Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
InfinityScout
Ganesha
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 56L
1,442 Elo+
Party 2
Neith
Neith
Israel3348
Neith
Level 67
God Stats
1W - 0L
1,719 SR
Queue Stats
4W - 7L
1,500 Elo+
Solo
Discordia
Discordia
NOTMEMERO
Discordia
Level 66
God Stats
2W - 0L
1,141 SR
Queue Stats
57W - 53L
1,404 Elo+
Solo
Tyr
Tyr
X_JnR_X-
Tyr
Level 124
God Stats
3W - 0L
1,762 SR
Queue Stats
118W - 145L
1,450 Elo+
Solo
Team Averages
Level 84
1,525 SR
1,459 Elo+

VS

Team Averages
Level 73
1,599 SR
1,403 Elo+
Eset
Eset
Darlingpinup85
Eset
Level 83
God Stats
7W - 5L
1,838 SR
Queue Stats
586W - 609L
1,468 Elo+
Solo
Mercury
Mercury
Dinorandir
Mercury
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,244 Elo+
Party 1
Heimdallr
Heimdallr
Fahad13
Heimdallr
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 31L
1,416 Elo+
Party 1
Fenrir
Fenrir
KidTrinity
Fenrir
Level 31
God Stats
2W - 3L
1,500 SR
Queue Stats
287W - 262L
1,481 Elo+
Solo
Nox
Nox
WALTA1R
Nox
Level 106
God Stats
1W - 2L
1,655 SR
Queue Stats
159W - 153L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
20
11 / 4 / 26
13,954
821
15,543
35,495
43,246
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ganesha
12
0 / 4 / 19
9,595
564
5,535
9,557
8,407
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
20
18 / 3 / 19
14,506
853
18,917
20,218
10,946
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
NOTMEMERO
Discordia
20
11 / 4 / 21
13,488
793
28,764
19,264
8,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
2 / 4 / 19
10,742
632
5,024
22,868
18,362
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 6 / 8
12,024
707
20,516
14,044
5,959
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
Dinorandir
Mercury
18
3 / 12 / 9
11,500
676
10,645
18,091
6,250
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heimdallr
Fahad13
Heimdallr
19
5 / 8 / 10
11,796
694
15,441
18,550
7,690
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
KidTrinity
Fenrir
17
3 / 9 / 9
11,234
661
13,262
16,563
11,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Nox
20
5 / 7 / 9
12,690
746
21,901
17,133
7,343
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
64
42
Kills
19
19
Deaths
42
104
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
11
4
26
6
L
3
6
8
1.17
L
Mercury
Dinorandir
Mercury
3
12
9
0.63
L
Heimdallr
Fahad13
Heimdallr
5
8
10
1.25
W
Ganesha
0
4
19
2.38
W
Neith
18
3
19
9.17
L
Fenrir
KidTrinity
Fenrir
3
9
9
0.83
W
Discordia
NOTMEMERO
Discordia
11
4
21
5.38
L
Nox
5
7
9
1.36
W
2
4
19
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,783
Damage
81,765
107,402
Taken
84,381
89,645
Mitigated
38,714
42,195
Healing
16,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
15,543
1,157
2,016
10,544
35,495
43,246
814
11,758
23,576
26,522
0
L
20,516
2,455
2,274
2,649
14,044
5,959
789
8,624
5,005
38,502
0
L
Mercury
Dinorandir
Mercury
10,645
4,149
0
1,062
18,091
6,250
1,385
10,540
7,151
0
18,566
L
Heimdallr
Fahad13
Heimdallr
15,441
4,198
1,398
3,415
18,550
7,690
1,664
10,691
7,580
0
29,870
W
Ganesha
5,535
46
1,311
1,205
9,557
8,407
87
3,079
6,403
10,818
0
W
Neith
18,917
9,076
1,566
7,266
20,218
10,946
3,111
10,341
9,777
0
46,529
L
Fenrir
KidTrinity
Fenrir
13,262
2,472
0
1,007
16,563
11,472
970
8,373
7,863
578
19,116
W
Discordia
NOTMEMERO
Discordia
28,764
2,401
3,100
5,510
19,264
8,684
1,474
8,159
11,005
61,070
0
L
Nox
21,901
2,287
2,210
2,682
17,133
7,343
436
9,963
6,842
43,345
0
W
5,024
512
2,745
6,932
22,868
18,362
677
9,539
13,129
167
7,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,285
Gold Earned
59,244
145
Minions Killed
141
0
Camps Cleared
0
1,355,293
Distance Traveled
1,266,260
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
13,954
821
18
1
0
365,966
1
L
Eset
12,024
707
43
3
0
265,686
1
L
Mercury
11,500
676
12
1
0
282,235
0
L
Heimdallr
11,796
694
27
2
0
233,898
0
W
Ganesha
9,595
564
0
0
0
228,967
0
W
Neith
14,506
853
65
4
0
258,143
0
L
Fenrir
11,234
661
11
1
0
231,890
0
W
Discordia
13,488
793
46
3
0
275,793
0
L
Nox
12,690
746
48
3
0
252,551
0
W
Tyr
10,742
632
16
1
0
226,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role