Player Matchup

Nike
Nike
DCHammer
Nike
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
41W - 25L
1,355 Elo+
Party 1
Chronos
Chronos
MumsSpagget
Chronos
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
NotMangkaikiro
Geb
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 11L
1,382 Elo+
Party 1
Da Ji
Da Ji
WertWertWertWert
Da Ji
Level 24
God Stats
4W - 3L
1,307 SR
Queue Stats
10W - 10L
1,355 Elo+
Party 1
Izanami
Izanami
jazelle
Izanami
Level 71
God Stats
4W - 1L
1,538 SR
Queue Stats
22W - 16L
1,355 Elo+
Party 1
Team Averages
Level 40
1,469 SR
1,389 Elo+

VS

Team Averages
Level 51
1,622 SR
1,492 Elo+
Sobek
Sobek
GodDeek
Sobek
Level 39
God Stats
1W - 3L
1,747 SR
Queue Stats
205W - 201L
1,444 Elo+
Solo
Kukulkan
Kukulkan
PoohbarTheWise
Kukulkan
Level 21
God Stats
25W - 22L
1,494 SR
Queue Stats
66W - 77L
1,459 Elo+
Party 2
Hachiman
Hachiman
ROBO Robbie Jay
Hachiman
Level 81
God Stats
28W - 31L
1,585 SR
Queue Stats
218W - 199L
1,544 Elo+
Party 3
Bellona
Bellona
RxParalyze
Bellona
Level 45
God Stats
3W - 2L
1,900 SR
Queue Stats
115W - 116L
1,526 Elo+
Party 3
Arachne
Arachne
bawlzs
Arachne
Level 68
God Stats
2W - 5L
1,384 SR
Queue Stats
173W - 163L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
10
2 / 0 / 2
6,085
609
3,638
3,420
2,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chronos
MumsSpagget
Chronos
11
5 / 0 / 3
6,661
666
5,171
5,163
1,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

9
1 / 2 / 6
5,758
576
4,517
7,162
2,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
4 / 1 / 1
5,795
580
2,916
8,169
2,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
jazelle
Izanami
9
5 / 2 / 2
6,006
601
6,176
6,767
1,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
GodDeek
Sobek
7
0 / 4 / 2
4,611
461
3,515
7,570
3,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
9
0 / 4 / 2
5,396
540
2,170
5,156
1,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
8
3 / 3 / 0
5,049
505
4,919
7,114
2,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bellona
RxParalyze
Bellona
9
0 / 3 / 0
4,855
486
1,976
5,408
3,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Arachne
bawlzs
Arachne
8
1 / 3 / 1
4,944
494
3,354
7,789
2,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
17
Kills
4
5
Deaths
17
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nike
2
0
2
3
L
Sobek
GodDeek
Sobek
0
4
2
0.25
W
Chronos
MumsSpagget
Chronos
5
0
3
6.5
W
1
2
6
2
L
Kukulkan
0
4
2
0.25
L
Hachiman
3
3
0
1
L
Bellona
RxParalyze
Bellona
0
3
0
0
W
4
1
1
4.5
L
Arachne
bawlzs
Arachne
1
3
1
0.5
W
Izanami
jazelle
Izanami
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,418
Damage
15,934
30,681
Taken
33,037
11,403
Mitigated
13,237
12,603
Healing
10,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
3,638
1,212
0
1,587
3,420
2,418
312
0
3,345
0
27,045
L
Sobek
GodDeek
Sobek
3,515
510
0
2,963
7,570
3,737
0
3,109
4,461
12,586
0
W
Chronos
MumsSpagget
Chronos
5,171
1,549
0
3,054
5,163
1,748
231
652
4,469
36,610
0
W
4,517
1,339
0
1,444
7,162
2,973
0
2,817
4,293
12,714
0
L
Kukulkan
2,170
539
0
981
5,156
1,663
0
2,521
2,635
26,897
0
L
Hachiman
4,919
2,941
0
2,788
7,114
2,165
0
2,277
4,837
0
19,535
L
Bellona
RxParalyze
Bellona
1,976
584
0
350
5,408
3,465
0
0
5,208
0
17,687
W
2,916
649
0
3,554
8,169
2,498
0
322
7,750
0
26,885
L
Arachne
bawlzs
Arachne
3,354
2,748
0
3,194
7,789
2,207
0
1,781
5,958
0
19,591
W
Izanami
jazelle
Izanami
6,176
4,333
0
2,964
6,767
1,766
434
1,718
5,039
0
30,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,305
Gold Earned
24,855
282
Minions Killed
209
0
Camps Cleared
0
942,037
Distance Traveled
917,304
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
6,085
609
82
8
0
176,656
3
L
Sobek
4,611
461
21
2
0
186,667
2
W
Chronos
6,661
666
79
8
0
218,265
2
W
Geb
5,758
576
22
2
0
194,409
1
L
Kukulkan
5,396
540
67
7
0
167,755
1
L
Hachiman
5,049
505
32
3
0
156,390
2
L
Bellona
4,855
486
46
5
0
187,176
2
W
Da Ji
5,795
580
51
5
0
173,647
0
L
Arachne
4,944
494
43
4
0
219,316
2
W
Izanami
6,006
601
48
5
0
179,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role