Player Matchup

Ymir
Ymir
BeetleSaysOH
Ymir
Level 40
God Stats
17W - 8L
1,656 SR
Queue Stats
56W - 51L
1,569 Elo+
Party 1
Ra
Ra
PainfullPoo
Ra
Level 28
God Stats
1W - 0L
1,740 SR
Queue Stats
15W - 1L
1,856 Elo+
Party 1
Neith
Neith
ialmostfart
Neith
Level 125
God Stats
171W - 18L
1,901 SR
Queue Stats
516W - 110L
1,891 Elo+
Party 1
Team Averages
Level 64
1,766 SR
1,772 Elo+

VS

Team Averages
Level 34
1,332 SR
1,323 Elo+
Kukulkan
Kukulkan
darketxz
Kukulkan
Level 17
God Stats
3W - 7L
1,149 SR
Queue Stats
18W - 46L
1,275 Elo+
Party 2
Cu Chulainn
Cu Chulainn
rofer11607
Cu Chulainn
Level 28
God Stats
0W - 4L
1,144 SR
Queue Stats
36W - 68L
1,274 Elo+
Party 2
Bakasura
Bakasura
zLenka
Bakasura
Level 58
God Stats
14W - 7L
1,703 SR
Queue Stats
229W - 319L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 16
11,241
749
7,544
16,359
14,934
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
10 / 0 / 10
12,102
807
15,587
8,601
3,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
8 / 0 / 12
11,631
775
18,307
9,816
3,877
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
darketxz
Kukulkan
13
0 / 7 / 4
9,064
604
8,970
11,669
4,388
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
rofer11607
Cu Chulainn
12
1 / 5 / 4
9,039
603
6,556
19,616
12,207
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
zLenka
Bakasura
12
4 / 8 / 0
9,258
617
9,209
15,423
7,310
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
13
20
Kills
5
5
Deaths
20
38
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
5
16
2
W
10
0
10
15
L
Kukulkan
darketxz
Kukulkan
0
7
4
0.29
W
8
0
12
14
L
Cu Chulainn
rofer11607
Cu Chulainn
1
5
4
0.6
L
Bakasura
zLenka
Bakasura
4
8
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,438
Damage
24,735
34,776
Taken
46,708
22,252
Mitigated
23,905
17,575
Healing
5,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,544
1,349
0
0
16,359
14,934
182
4,252
11,468
26,473
0
W
15,587
1,932
6,063
7,050
8,601
3,441
522
3,408
4,758
67,833
0
L
Kukulkan
darketxz
Kukulkan
8,970
42
453
672
11,669
4,388
0
5,397
6,272
49,861
0
W
18,307
8,505
0
4,462
9,816
3,877
1,847
1,412
7,783
0
73,211
L
Cu Chulainn
rofer11607
Cu Chulainn
6,556
1,176
473
3,432
19,616
12,207
0
9,489
10,127
0
23,616
L
Bakasura
zLenka
Bakasura
9,209
4,929
0
744
15,423
7,310
0
8,281
7,142
0
30,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,974
Gold Earned
27,361
247
Minions Killed
160
0
Camps Cleared
0
811,010
Distance Traveled
841,781
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,241
749
38
3
0
255,994
1
W
Ra
12,102
807
114
8
0
277,355
0
L
Kukulkan
9,064
604
75
5
0
276,670
1
W
Neith
11,631
775
95
6
0
277,661
3
L
Cu Chulainn
9,039
603
26
2
0
291,117
0
L
Bakasura
9,258
617
59
4
0
273,994
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role