Player Matchup

Medusa
Medusa
Gormotti
Medusa
Level 16
God Stats
14W - 10L
1,396 SR
Queue Stats
27W - 18L
1,593 Elo+
Party 2
Bellona
Bellona
ItsJWalk
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,477 Elo+
Solo
Jing Wei
Jing Wei
PlayBoiCART
Jing Wei
Level 3
God Stats
1W - 6L
1,500 SR
Queue Stats
8W - 10L
1,500 Elo+
Solo
Khepri
Khepri
ReccaKai
Khepri
Level 23
God Stats
6W - 9L
1,596 SR
Queue Stats
131W - 139L
1,563 Elo+
Party 2
Bakasura
Bakasura
iShikari
Bakasura
Level 46
God Stats
0W - 1L
1,338 SR
Queue Stats
39W - 39L
1,509 Elo+
Party 2
Team Averages
Level 18
1,466 SR
1,528 Elo+

VS

Team Averages
Level 19
1,710 SR
1,502 Elo+
Merlin
Merlin
MuteYuki
Merlin
Level 17
God Stats
28W - 8L
1,873 SR
Queue Stats
45W - 40L
1,636 Elo+
Party 1
Danzaburou
Danzaburou
StephanieVBO
Danzaburou
Level 24
God Stats
5W - 2L
1,880 SR
Queue Stats
34W - 44L
1,498 Elo+
Solo
Artemis
Artemis
Valkuirae
Artemis
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
lockseason
Amaterasu
Level 6
God Stats
5W - 3L
1,566 SR
Queue Stats
69W - 83L
1,227 Elo+
Party 1
Sobek
Sobek
nano8437
Sobek
Level 20
God Stats
17W - 10L
1,730 SR
Queue Stats
237W - 230L
1,651 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Gormotti
Medusa
8
0 / 3 / 0
4,843
440
3,521
5,859
1,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bellona
ItsJWalk
Bellona
4
0 / 6 / 0
4,056
369
1,124
6,576
3,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
PlayBoiCART
Jing Wei
8
0 / 4 / 0
4,701
427
287
4,735
1,284
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Khepri
ReccaKai
Khepri
6
0 / 3 / 0
4,931
448
1,581
6,431
2,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
iShikari
Bakasura
10
0 / 2 / 0
5,581
507
1,199
7,751
2,495
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
MuteYuki
Merlin
12
5 / 0 / 6
7,020
638
6,747
2,290
857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
StephanieVBO
Danzaburou
11
5 / 0 / 4
6,937
631
4,322
5,125
1,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
Valkuirae
Artemis
12
4 / 0 / 3
7,014
638
6,045
4,683
1,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Amaterasu
lockseason
Amaterasu
11
3 / 0 / 0
6,612
601
1,754
3,725
2,234
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sobek
nano8437
Sobek
10
1 / 0 / 4
6,250
568
2,627
4,779
2,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
35
0
Kills
18
18
Deaths
0
0
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Medusa
Gormotti
Medusa
0
3
0
0
L
Bellona
ItsJWalk
Bellona
0
6
0
0
W
Merlin
MuteYuki
Merlin
5
0
6
8
L
Jing Wei
PlayBoiCART
Jing Wei
0
4
0
0
L
Khepri
ReccaKai
Khepri
0
3
0
0
W
Danzaburou
StephanieVBO
Danzaburou
5
0
4
7
W
Artemis
Valkuirae
Artemis
4
0
3
5.5
L
Bakasura
iShikari
Bakasura
0
2
0
0
W
Amaterasu
lockseason
Amaterasu
3
0
0
3
W
Sobek
nano8437
Sobek
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,712
Damage
21,495
31,352
Taken
20,602
11,683
Mitigated
8,800
5,235
Healing
10,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Gormotti
Medusa
3,521
1,165
0
1,267
5,859
1,602
0
1,224
4,563
0
26,158
L
Bellona
ItsJWalk
Bellona
1,124
299
0
162
6,576
3,469
0
2,645
3,819
0
5,745
W
Merlin
MuteYuki
Merlin
6,747
670
147
629
2,290
857
1,050
232
2,003
39,787
0
L
Jing Wei
PlayBoiCART
Jing Wei
287
287
0
0
4,735
1,284
160
2,289
2,328
0
13,484
L
Khepri
ReccaKai
Khepri
1,581
182
0
1,898
6,431
2,833
0
1,347
5,026
6,760
0
W
Danzaburou
StephanieVBO
Danzaburou
4,322
1,111
0
3,710
5,125
1,626
0
0
5,100
0
33,860
W
Artemis
Valkuirae
Artemis
6,045
2,351
0
2,733
4,683
1,243
1,080
905
3,753
0
43,527
L
Bakasura
iShikari
Bakasura
1,199
819
0
1,908
7,751
2,495
577
1,433
6,242
0
23,124
W
Amaterasu
lockseason
Amaterasu
1,754
761
0
1,242
3,725
2,234
386
0
3,521
0
27,360
W
Sobek
nano8437
Sobek
2,627
749
0
2,270
4,779
2,840
264
444
4,210
14,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,112
Gold Earned
33,833
176
Minions Killed
329
0
Camps Cleared
0
992,738
Distance Traveled
1,098,288
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,843
440
43
4
0
194,957
0
L
Bellona
4,056
369
13
1
0
160,777
1
W
Merlin
7,020
638
93
8
0
223,834
1
L
Jing Wei
4,701
427
29
3
0
190,618
0
L
Khepri
4,931
448
21
2
0
195,884
0
W
Danzaburou
6,937
631
75
7
0
237,859
2
W
Artemis
7,014
638
86
8
0
201,957
3
L
Bakasura
5,581
507
70
6
0
250,502
2
W
Amaterasu
6,612
601
62
6
0
223,950
3
W
Sobek
6,250
568
13
1
0
210,688
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role