Player Matchup

Tiamat
Tiamat
Notloc1324
Tiamat
Level 28
God Stats
4W - 6L
1,459 SR
Queue Stats
102W - 191L
1,220 Elo+
Party 1
Chaac
Chaac
fallensita
Chaac
Level 24
God Stats
17W - 21L
1,417 SR
Queue Stats
147W - 265L
1,169 Elo+
Party 1
Ao Kuang
Ao Kuang
v PuRpl WuShi v
Ao Kuang
Level 68
God Stats
10W - 16L
1,384 SR
Queue Stats
188W - 297L
1,200 Elo+
Party 1
Team Averages
Level 40
1,420 SR
1,196 Elo+

VS

Team Averages
Level 38
1,397 SR
1,222 Elo+
Chiron
Chiron
OTF_REE_GAMING
Chiron
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,034 Elo+
Party 2
Guan Yu
Guan Yu
SurefireChain26
Guan Yu
Level 5
God Stats
21W - 11L
1,191 SR
Queue Stats
28W - 14L
1,500 Elo+
Solo
Ra
Ra
THE_BIG_67
Ra
Level 83
God Stats
3W - 1L
1,500 SR
Queue Stats
102W - 119L
1,132 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Notloc1324
Tiamat
12
0 / 9 / 1
8,619
539
10,693
15,555
7,340
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
14
1 / 4 / 2
9,575
598
10,786
15,582
20,753
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ao Kuang
12
5 / 4 / 0
10,539
659
9,233
11,318
4,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 11
9,841
615
4,775
8,758
3,182
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
5 / 1 / 10
10,749
672
6,966
13,658
10,019
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

15
11 / 3 / 6
12,105
757
17,749
19,741
9,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
44
6
Kills
17
17
Deaths
6
3
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Notloc1324
Tiamat
0
9
1
0.06
W
1
2
11
3.25
W
5
1
10
10
W
11
3
6
4.67
L
Chaac
1
4
2
0.5
L
Ao Kuang
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,712
Damage
29,490
42,455
Taken
42,157
32,101
Mitigated
23,073
9,634
Healing
21,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Notloc1324
Tiamat
10,693
946
0
3,219
15,555
7,340
0
6,655
8,900
40,075
0
W
4,775
1,268
837
2,151
8,758
3,182
90
5,778
2,980
0
17,674
W
6,966
630
2,755
4,036
13,658
10,019
965
6,138
7,520
0
19,329
W
17,749
3,244
3,517
8,333
19,741
9,872
1,441
8,050
11,691
60,023
0
L
Chaac
10,786
1,229
0
1,768
15,582
20,753
0
6,839
8,743
0
33,842
L
Ao Kuang
9,233
3,153
0
4,647
11,318
4,008
0
4,383
6,935
37,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,733
Gold Earned
32,695
115
Minions Killed
122
0
Camps Cleared
0
693,403
Distance Traveled
780,016
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,619
539
48
3
0
233,480
0
W
Chiron
9,841
615
22
1
0
220,205
2
W
Guan Yu
10,749
672
18
1
0
319,413
0
W
Ra
12,105
757
82
5
0
240,398
0
L
Chaac
9,575
598
26
2
0
270,305
0
L
Ao Kuang
10,539
659
41
3
0
189,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role