Player Matchup

Awilix
Awilix
Bronze III
GNMSKO
Awilix
Bronze III
Level 63
God Stats
1W - 6L
1,408 SR
Queue Stats
3W - 7L
1,459 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
Jutsu-Monkey
Sun Wukong
Silver II
Level 87
God Stats
12W - 9L
1,826 SR
Queue Stats
120W - 134L
1,457 MMR
Solo
Thoth
Thoth
Silver II
Pixalated--
Thoth
Silver II
Level 116
God Stats
0W - 1L
1,391 SR
Queue Stats
111W - 117L
1,423 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver I
ecbrother
Kumbhakarna
Silver I
Level 153
God Stats
0W - 1L
1,710 SR
Queue Stats
14W - 16L
1,432 MMR
Solo
Apollo
Apollo
Gold IV
supertrooper3302
Apollo
Gold IV
Level 109
God Stats
4W - 3L
1,588 SR
Queue Stats
34W - 37L
1,404 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 106
1,585 SR
1,435 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 116
1,660 SR
1,434 MMR
Nox
Nox
Platinum IV
C0N0R 1888
Nox
Platinum IV
Level 145
God Stats
8W - 3L
1,639 SR
Queue Stats
205W - 201L
1,648 MMR
Party 1
Vulcan
Vulcan
Bronze III
FUNKYFOOTFUNGAS
Vulcan
Bronze III
Level 67
God Stats
1W - 0L
1,499 SR
Queue Stats
7W - 7L
1,415 MMR
Solo
Cupid
Cupid
Gold V
Papi Conway
Cupid
Gold V
Level 105
God Stats
3W - 1L
1,649 SR
Queue Stats
127W - 132L
1,263 MMR
Party 1
The Morrigan
The Morrigan
Gold V
joaomorais14
The Morrigan
Gold V
Level 151
God Stats
6W - 8L
1,475 SR
Queue Stats
124W - 146L
1,377 MMR
Solo
Chang'e
Chang'e
Gold II
luuckyluuk
Chang'e
Gold II
Level 112
God Stats
9W - 4L
2,039 SR
Queue Stats
429W - 425L
1,467 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
GNMSKO
Awilix
15
2 / 5 / 1
9,317
444
5,107
18,896
7,287
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
Jutsu-Monkey
Sun Wukong
16
0 / 6 / 2
9,476
451
6,799
19,465
11,531
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

14
2 / 5 / 2
9,250
440
12,274
10,256
3,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
ecbrother
Kumbhakarna
12
0 / 4 / 6
8,870
422
7,072
20,161
10,927
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
5 / 4 / 2
11,041
526
10,292
16,632
5,894
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
SetAo KuangDanzaburouCu ChulainnJanus

VS

Bans
NemesisScyllaArachneNu WaTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 8
11,288
538
7,383
17,439
16,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
3 / 2 / 9
11,150
531
10,294
9,269
3,604
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 2 / 4
11,925
568
8,747
12,114
5,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Morrigan
joaomorais14
The Morrigan
19
5 / 1 / 9
12,232
582
12,597
10,402
4,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chang'e
luuckyluuk
Chang'e
20
8 / 0 / 8
13,044
621
21,319
18,943
19,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
62
9
Kills
24
24
Deaths
9
13
Assists
38
Player
Kills
Deaths
Assists
KDA
W
5
4
8
2.25
W
3
2
9
3.75
L
Awilix
GNMSKO
Awilix
2
5
1
0.5
L
Sun Wukong
Jutsu-Monkey
Sun Wukong
0
6
2
0.17
W
3
2
4
2.5
L
2
5
2
0.6
L
Kumbhakarna
ecbrother
Kumbhakarna
0
4
6
0.75
W
The Morrigan
joaomorais14
The Morrigan
5
1
9
9.5
W
Chang'e
luuckyluuk
Chang'e
8
0
8
12
L
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,544
Damage
60,340
85,410
Taken
68,167
39,426
Mitigated
49,413
17,921
Healing
30,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,383
826
0
2,048
17,439
16,406
892
5,572
11,867
28,125
0
W
10,294
3,285
0
802
9,269
3,604
1,044
5,385
3,884
63,470
0
L
Awilix
GNMSKO
Awilix
5,107
1,792
0
4,839
18,896
7,287
0
9,014
9,882
0
68,716
L
Sun Wukong
Jutsu-Monkey
Sun Wukong
6,799
1,246
0
4,343
19,465
11,531
2,566
11,956
7,443
143
62,531
W
8,747
4,501
410
5,868
12,114
5,812
6,802
1,656
10,458
0
95,616
L
12,274
320
0
820
10,256
3,787
0
7,954
2,208
70,466
0
L
Kumbhakarna
ecbrother
Kumbhakarna
7,072
855
0
3,775
20,161
10,927
0
15,265
4,650
19,063
0
W
The Morrigan
joaomorais14
The Morrigan
12,597
1,610
250
1,729
10,402
4,208
984
2,374
8,028
88,189
124
W
Chang'e
luuckyluuk
Chang'e
21,319
1,489
5,913
13,179
18,943
19,383
3,251
4,466
14,477
94,271
0
L
10,292
7,169
0
4,144
16,632
5,894
0
6,736
9,758
0
83,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,954
Gold Earned
59,639
496
Minions Killed
588
0
Camps Cleared
0
1,981,965
Distance Traveled
1,954,431
20
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,288
538
54
3
0
366,431
7
W
Vulcan
11,150
531
105
5
0
412,366
5
L
Awilix
9,317
444
103
5
0
404,754
3
L
Sun Wukong
9,476
451
101
5
0
354,218
2
W
Cupid
11,925
568
136
6
0
348,054
8
L
Thoth
9,250
440
129
6
0
364,913
5
L
Kumbhakarna
8,870
422
21
1
0
438,655
4
W
The Morrigan
12,232
582
138
7
0
418,068
3
W
Chang'e
13,044
621
155
7
0
409,512
2
L
Apollo
11,041
526
142
7
0
419,425
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role