Player Matchup

Ao Kuang
Ao Kuang
Gold II
DimeBagDarrel332
Ao Kuang
Gold II
Level 111
God Stats
8W - 9L
1,736 SR
Queue Stats
495W - 473L
1,603 MMR
Party 1
Scylla
Scylla
Gold III
Zaldrizez
Scylla
Gold III
Level 160
God Stats
42W - 45L
1,560 SR
Queue Stats
580W - 573L
1,547 MMR
Party 3
Set
Set
Platinum III
creamator__3
Set
Platinum III
Level 137
God Stats
4W - 3L
1,642 SR
Queue Stats
237W - 232L
1,811 MMR
Party 1
Chernobog
Chernobog
Platinum V
sG i IK ii IN G
Chernobog
Platinum V
Level 122
God Stats
17W - 6L
1,748 SR
Queue Stats
259W - 249L
1,776 MMR
Party 3
Cerberus
Cerberus
Gold I
yungchiggas
Cerberus
Gold I
Level 76
God Stats
2W - 1L
1,874 SR
Queue Stats
252W - 233L
1,681 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 121
1,712 SR
1,684 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 130
1,660 SR
1,684 MMR
Ymir
Ymir
Gold III
Fafafitinho
Ymir
Gold III
Level 89
God Stats
11W - 10L
1,754 SR
Queue Stats
199W - 183L
1,690 MMR
Solo
Bellona
Bellona
Gold I
Meds yt
Bellona
Gold I
Level 112
God Stats
23W - 11L
1,744 SR
Queue Stats
98W - 84L
1,653 MMR
Solo
Kukulkan
Kukulkan
Platinum I
SupportWitch
Kukulkan
Platinum I
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 36L
1,865 MMR
Party 2
Apollo
Apollo
Gold V
Thewashedgamer
Apollo
Gold V
Level 159
God Stats
2W - 0L
1,657 SR
Queue Stats
43W - 28L
1,549 MMR
Party 2
Fenrir
Fenrir
Gold III
XpLoiT 671
Fenrir
Gold III
Level 145
God Stats
30W - 18L
1,645 SR
Queue Stats
60W - 48L
1,666 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 0
5,538
554
1,930
8,061
2,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Scylla
Zaldrizez
Scylla
9
0 / 2 / 1
5,423
542
641
2,990
736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
0 / 1 / 1
5,910
591
4,299
7,568
2,970
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chernobog
sG i IK ii IN G
Chernobog
9
0 / 5 / 0
4,899
490
2,496
6,524
1,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
yungchiggas
Cerberus
8
0 / 4 / 2
4,953
495
2,008
7,581
3,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
Guan YuPersephoneDanzaburouCu ChulainnCthulhu

VS

Bans
TsukuyomiBacchusNu WaOsirisJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 6
6,126
613
2,279
5,773
2,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Bellona
Meds yt
Bellona
11
0 / 1 / 1
5,890
589
4,446
8,030
4,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kukulkan
SupportWitch
Kukulkan
12
2 / 1 / 2
6,464
646
2,784
2,694
992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
9 / 0 / 1
7,143
714
8,322
5,971
1,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
XpLoiT 671
Fenrir
9
1 / 0 / 3
5,413
541
1,729
4,671
1,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
3
Kills
13
13
Deaths
3
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
3
1
0
3
W
1
1
6
4
W
Bellona
Meds yt
Bellona
0
1
1
0.5
W
Kukulkan
SupportWitch
Kukulkan
2
1
2
3
W
9
0
1
9.5
W
Fenrir
XpLoiT 671
Fenrir
1
0
3
2.5
L
Scylla
Zaldrizez
Scylla
0
2
1
0.25
L
0
1
1
0.5
L
Chernobog
sG i IK ii IN G
Chernobog
0
5
0
0
L
Cerberus
yungchiggas
Cerberus
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,374
Damage
19,560
32,724
Taken
27,139
10,983
Mitigated
11,930
8,526
Healing
10,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,930
441
0
2,575
8,061
2,281
0
559
7,502
25,096
0
W
2,279
1,026
0
1,089
5,773
2,572
37
1,149
4,624
22,830
0
W
Bellona
Meds yt
Bellona
4,446
1,889
0
4,048
8,030
4,994
0
339
7,691
0
36,155
W
Kukulkan
SupportWitch
Kukulkan
2,784
290
0
378
2,694
992
224
1,280
1,374
41,910
0
W
8,322
5,202
0
3,290
5,971
1,821
680
1,123
4,848
0
40,640
W
Fenrir
XpLoiT 671
Fenrir
1,729
365
0
2,114
4,671
1,551
135
620
4,023
0
23,425
L
Scylla
Zaldrizez
Scylla
641
90
0
636
2,990
736
0
1,153
1,775
27,224
0
L
4,299
1,730
0
2,242
7,568
2,970
0
0
7,568
0
36,022
L
Chernobog
sG i IK ii IN G
Chernobog
2,496
1,174
0
1,497
6,524
1,659
0
971
5,481
0
25,873
L
Cerberus
yungchiggas
Cerberus
2,008
106
0
1,576
7,581
3,337
0
2,196
5,335
19,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,723
Gold Earned
31,036
305
Minions Killed
345
0
Camps Cleared
0
947,027
Distance Traveled
968,189
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
5,538
554
46
5
0
205,882
3
W
Ymir
6,126
613
41
4
0
178,672
2
W
Bellona
5,890
589
84
8
0
171,118
1
W
Kukulkan
6,464
646
98
10
0
182,585
4
W
Apollo
7,143
714
68
7
0
196,903
2
W
Fenrir
5,413
541
54
5
0
238,911
1
L
Scylla
5,423
542
76
8
0
171,964
5
L
Set
5,910
591
90
9
0
201,596
0
L
Chernobog
4,899
490
46
5
0
184,271
3
L
Cerberus
4,953
495
47
5
0
183,314
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role