Player Matchup

Ganesha
Ganesha
KiLL WiLL
Ganesha
Level 128
God Stats
5W - 6L
1,819 SR
Queue Stats
71W - 102L
1,465 Elo+
Party 2
Ravana
Ravana
MagesticSyco
Ravana
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
162W - 176L
1,448 Elo+
Solo
King Arthur
King Arthur
TheRealDr_Bob
King Arthur
Level 106
God Stats
16W - 24L
1,367 SR
Queue Stats
714W - 734L
1,374 Elo+
Party 3
Apollo
Apollo
jjhenry23
Apollo
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
killa_kels19
Ra
Level 105
God Stats
12W - 12L
1,578 SR
Queue Stats
513W - 500L
1,462 Elo+
Party 3
Team Averages
Level 121
1,553 SR
1,450 Elo+

VS

Team Averages
Level 97
1,512 SR
1,430 Elo+
Skadi
Skadi
 
Skadi
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Anubis
Anubis
MaRqUiTos__03
Anubis
Level 105
God Stats
33W - 33L
1,547 SR
Queue Stats
281W - 327L
1,464 Elo+
Party 4
Chang'e
Chang'e
cupcakeskiller05
Chang'e
Level 52
God Stats
2W - 6L
1,262 SR
Queue Stats
55W - 67L
1,416 Elo+
Party 1
Danzaburou
Danzaburou
the_oringal_BYT
Danzaburou
Level 108
God Stats
7W - 3L
1,759 SR
Queue Stats
270W - 283L
1,399 Elo+
Party 1
Pele
Pele
victorvt10
Pele
Level 97
God Stats
6W - 7L
1,493 SR
Queue Stats
178W - 217L
1,371 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
KiLL WiLL
Ganesha
10
0 / 6 / 8
6,900
493
6,370
12,240
6,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
11
6 / 2 / 1
7,035
503
7,922
5,566
3,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
TheRealDr_Bob
King Arthur
13
2 / 1 / 0
7,247
518
5,322
9,233
6,327
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
jjhenry23
Apollo
12
5 / 4 / 1
7,471
534
4,725
8,731
2,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 5 / 2
6,669
476
4,912
8,381
2,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
6 / 2 / 5
8,095
578
9,370
8,396
2,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
4 / 3 / 7
7,250
518
5,064
6,468
2,906
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
5 / 2 / 2
7,289
521
5,992
8,490
2,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
the_oringal_BYT
Danzaburou
13
2 / 1 / 1
7,596
543
4,946
9,844
3,615
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 7 / 4
6,812
487
5,432
12,443
3,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
37
15
Kills
18
18
Deaths
15
12
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
6
2
5
4.25
L
Ganesha
KiLL WiLL
Ganesha
0
6
8
0.67
W
4
3
7
2.5
L
Ravana
6
2
1
3.25
L
King Arthur
TheRealDr_Bob
King Arthur
2
1
0
2
W
5
2
2
3
L
Apollo
jjhenry23
Apollo
5
4
1
1.38
L
2
5
2
0.6
W
Danzaburou
the_oringal_BYT
Danzaburou
2
1
1
2.5
W
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,251
Damage
30,804
44,151
Taken
45,641
21,236
Mitigated
14,682
13,107
Healing
17,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
9,370
5,138
123
3,360
8,396
2,240
800
1,608
6,726
0
47,066
L
Ganesha
KiLL WiLL
Ganesha
6,370
344
0
2,773
12,240
6,583
164
3,499
8,653
18,054
0
W
5,064
432
258
2,126
6,468
2,906
571
2,055
4,399
27,017
0
L
Ravana
7,922
3,439
0
1,016
5,566
3,070
205
1,686
3,815
0
33,789
L
King Arthur
TheRealDr_Bob
King Arthur
5,322
349
0
3,626
9,233
6,327
37
1,444
7,619
0
37,485
W
5,992
442
2,020
3,504
8,490
2,358
376
2,415
5,855
26,775
0
L
Apollo
jjhenry23
Apollo
4,725
2,073
333
2,656
8,731
2,463
542
1,888
6,819
0
37,776
L
4,912
564
380
2,323
8,381
2,793
117
1,954
6,189
37,178
0
W
Danzaburou
the_oringal_BYT
Danzaburou
4,946
1,361
0
2,425
9,844
3,615
395
1,076
8,690
0
42,803
W
5,432
1,827
0
3,342
12,443
3,563
408
3,648
8,689
0
40,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,322
Gold Earned
37,042
305
Minions Killed
329
0
Camps Cleared
0
1,272,831
Distance Traveled
1,227,604
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,095
578
75
5
0
239,523
1
L
Ganesha
6,900
493
0
0
0
250,923
3
W
Anubis
7,250
518
42
3
0
221,476
3
L
Ravana
7,035
503
55
4
0
283,101
0
L
King Arthur
7,247
518
92
7
0
255,366
0
W
Chang'e
7,289
521
59
4
0
258,474
2
L
Apollo
7,471
534
82
6
0
217,600
4
L
Ra
6,669
476
76
5
0
265,841
11
W
Danzaburou
7,596
543
81
6
0
273,504
2
W
Pele
6,812
487
72
5
0
234,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role