Player Matchup

Ymir
Ymir
 
Ymir
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
A_Ingar96
Chaac
Level 83
God Stats
9W - 3L
1,614 SR
Queue Stats
18W - 9L
1,714 Elo+
Party 1
Pele
Pele
AllxDayx27
Pele
Level 41
God Stats
14W - 17L
1,565 SR
Queue Stats
334W - 366L
1,515 Elo+
Solo
Ra
Ra
EpiCbaNkShoT_91
Ra
Level 17
God Stats
2W - 2L
1,359 SR
Queue Stats
3W - 4L
1,770 Elo+
Party 1
Hades
Hades
zfuse123
Hades
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 92L
1,770 Elo+
Party 1
Team Averages
Level 43
1,507 SR
1,654 Elo+

VS

Team Averages
Level 52
1,675 SR
1,512 Elo+
Nox
Nox
J4ck0fbones
Nox
Level 74
God Stats
18W - 13L
1,751 SR
Queue Stats
207W - 198L
1,529 Elo+
Party 2
Olorun
Olorun
ShadowAndRaven
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,530 Elo+
Party 2
Da Ji
Da Ji
ShadowAngel8662
Da Ji
Level 103
God Stats
5W - 5L
1,741 SR
Queue Stats
380W - 343L
1,531 Elo+
Party 2
Danzaburou
Danzaburou
ThirteenDotexe
Danzaburou
Level 36
God Stats
23W - 23L
1,495 SR
Queue Stats
136W - 137L
1,483 Elo+
Solo
Nike
Nike
Vatoloco985662
Nike
Level 44
God Stats
2W - 2L
1,890 SR
Queue Stats
19W - 20L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
0 / 3 / 7
5,260
584
4,108
6,548
3,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chaac
A_Ingar96
Chaac
11
1 / 0 / 0
5,672
630
3,952
4,550
3,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

11
7 / 4 / 4
6,412
712
5,296
7,132
1,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
4 / 1 / 1
5,101
567
3,141
3,730
937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hades
zfuse123
Hades
10
4 / 1 / 2
5,904
656
3,609
4,873
1,826
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 4
5,026
558
3,167
4,443
1,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
1 / 4 / 0
4,460
496
1,916
5,717
1,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

8
3 / 3 / 0
5,557
617
3,581
6,422
1,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
ThirteenDotexe
Danzaburou
8
3 / 4 / 1
4,956
551
5,046
6,707
1,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
0 / 1 / 1
5,520
613
3,448
5,958
3,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
16
Kills
8
9
Deaths
16
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
3
7
1.17
W
Chaac
A_Ingar96
Chaac
1
0
0
1
W
7
4
4
2.25
W
4
1
1
4.5
L
1
4
4
0.75
L
1
4
0
0.25
L
3
3
0
1
L
Danzaburou
ThirteenDotexe
Danzaburou
3
4
1
0.88
L
0
1
1
0.5
W
Hades
zfuse123
Hades
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,106
Damage
17,158
26,833
Taken
29,247
11,678
Mitigated
9,624
10,069
Healing
6,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,108
439
145
1,452
6,548
3,693
0
2,237
4,311
21,748
0
W
Chaac
A_Ingar96
Chaac
3,952
1,070
0
2,259
4,550
3,258
0
0
4,250
0
31,483
W
5,296
1,461
0
1,870
7,132
1,964
0
749
6,358
0
28,098
W
3,141
334
658
1,278
3,730
937
0
843
2,887
13,427
0
L
3,167
557
0
379
4,443
1,222
0
3,058
1,385
17,521
0
L
1,916
983
75
1,451
5,717
1,611
0
2,236
3,481
15,055
0
L
3,581
1,097
0
1,474
6,422
1,771
0
2,216
4,206
0
19,155
L
Danzaburou
ThirteenDotexe
Danzaburou
5,046
1,972
0
1,795
6,707
1,725
0
3,348
3,359
0
16,078
L
3,448
1,623
0
1,800
5,958
3,295
0
0
5,583
0
27,718
W
Hades
zfuse123
Hades
3,609
1,138
0
2,407
4,873
1,826
542
1,254
3,619
31,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,349
Gold Earned
25,519
249
Minions Killed
200
0
Camps Cleared
0
869,398
Distance Traveled
777,181
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,260
584
29
3
0
172,066
0
W
Chaac
5,672
630
63
7
0
179,789
4
W
Pele
6,412
712
60
7
0
184,641
0
W
Ra
5,101
567
36
4
0
169,273
1
L
Nox
5,026
558
34
4
0
178,222
4
L
Olorun
4,460
496
23
3
0
108,691
0
L
Da Ji
5,557
617
39
4
0
162,822
1
L
Danzaburou
4,956
551
36
4
0
152,712
4
L
Nike
5,520
613
68
8
0
174,734
1
W
Hades
5,904
656
61
7
0
163,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role