Player Matchup

Terra
Terra
Diamond I
Chewpacker89
Terra
Diamond I
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
2,586 MMR
Solo
Apollo
Apollo
Diamond I
Herm3s
Apollo
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thanatos
Thanatos
Masters
Neenha
Thanatos
Masters
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Vamana
Vamana
Masters
RoséXD
Vamana
Masters
Level 47
God Stats
2W - 1L
1,828 SR
Queue Stats
147W - 113L
2,581 MMR
Solo
The Morrigan
The Morrigan
Masters
Yrase
The Morrigan
Masters
Level 160
God Stats
44W - 29L
1,706 SR
Queue Stats
422W - 365L
2,664 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 104
1,607 SR
2,166 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 144
1,720 SR
2,623 MMR
Yemoja
Yemoja
Diamond I
Druidry
Yemoja
Diamond I
Level 141
God Stats
1W - 2L
1,702 SR
Queue Stats
428W - 412L
2,512 MMR
Solo
Chiron
Chiron
Masters
Gh0st
Chiron
Masters
Level 160
God Stats
5W - 2L
1,500 SR
Queue Stats
218W - 162L
2,996 MMR
Solo
Ao Kuang
Ao Kuang
Masters
Season8isSoFun
Ao Kuang
Masters
Level 132
God Stats
1W - 1L
1,596 SR
Queue Stats
72W - 91L
2,553 MMR
Solo
Nike
Nike
Masters
Shootable
Nike
Masters
Level 157
God Stats
41W - 16L
1,986 SR
Queue Stats
637W - 599L
2,557 MMR
Solo
Raijin
Raijin
Diamond I
TuffleSaurasRex
Raijin
Diamond I
Level 129
God Stats
30W - 15L
1,819 SR
Queue Stats
92W - 72L
2,499 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 14
10,964
548
9,773
18,073
18,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
Herm3s
Apollo
19
9 / 2 / 9
12,471
624
12,918
18,516
9,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
Neenha
Thanatos
17
7 / 6 / 8
11,535
577
10,551
14,362
5,934
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vamana
RoséXD
Vamana
19
1 / 1 / 5
12,358
618
5,788
15,930
14,570
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Morrigan
Yrase
The Morrigan
20
11 / 0 / 16
13,376
669
20,664
10,027
5,400
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bans
ScyllaSetGuan YuCerberus

VS

Bans
PersephoneChang'eTsukuyomiSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Druidry
Yemoja
13
0 / 9 / 6
8,104
405
4,090
16,974
11,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chiron
Gh0st
Chiron
15
2 / 6 / 4
9,293
465
10,263
16,817
5,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
16
6 / 4 / 3
10,144
507
9,138
13,257
4,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nike
17
3 / 3 / 1
10,606
530
10,274
15,887
12,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
0 / 8 / 7
9,226
461
7,031
12,340
4,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
32
30
Kills
11
12
Deaths
30
52
Assists
21
Player
Kills
Deaths
Assists
KDA
W
2
3
14
3
L
Yemoja
Druidry
Yemoja
0
9
6
0.33
L
Chiron
Gh0st
Chiron
2
6
4
0.67
W
Apollo
Herm3s
Apollo
9
2
9
6.75
W
Thanatos
Neenha
Thanatos
7
6
8
1.83
W
Vamana
RoséXD
Vamana
1
1
5
3.5
L
Ao Kuang
6
4
3
1.88
L
Nike
3
3
1
1.17
L
0
8
7
0.44
W
The Morrigan
Yrase
The Morrigan
11
0
16
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,694
Damage
40,796
76,908
Taken
75,275
54,665
Mitigated
37,958
40,180
Healing
21,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,773
1,405
2,612
7,023
18,073
18,910
378
6,679
11,198
33,851
0
L
Yemoja
Druidry
Yemoja
4,090
1,146
1,181
2,197
16,974
11,676
0
8,697
8,252
26,987
0
L
Chiron
Gh0st
Chiron
10,263
4,071
332
6,222
16,817
5,173
0
5,319
11,482
0
69,204
W
Apollo
Herm3s
Apollo
12,918
8,901
0
9,548
18,516
9,851
4,083
4,101
14,357
0
101,418
W
Thanatos
Neenha
Thanatos
10,551
5,289
0
9,663
14,362
5,934
120
5,378
8,752
0
79,979
W
Vamana
RoséXD
Vamana
5,788
1,817
0
9,015
15,930
14,570
617
3,164
12,277
0
90,586
L
Ao Kuang
9,138
1,662
0
5,653
13,257
4,989
0
3,422
9,809
66,768
0
L
Nike
10,274
1,183
0
4,549
15,887
12,089
0
5,138
10,698
9,311
65,527
L
7,031
677
0
896
12,340
4,031
0
4,346
7,969
62,380
0
W
The Morrigan
Yrase
The Morrigan
20,664
3,551
0
2,319
10,027
5,400
1,370
4,247
5,592
108,994
4,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,704
Gold Earned
47,373
681
Minions Killed
578
0
Camps Cleared
0
2,008,929
Distance Traveled
1,800,668
37
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
10,964
548
42
2
0
427,300
6
L
Yemoja
8,104
405
38
2
0
344,918
6
L
Chiron
9,293
465
114
6
0
343,489
5
W
Apollo
12,471
624
171
9
0
368,808
4
W
Thanatos
11,535
577
113
6
0
404,328
7
W
Vamana
12,358
618
184
9
0
437,024
10
L
Ao Kuang
10,144
507
126
6
0
421,862
4
L
Nike
10,606
530
160
8
0
342,291
8
L
Raijin
9,226
461
140
7
0
348,108
4
W
The Morrigan
13,376
669
171
9
0
371,469
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role