Player Matchup

Izanami
Izanami
L3PU5
Izanami
Level 157
God Stats
10W - 3L
1,703 SR
Queue Stats
566W - 513L
1,573 Elo+
Party 1
Cthulhu
Cthulhu
SinisterZefSide
Cthulhu
Level 129
God Stats
8W - 9L
1,907 SR
Queue Stats
728W - 667L
1,594 Elo+
Party 1
Nu Wa
Nu Wa
Tox1c_Insomnia
Nu Wa
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,170 Elo+
Solo
Team Averages
Level 118
1,703 SR
1,446 Elo+

VS

Team Averages
Level 121
1,603 SR
1,726 Elo+
Tyr
Tyr
Banished Havoc
Tyr
Level 128
God Stats
6W - 1L
1,704 SR
Queue Stats
18W - 4L
1,843 Elo+
Party 2
Merlin
Merlin
Censurp
Merlin
Level 88
God Stats
3W - 1L
1,269 SR
Queue Stats
48W - 46L
1,565 Elo+
Solo
Fafnir
Fafnir
OGRisenHavoc
Fafnir
Level 146
God Stats
11W - 2L
1,835 SR
Queue Stats
51W - 20L
1,769 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
L3PU5
Izanami
9
0 / 4 / 0
6,070
607
5,315
7,486
2,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 1 / 0
6,013
601
4,731
5,673
2,926
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
0 / 2 / 0
6,044
604
4,748
4,584
1,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 3
7,442
744
4,894
8,604
4,626
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
Censurp
Merlin
10
1 / 0 / 5
6,803
680
4,455
3,480
1,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
11
2 / 0 / 5
7,866
787
5,075
9,389
9,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
20
0
Kills
7
7
Deaths
0
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
4
0
3
5.5
W
Merlin
Censurp
Merlin
1
0
5
3.5
L
Izanami
L3PU5
Izanami
0
4
0
0
W
Fafnir
2
0
5
4.5
L
0
1
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,794
Damage
14,424
17,743
Taken
21,473
6,651
Mitigated
15,123
3,280
Healing
7,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,894
958
0
2,413
8,604
4,626
0
3,566
4,810
0
23,204
W
Merlin
Censurp
Merlin
4,455
677
0
250
3,480
1,087
982
1,643
1,749
32,980
0
L
Izanami
L3PU5
Izanami
5,315
3,092
0
1,822
7,486
2,442
179
3,009
4,386
0
28,728
W
Fafnir
5,075
1,574
0
4,429
9,389
9,410
612
3,670
5,397
14,824
0
L
4,731
626
136
997
5,673
2,926
0
3,897
1,574
16,580
0
L
4,748
1,333
0
325
4,584
1,283
0
2,209
2,229
20,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,127
Gold Earned
22,111
127
Minions Killed
131
0
Camps Cleared
0
502,058
Distance Traveled
561,321
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,442
744
37
4
0
216,489
4
W
Merlin
6,803
680
77
8
0
164,103
2
L
Izanami
6,070
607
57
6
0
151,884
2
W
Fafnir
7,866
787
17
2
0
180,729
2
L
Cthulhu
6,013
601
30
3
0
188,251
3
L
Nu Wa
6,044
604
40
4
0
161,923
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role