Player Matchup

Izanami
Izanami
AkashiraZ
Izanami
Level 27
God Stats
55W - 41L
1,514 SR
Queue Stats
83W - 66L
1,394 Elo+
Solo
Artemis
Artemis
Balogany
Artemis
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Nemesis
Nemesis
Cowboys-_-JuJu
Nemesis
Level 16
God Stats
15W - 13L
1,351 SR
Queue Stats
175W - 181L
1,270 Elo+
Party 2
Medusa
Medusa
KickassSeba553
Medusa
Level 14
God Stats
103W - 74L
1,162 SR
Queue Stats
134W - 132L
1,236 Elo+
Party 2
Kukulkan
Kukulkan
Sirlancelot321
Kukulkan
Level 18
God Stats
50W - 27L
1,529 SR
Queue Stats
304W - 292L
1,384 Elo+
Solo
Team Averages
Level 21
1,411 SR
1,357 Elo+

VS

Team Averages
Level 17
1,505 SR
1,287 Elo+
Arachne
Arachne
FaZe Dagan
Arachne
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,169 Elo+
Party 1
Sun Wukong
Sun Wukong
Fishe1236204
Sun Wukong
Level 17
God Stats
2W - 1L
1,729 SR
Queue Stats
15W - 15L
1,326 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Spyro2112
Cu Chulainn
Level 17
God Stats
5W - 7L
1,440 SR
Queue Stats
13W - 15L
1,316 Elo+
Party 1
Chang'e
Chang'e
Tyr3m
Chang'e
Level 29
God Stats
8W - 8L
1,470 SR
Queue Stats
14W - 16L
1,302 Elo+
Party 1
Fenrir
Fenrir
x Shalltear x
Fenrir
Level 18
God Stats
151W - 193L
1,385 SR
Queue Stats
254W - 322L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AkashiraZ
Izanami
19
8 / 0 / 14
12,275
1,116
22,886
7,337
3,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
Balogany
Artemis
17
6 / 1 / 11
11,259
1,024
17,599
5,340
2,588
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
3 / 1 / 12
10,782
980
11,728
11,836
5,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
8 / 0 / 10
12,385
1,126
17,246
8,815
4,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
17
3 / 1 / 13
10,625
966
14,395
3,260
1,405
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

305

VS

Team 2 Tickets

18

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
FaZe Dagan
Arachne
15
1 / 8 / 0
9,677
880
8,141
23,930
10,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sun Wukong
Fishe1236204
Sun Wukong
16
0 / 1 / 1
9,460
860
2,812
11,549
11,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cu Chulainn
Spyro2112
Cu Chulainn
15
0 / 8 / 1
9,394
854
7,777
22,217
9,893
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
Tyr3m
Chang'e
15
0 / 4 / 0
9,626
875
9,299
17,930
8,115
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 7 / 0
9,291
845
2,382
14,681
17,490
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
5
28
Kills
3
3
Deaths
28
60
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
AkashiraZ
Izanami
8
0
14
15
W
Artemis
Balogany
Artemis
6
1
11
11.5
W
3
1
12
9
L
Arachne
FaZe Dagan
Arachne
1
8
0
0.13
L
Sun Wukong
Fishe1236204
Sun Wukong
0
1
1
0.5
W
8
0
10
13
W
Kukulkan
3
1
13
9.5
L
Cu Chulainn
Spyro2112
Cu Chulainn
0
8
1
0.06
L
Chang'e
Tyr3m
Chang'e
0
4
0
0
L
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,854
Damage
30,411
36,588
Taken
90,307
17,136
Mitigated
57,189
12,974
Healing
13,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AkashiraZ
Izanami
22,886
18,469
709
3,028
7,337
3,243
0
2,314
4,998
0
48,627
W
Artemis
Balogany
Artemis
17,599
11,250
0
2,521
5,340
2,588
0
787
4,528
0
34,364
W
11,728
4,272
0
3,100
11,836
5,499
0
3,540
8,021
0
28,652
L
Arachne
FaZe Dagan
Arachne
8,141
6,977
0
1,682
23,930
10,435
0
1,917
22,013
0
17,443
L
Sun Wukong
Fishe1236204
Sun Wukong
2,812
420
902
1,179
11,549
11,256
0
2,439
9,110
0
10,280
W
17,246
9,735
0
3,616
8,815
4,401
0
1,851
6,889
0
45,588
W
Kukulkan
14,395
1,734
0
0
3,260
1,405
0
807
2,428
28,233
0
L
Cu Chulainn
Spyro2112
Cu Chulainn
7,777
836
144
914
22,217
9,893
0
3,806
18,411
0
22,523
L
Chang'e
Tyr3m
Chang'e
9,299
499
3,503
3,443
17,930
8,115
0
2,846
15,084
50,646
0
L
2,382
322
0
1,341
14,681
17,490
0
3,387
11,294
0
2,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,326
Gold Earned
47,448
245
Minions Killed
154
8
Camps Cleared
0
973,584
Distance Traveled
938,110
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,275
1,116
64
6
0
182,091
3
W
Artemis
11,259
1,024
47
4
2
144,369
0
W
Nemesis
10,782
980
25
2
3
247,157
0
L
Arachne
9,677
880
21
2
0
209,410
0
L
Sun Wukong
9,460
860
23
2
0
197,187
0
W
Medusa
12,385
1,126
71
6
1
196,539
0
W
Kukulkan
10,625
966
38
3
2
203,428
0
L
Cu Chulainn
9,394
854
31
3
0
171,479
1
L
Chang'e
9,626
875
79
7
0
207,520
0
L
Fenrir
9,291
845
0
0
0
152,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role