Player Matchup

Thoth
Thoth
Gold V
CapnCheeky
Thoth
Gold V
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,684 MMR
Party 2
Cerberus
Cerberus
Gold V
TopBulldog161
Cerberus
Gold V
Level 154
God Stats
0W - 1L
1,562 SR
Queue Stats
20W - 17L
1,598 MMR
Party 2
Cupid
Cupid
Silver I
mini mini donut
Cupid
Silver I
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 15L
1,629 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 148
1,521 SR
1,637 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 127
1,552 SR
1,621 MMR
Chang'e
Chang'e
Gold IV
 
Chang'e
Gold IV
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hou Yi
Hou Yi
Gold III
Jefferson24423
Hou Yi
Gold III
Level 108
God Stats
24W - 26L
1,614 SR
Queue Stats
249W - 281L
1,562 MMR
Solo
Guan Yu
Guan Yu
Gold III
Ronngyu
Guan Yu
Gold III
Level 160
God Stats
4W - 2L
1,541 SR
Queue Stats
23W - 22L
1,800 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
13
2 / 3 / 2
9,263
618
12,703
6,679
1,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
TopBulldog161
Cerberus
11
0 / 3 / 4
8,579
572
11,549
13,498
10,994
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
2 / 4 / 1
9,099
607
7,478
9,955
2,593
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AphroditeCthulhuHeraCu ChulainnDanzaburou

VS

Bans
CabrakanDiscordiaSobekNoxBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
2 / 2 / 6
9,826
655
4,367
10,508
3,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

15
5 / 2 / 5
10,605
707
8,515
14,872
4,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
Ronngyu
Guan Yu
14
3 / 0 / 6
10,176
678
9,564
14,485
11,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
4
Kills
10
10
Deaths
4
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
2
2
6
2.5
L
Thoth
2
3
2
1
W
5
2
5
3.75
W
Guan Yu
Ronngyu
Guan Yu
3
0
6
6
L
Cerberus
TopBulldog161
Cerberus
0
3
4
0.67
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,730
Damage
22,446
30,132
Taken
39,865
15,259
Mitigated
19,463
8,664
Healing
19,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
4,367
42
3,557
4,801
10,508
3,270
300
6,652
3,466
38,828
0
L
Thoth
12,703
475
0
750
6,679
1,672
0
491
6,003
47,791
0
W
8,515
4,461
0
3,852
14,872
4,379
1,572
9,173
5,187
0
54,242
W
Guan Yu
Ronngyu
Guan Yu
9,564
1,395
2,741
4,948
14,485
11,814
805
7,424
6,719
134
36,058
L
Cerberus
TopBulldog161
Cerberus
11,549
179
0
4,862
13,498
10,994
0
1,755
11,177
26,612
0
L
7,478
4,271
658
2,394
9,955
2,593
466
1,912
7,814
0
43,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,941
Gold Earned
30,607
188
Minions Killed
182
0
Camps Cleared
0
754,078
Distance Traveled
816,741
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,826
655
60
4
0
269,868
4
L
Thoth
9,263
618
74
5
0
238,040
4
W
Hou Yi
10,605
707
73
5
0
255,800
2
W
Guan Yu
10,176
678
49
3
0
291,073
1
L
Cerberus
8,579
572
27
2
0
292,208
2
L
Cupid
9,099
607
87
6
0
223,830
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role