Player Matchup

Nike
Nike
Silver I
Eerikki Kyle
Nike
Silver I
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,679 MMR
Party 2
Izanami
Izanami
Silver I
LoW SoCiieTy
Izanami
Silver I
Level 130
God Stats
8W - 2L
1,835 SR
Queue Stats
9W - 10L
1,679 MMR
Party 2
Scylla
Scylla
Silver I
NuB3n8Er 2
Scylla
Silver I
Level 131
God Stats
4W - 2L
1,960 SR
Queue Stats
7W - 6L
1,679 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 135
1,765 SR
1,679 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 138
1,527 SR
1,632 MMR
Eset
Eset
Gold IV
 
Eset
Gold IV
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sobek
Sobek
Platinum V
KingBlunts4200
Sobek
Platinum V
Level 139
God Stats
9W - 7L
1,194 SR
Queue Stats
126W - 137L
1,605 MMR
Solo
Danzaburou
Danzaburou
Gold III
Ronngyu
Danzaburou
Gold III
Level 160
God Stats
8W - 10L
1,888 SR
Queue Stats
23W - 22L
1,791 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
8,417
601
4,803
10,387
6,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
LoW SoCiieTy
Izanami
13
1 / 5 / 0
8,435
603
8,017
10,541
3,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Scylla
NuB3n8Er 2
Scylla
10
0 / 4 / 0
7,612
544
4,944
6,293
2,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
CthulhuAphroditeKumbhakarnaCu ChulainnNeith

VS

Bans
CabrakanHeraMedusaNu WaAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
13
2 / 0 / 8
9,406
672
6,419
5,768
2,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 1 / 8
9,546
682
4,290
15,917
14,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Ronngyu
Danzaburou
14
8 / 0 / 3
11,100
793
12,417
9,313
4,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
30
1
Kills
11
11
Deaths
1
1
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
2
0
8
6
L
0
2
1
0.25
W
1
1
8
5
L
Izanami
LoW SoCiieTy
Izanami
1
5
0
0.2
L
Scylla
NuB3n8Er 2
Scylla
0
4
0
0
W
Danzaburou
Ronngyu
Danzaburou
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,764
Damage
23,126
27,221
Taken
30,998
12,429
Mitigated
21,462
3,867
Healing
12,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
6,419
112
720
2,033
5,768
2,355
281
1,177
4,486
40,354
0
L
4,803
202
0
1,528
10,387
6,670
0
4,162
5,927
0
22,146
W
4,290
176
0
4,536
15,917
14,915
328
2,393
13,236
21,514
0
L
Izanami
LoW SoCiieTy
Izanami
8,017
4,931
0
2,339
10,541
3,705
975
4,339
5,892
0
51,797
L
Scylla
NuB3n8Er 2
Scylla
4,944
266
0
0
6,293
2,054
0
1,488
4,605
25,788
0
W
Danzaburou
Ronngyu
Danzaburou
12,417
6,506
0
5,345
9,313
4,192
2,452
1,302
7,911
0
61,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,464
Gold Earned
30,052
171
Minions Killed
185
0
Camps Cleared
0
714,403
Distance Traveled
733,622
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
9,406
672
56
4
0
241,817
3
L
Nike
8,417
601
34
2
0
253,978
2
W
Sobek
9,546
682
28
2
0
262,244
0
L
Izanami
8,435
603
81
6
0
223,474
1
L
Scylla
7,612
544
56
4
0
236,951
2
W
Danzaburou
11,100
793
101
7
0
229,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role