Player Matchup

Chang'e
Chang'e
Gold II
Ivasciuk
Chang'e
Gold II
Level 84
God Stats
166W - 138L
1,689 SR
Queue Stats
222W - 225L
1,622 MMR
Solo
Ares
Ares
Platinum IV
Maulgus
Ares
Platinum IV
Level 108
God Stats
13W - 13L
1,606 SR
Queue Stats
227W - 226L
1,585 MMR
Solo
Chernobog
Chernobog
Gold III
Sheymezu
Chernobog
Gold III
Level 89
God Stats
16W - 13L
1,444 SR
Queue Stats
178W - 190L
1,548 MMR
Solo
Osiris
Osiris
Gold I
Space8782
Osiris
Gold I
Level 123
God Stats
17W - 10L
1,716 SR
Queue Stats
115W - 109L
1,576 MMR
Solo
Nemesis
Nemesis
Gold I
lMogry-
Nemesis
Gold I
Level 140
God Stats
16W - 13L
1,628 SR
Queue Stats
489W - 470L
1,600 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 109
1,617 SR
1,586 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 112
1,554 SR
1,586 MMR
Scylla
Scylla
Platinum V
Bigdoinksquad
Scylla
Platinum V
Level 69
God Stats
1W - 2L
1,458 SR
Queue Stats
134W - 136L
1,548 MMR
Party 1
Cerberus
Cerberus
Gold V
DEATHWING 4465
Cerberus
Gold V
Level 108
God Stats
1W - 5L
1,519 SR
Queue Stats
54W - 60L
1,583 MMR
Solo
Artemis
Artemis
Gold III
Dk2_91
Artemis
Gold III
Level 141
God Stats
3W - 2L
1,712 SR
Queue Stats
137W - 130L
1,539 MMR
Solo
Serqet
Serqet
Gold I
cazza k
Serqet
Gold I
Level 156
God Stats
3W - 4L
1,389 SR
Queue Stats
329W - 321L
1,672 MMR
Party 1
Sun Wukong
Sun Wukong
Gold III
xjzke
Sun Wukong
Gold III
Level 85
God Stats
35W - 30L
1,693 SR
Queue Stats
288W - 279L
1,589 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Ivasciuk
Chang'e
17
4 / 6 / 7
12,062
482
16,063
17,244
6,260
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
Maulgus
Ares
16
4 / 2 / 6
11,564
463
16,898
28,108
26,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
Sheymezu
Chernobog
20
2 / 6 / 5
13,853
554
13,028
13,692
5,743
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Osiris
Space8782
Osiris
20
5 / 3 / 5
14,209
568
20,632
30,023
27,418
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
lMogry-
Nemesis
20
6 / 1 / 7
14,394
576
17,175
23,274
14,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bans
YmirDanzaburouNu WaSetVulcan

VS

Bans
ApolloCu ChulainnCthulhuGuan YuKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 9 / 5
10,352
414
10,733
13,776
4,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
15
5 / 6 / 7
10,847
434
16,076
30,316
29,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
Dk2_91
Artemis
19
5 / 3 / 4
12,371
495
12,820
16,201
9,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
cazza k
Serqet
18
3 / 1 / 8
11,446
458
8,297
20,554
14,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
xjzke
Sun Wukong
19
3 / 2 / 3
12,204
488
15,464
26,873
21,717
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
45
21
Kills
18
18
Deaths
21
30
Assists
27
Player
Kills
Deaths
Assists
KDA
L
2
9
5
0.5
L
Cerberus
5
6
7
1.42
L
Artemis
Dk2_91
Artemis
5
3
4
2.33
W
Chang'e
Ivasciuk
Chang'e
4
6
7
1.25
W
Ares
Maulgus
Ares
4
2
6
3.5
W
Chernobog
Sheymezu
Chernobog
2
6
5
0.75
W
Osiris
Space8782
Osiris
5
3
5
2.5
L
Serqet
cazza k
Serqet
3
1
8
7
W
Nemesis
lMogry-
Nemesis
6
1
7
9.5
L
Sun Wukong
xjzke
Sun Wukong
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,796
Damage
63,390
112,341
Taken
107,720
79,631
Mitigated
80,091
50,413
Healing
31,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,733
1,016
0
1,275
13,776
4,930
0
6,423
7,353
56,556
0
L
Cerberus
16,076
260
0
8,653
30,316
29,530
0
11,839
18,415
35,507
0
L
Artemis
Dk2_91
Artemis
12,820
5,030
0
4,509
16,201
9,476
3,134
2,958
13,243
0
92,069
W
Chang'e
Ivasciuk
Chang'e
16,063
412
4,244
5,414
17,244
6,260
993
7,075
9,245
61,468
0
W
Ares
Maulgus
Ares
16,898
266
0
6,677
28,108
26,016
223
8,391
18,449
37,916
0
W
Chernobog
Sheymezu
Chernobog
13,028
8,341
0
3,744
13,692
5,743
1,742
1,164
12,500
0
120,728
W
Osiris
Space8782
Osiris
20,632
8,416
0
17,393
30,023
27,418
4,128
3,766
25,048
0
114,055
L
Serqet
cazza k
Serqet
8,297
2,201
0
7,329
20,554
14,438
0
4,610
15,944
0
88,430
W
Nemesis
lMogry-
Nemesis
17,175
8,375
0
12,941
23,274
14,194
2,289
5,619
17,425
0
123,602
L
Sun Wukong
xjzke
Sun Wukong
15,464
3,720
0
9,333
26,873
21,717
0
7,131
19,742
0
84,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,082
Gold Earned
57,220
713
Minions Killed
585
0
Camps Cleared
0
2,472,133
Distance Traveled
2,390,481
30
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,352
414
95
4
0
418,604
7
L
Cerberus
10,847
434
49
2
0
442,459
7
L
Artemis
12,371
495
148
6
0
442,127
5
W
Chang'e
12,062
482
108
4
0
444,833
1
W
Ares
11,564
463
30
1
0
511,364
10
W
Chernobog
13,853
554
199
8
0
430,370
4
W
Osiris
14,209
568
204
8
0
482,172
7
L
Serqet
11,446
458
139
6
0
572,383
5
W
Nemesis
14,394
576
172
7
0
603,394
8
L
Sun Wukong
12,204
488
154
6
0
514,908
15

Distance Traveled

Minion Kills by Role

Gold Earned by Role