Player Matchup

Cabrakan
Cabrakan
Kevyyy
Cabrakan
Level 114
God Stats
93W - 90L
1,537 SR
Queue Stats
565W - 538L
1,528 Elo+
Party 2
Guan Yu
Guan Yu
Krux SaucierA7X
Guan Yu
Level 120
God Stats
11W - 3L
1,637 SR
Queue Stats
343W - 302L
1,582 Elo+
Party 3
Apollo
Apollo
MikeyBoi63
Apollo
Level 49
God Stats
25W - 10L
1,710 SR
Queue Stats
435W - 345L
1,584 Elo+
Party 3
Baron Samedi
Baron Samedi
WiscoBALLER33
Baron Samedi
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Kali
Kali
WiscoFrenzy
Kali
Level 96
God Stats
14W - 8L
1,553 SR
Queue Stats
146W - 131L
1,497 Elo+
Party 2
Team Averages
Level 78
1,587 SR
1,538 Elo+

VS

Team Averages
Level 53
1,439 SR
1,316 Elo+
Hera
Hera
Hkelly205
Hera
Level 62
God Stats
6W - 6L
1,636 SR
Queue Stats
577W - 670L
1,348 Elo+
Party 1
Khepri
Khepri
Ryuu160
Khepri
Level 58
God Stats
23W - 26L
1,460 SR
Queue Stats
281W - 342L
1,299 Elo+
Party 1
Nemesis
Nemesis
Sangureiza
Nemesis
Level 31
God Stats
1W - 7L
1,159 SR
Queue Stats
97W - 149L
1,353 Elo+
Party 1
Mulan
Mulan
ThyMoistyBoy
Mulan
Level 28
God Stats
4W - 16L
1,287 SR
Queue Stats
19W - 29L
1,062 Elo+
Party 1
Medusa
Medusa
Vampireking119
Medusa
Level 86
God Stats
11W - 6L
1,652 SR
Queue Stats
66W - 44L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Kevyyy
Cabrakan
18
3 / 1 / 10
12,359
537
10,455
12,709
12,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
7 / 2 / 8
13,933
606
16,920
20,117
24,561
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
MikeyBoi63
Apollo
20
4 / 1 / 7
13,016
566
14,498
17,950
7,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
WiscoBALLER33
Baron Samedi
15
0 / 6 / 3
9,990
434
2,527
8,913
5,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
13 / 1 / 6
14,038
610
14,665
23,778
10,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
16
4 / 8 / 4
10,968
477
14,301
17,294
6,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
Ryuu160
Khepri
15
0 / 2 / 1
9,784
425
5,531
12,304
14,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
Sangureiza
Nemesis
9
5 / 5 / 0
8,296
361
4,799
8,786
4,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
1 / 6 / 1
8,973
390
3,735
19,200
15,095
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 6 / 0
9,739
423
11,697
17,590
7,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
17
27
Kills
11
11
Deaths
27
34
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hera
4
8
4
0.75
W
Cabrakan
Kevyyy
Cabrakan
3
1
10
8
W
7
2
8
5.5
W
Apollo
MikeyBoi63
Apollo
4
1
7
7.5
L
Khepri
Ryuu160
Khepri
0
2
1
0.25
L
Nemesis
Sangureiza
Nemesis
5
5
0
1
L
1
6
1
0.25
L
1
6
0
0.17
W
Baron Samedi
WiscoBALLER33
Baron Samedi
0
6
3
0.25
W
13
1
6
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,065
Damage
40,063
83,467
Taken
75,174
60,091
Mitigated
48,704
42,854
Healing
16,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
14,301
3,796
0
2,768
17,294
6,903
1,384
4,026
13,011
76,883
0
W
Cabrakan
Kevyyy
Cabrakan
10,455
690
0
5,535
12,709
12,723
567
2,594
9,296
74,750
0
W
16,920
1,398
1,011
9,128
20,117
24,561
508
5,047
14,624
23,497
68,771
W
Apollo
MikeyBoi63
Apollo
14,498
7,754
0
10,626
17,950
7,249
5,634
5,080
12,788
0
112,723
L
Khepri
Ryuu160
Khepri
5,531
586
1,221
2,875
12,304
14,622
0
2,478
9,574
35,060
0
L
Nemesis
Sangureiza
Nemesis
4,799
1,781
0
544
8,786
4,509
0
1,280
7,462
0
19,788
L
3,735
465
0
4,459
19,200
15,095
410
3,675
15,125
0
32,915
L
11,697
4,999
0
4,540
17,590
7,575
0
4,766
12,824
0
80,076
W
Baron Samedi
WiscoBALLER33
Baron Samedi
2,527
146
0
925
8,913
5,398
739
2,281
6,517
45,810
0
W
14,665
8,185
0
15,629
23,778
10,160
2,884
4,243
17,527
0
113,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,336
Gold Earned
47,760
675
Minions Killed
464
0
Camps Cleared
0
2,238,378
Distance Traveled
1,801,477
9
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
10,968
477
145
6
0
369,855
3
W
Cabrakan
12,359
537
116
5
0
439,825
1
W
Guan Yu
13,933
606
164
7
0
459,038
2
W
Apollo
13,016
566
163
7
0
428,549
4
L
Khepri
9,784
425
58
3
0
388,427
8
L
Nemesis
8,296
361
39
2
0
326,669
2
L
Mulan
8,973
390
72
3
0
372,837
1
L
Medusa
9,739
423
150
7
0
343,689
8
W
Baron Samedi
9,990
434
72
3
0
384,964
0
W
Kali
14,038
610
160
7
0
526,002
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role