,981
172
Minions Killed
174
2
Camps Cleared
4
899,701
Distance Traveled
1,021,905
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,398
940
28
3
0
210,164
2
W
Terra
12,379
1,238
13
1
1
219,352
0
W
Thanatos
12,466
1,247
20
2
0
229,011
3
W
Olorun
11,620
1,162
41
4
1
160,523
2
W
Baba Yaga
10,499
1,050
59
6
2
204,741
0
W
Mulan
12,017
1,202
41
4
0
208,278
1
L
Eset
9,356
936
42
4
0
147,343
0
L
Chiron
10,291
1,029
19
2
2
181,195
0
L
Hera
10,078
1,008
75
8
0
189,935
0
L
Pele
9,713
971
8
1
0
171,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role