Player Matchup

Neith
Neith
CabezaBunke
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Mulan
Mulan
MarioRecio12
Mulan
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,160 Elo+
Party 1
Bacchus
Bacchus
Markelddt
Bacchus
Level 154
God Stats
1W - 3L
1,633 SR
Queue Stats
11W - 22L
1,255 Elo+
Party 1
Thoth
Thoth
Rocklobster353
Thoth
Level 32
God Stats
0W - 2L
1,145 SR
Queue Stats
38W - 50L
1,186 Elo+
Party 1
Fenrir
Fenrir
Tmu02011
Fenrir
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 88
1,455 SR
1,320 Elo+

VS

Team Averages
Level 63
1,454 SR
1,433 Elo+
Artemis
Artemis
EvilGhost10
Artemis
Level 15
God Stats
12W - 11L
1,465 SR
Queue Stats
16W - 19L
1,406 Elo+
Party 3
Arachne
Arachne
MisterPaceboy
Arachne
Level 57
God Stats
1W - 1L
1,588 SR
Queue Stats
4W - 2L
1,391 Elo+
Party 2
Khepri
Khepri
Moira2002
Khepri
Level 65
God Stats
7W - 6L
1,432 SR
Queue Stats
288W - 334L
1,443 Elo+
Party 2
Nox
Nox
litus26
Nox
Level 101
God Stats
17W - 14L
1,563 SR
Queue Stats
79W - 64L
1,461 Elo+
Party 3
Bellona
Bellona
serjii007
Bellona
Level 77
God Stats
1W - 0L
1,223 SR
Queue Stats
76W - 83L
1,467 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 6 / 1
5,185
399
4,619
8,579
2,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 6 / 0
6,063
466
7,119
13,364
7,394
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Markelddt
Bacchus
9
1 / 4 / 2
5,920
455
4,779
10,081
7,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
0 / 8 / 0
5,358
412
3,469
8,527
2,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Tmu02011
Fenrir
11
2 / 9 / 1
6,645
511
5,703
12,163
4,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
EvilGhost10
Artemis
11
1 / 3 / 7
6,787
522
5,688
8,136
2,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Arachne
15
13 / 0 / 3
9,173
706
13,024
11,828
5,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
Moira2002
Khepri
11
4 / 1 / 6
7,256
558
4,115
9,103
6,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nox
14
12 / 0 / 5
8,818
678
11,180
6,666
2,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
serjii007
Bellona
13
2 / 1 / 5
8,039
618
5,913
8,399
5,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
58
5
Kills
32
33
Deaths
5
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
W
Artemis
EvilGhost10
Artemis
1
3
7
1.5
L
1
6
0
0.17
L
Bacchus
Markelddt
Bacchus
1
4
2
0.5
W
Arachne
13
0
3
14.5
W
Khepri
Moira2002
Khepri
4
1
6
7
L
0
8
0
0
L
Fenrir
Tmu02011
Fenrir
2
9
1
0.28
W
Nox
12
0
5
14.5
W
Bellona
serjii007
Bellona
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,689
Damage
39,920
52,714
Taken
44,132
23,925
Mitigated
23,084
7,247
Healing
15,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,619
2,350
0
1,893
8,579
2,278
660
1,793
6,786
0
20,499
W
Artemis
EvilGhost10
Artemis
5,688
2,578
0
3,721
8,136
2,840
0
1,517
6,619
0
34,733
L
7,119
1,690
0
2,873
13,364
7,394
0
2,516
10,848
0
32,431
L
Bacchus
Markelddt
Bacchus
4,779
632
393
1,151
10,081
7,572
198
4,680
5,401
16,155
0
W
Arachne
13,024
8,621
0
3,809
11,828
5,234
1,124
2,343
9,485
0
62,511
W
Khepri
Moira2002
Khepri
4,115
911
0
1,768
9,103
6,950
290
2,473
6,630
16,100
0
L
3,469
142
0
0
8,527
2,632
0
3,624
4,903
28,858
0
L
Fenrir
Tmu02011
Fenrir
5,703
1,978
0
937
12,163
4,049
0
2,682
9,481
0
44,470
W
Nox
11,180
1,300
0
1,808
6,666
2,883
1,884
1,806
4,860
50,962
0
W
Bellona
serjii007
Bellona
5,913
2,117
0
4,732
8,399
5,177
170
109
8,290
0
42,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,171
Gold Earned
40,073
263
Minions Killed
362
0
Camps Cleared
0
1,187,081
Distance Traveled
1,282,247
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,185
399
32
2
0
218,820
0
W
Artemis
6,787
522
54
4
0
192,548
0
L
Mulan
6,063
466
72
6
0
237,623
0
L
Bacchus
5,920
455
27
2
0
261,228
4
W
Arachne
9,173
706
103
8
0
292,124
0
W
Khepri
7,256
558
30
2
0
250,524
6
L
Thoth
5,358
412
56
4
0
242,730
2
L
Fenrir
6,645
511
76
6
0
226,680
1
W
Nox
8,818
678
87
7
0
261,489
4
W
Bellona
8,039
618
88
7
0
285,562
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role