Player Matchup

Chang'e
Chang'e
Aieru
Chang'e
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,665 Elo+
Party 1
Pele
Pele
MimiBruxa
Pele
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,500 Elo+
Solo
Da Ji
Da Ji
Shadowshear
Da Ji
Level 126
God Stats
1W - 2L
1,678 SR
Queue Stats
41W - 24L
1,665 Elo+
Party 1
Yemoja
Yemoja
Tanalilt
Yemoja
Level 6
God Stats
0W - 1L
1,313 SR
Queue Stats
2W - 1L
1,665 Elo+
Party 1
Discordia
Discordia
luisauedu
Discordia
Level 25
God Stats
1W - 2L
1,495 SR
Queue Stats
25W - 25L
1,431 Elo+
Solo
Team Averages
Level 37
1,497 SR
1,585 Elo+

VS

Team Averages
Level 20
1,453 SR
1,280 Elo+
Thanatos
Thanatos
GreghpA1XD
Thanatos
Level 27
God Stats
50W - 44L
1,471 SR
Queue Stats
128W - 161L
1,351 Elo+
Solo
Ymir
Ymir
TheMetalkon
Ymir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 28L
1,257 Elo+
Party 2
Anhur
Anhur
YaBoiJebon
Anhur
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,075 Elo+
Party 2
Agni
Agni
rincls
Agni
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 68L
1,393 Elo+
Solo
Bellona
Bellona
vineetshourya
Bellona
Level 27
God Stats
4W - 9L
1,296 SR
Queue Stats
112W - 89L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Aieru
Chang'e
14
4 / 8 / 5
9,887
430
5,765
12,997
7,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
15
7 / 8 / 2
10,313
448
9,085
20,687
8,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
6 / 5 / 5
10,828
471
15,157
15,568
6,390
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Yemoja
Tanalilt
Yemoja
13
0 / 5 / 4
8,609
374
3,766
13,975
8,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
luisauedu
Discordia
15
0 / 10 / 3
9,857
429
4,420
12,592
4,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
GreghpA1XD
Thanatos
15
6 / 5 / 3
10,705
465
4,802
11,822
4,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
2 / 6 / 12
10,742
467
9,465
16,976
15,778
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anhur
17
8 / 2 / 5
11,239
489
13,996
15,764
5,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Agni
rincls
Agni
17
4 / 5 / 8
11,380
495
11,525
12,887
5,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
20
15 / 1 / 2
14,507
631
14,718
12,460
10,449
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
65
17
Kills
35
36
Deaths
19
19
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Aieru
Chang'e
4
8
5
0.81
W
Thanatos
GreghpA1XD
Thanatos
6
5
3
1.5
L
Pele
7
8
2
1
L
6
5
5
1.7
L
Yemoja
Tanalilt
Yemoja
0
5
4
0.4
W
2
6
12
1.33
W
Anhur
8
2
5
5.25
L
Discordia
luisauedu
Discordia
0
10
3
0.15
W
Agni
rincls
Agni
4
5
8
1.6
W
Bellona
15
1
2
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,193
Damage
54,506
75,819
Taken
69,909
35,551
Mitigated
42,408
15,912
Healing
24,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Aieru
Chang'e
5,765
817
1,220
3,138
12,997
7,793
1,210
5,915
6,712
30,637
0
W
Thanatos
GreghpA1XD
Thanatos
4,802
1,277
0
8,832
11,822
4,911
0
2,184
9,638
0
48,716
L
Pele
9,085
2,643
0
6,422
20,687
8,147
0
5,181
15,318
0
62,882
L
15,157
3,520
0
1,061
15,568
6,390
435
1,980
13,572
0
55,112
L
Yemoja
Tanalilt
Yemoja
3,766
997
2,706
1,365
13,975
8,968
112
5,599
8,286
22,320
0
W
9,465
1,843
0
1,533
16,976
15,778
186
4,117
12,859
44,696
0
W
Anhur
13,996
5,937
0
6,213
15,764
5,961
1,517
2,967
12,797
0
53,698
L
Discordia
luisauedu
Discordia
4,420
1,182
0
0
12,592
4,253
1,044
1,583
10,941
55,549
0
W
Agni
rincls
Agni
11,525
1,954
0
2,747
12,887
5,309
444
2,623
10,264
76,991
0
W
Bellona
14,718
4,644
65
4,930
12,460
10,449
688
2,060
10,400
0
105,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,494
Gold Earned
58,573
356
Minions Killed
536
0
Camps Cleared
0
1,761,308
Distance Traveled
1,914,827
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,887
430
62
3
0
332,305
1
W
Thanatos
10,705
465
80
3
0
238,598
0
L
Pele
10,313
448
87
4
0
344,871
0
L
Da Ji
10,828
471
74
3
0
435,483
2
L
Yemoja
8,609
374
31
1
0
370,142
4
W
Ymir
10,742
467
65
3
0
419,120
1
W
Anhur
11,239
489
65
3
0
402,452
1
L
Discordia
9,857
429
102
4
0
278,507
0
W
Agni
11,380
495
127
6
0
421,914
1
W
Bellona
14,507
631
199
9
0
432,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role