Player Matchup

Ymir
Ymir
GizGuth
Ymir
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Skadi
Skadi
MadlyFox
Skadi
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
King Arthur
King Arthur
MarsRow
King Arthur
Level 14
God Stats
2W - 9L
1,500 SR
Queue Stats
104W - 160L
1,156 Elo+
Party 1
Bellona
Bellona
Mercifus3000
Bellona
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
Set
Set
Samirlh22
Set
Level 14
God Stats
3W - 10L
1,500 SR
Queue Stats
81W - 136L
1,160 Elo+
Party 1
Team Averages
Level 11
1,500 SR
1,363 Elo+

VS

Team Averages
Level 17
1,514 SR
1,376 Elo+
Anubis
Anubis
Dobrejnick
Anubis
Level 28
God Stats
6W - 7L
1,498 SR
Queue Stats
214W - 243L
1,307 Elo+
Solo
Odin
Odin
MemorialGR
Odin
Level 13
God Stats
14W - 4L
1,718 SR
Queue Stats
37W - 33L
1,269 Elo+
Solo
Nemesis
Nemesis
Sasoman
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Rama
Rama
Trumano
Rama
Level 15
God Stats
9W - 4L
1,353 SR
Queue Stats
39W - 39L
1,305 Elo+
Solo
Zeus
Zeus
WeeRsVaN
Zeus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
GizGuth
Ymir
5
0 / 6 / 0
4,064
406
1,984
8,057
2,500
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate

Breastplate

+20
Physical Protection

Skadi
MadlyFox
Skadi
6
0 / 7 / 0
3,994
399
2,168
6,537
1,162
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Boots

Boots

+6%
Movement Speed

King Arthur
MarsRow
King Arthur
7
0 / 2 / 2
4,512
451
682
5,219
1,724
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bellona
Mercifus3000
Bellona
6
1 / 3 / 0
4,226
423
1,522
4,219
1,771
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

6
0 / 2 / 0
4,165
417
405
4,982
1,378
Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Dobrejnick
Anubis
9
7 / 0 / 5
6,234
623
5,716
4,419
1,554
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

8
2 / 0 / 4
5,338
534
1,914
3,750
2,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nemesis
Sasoman
Nemesis
8
2 / 4 / 3
5,127
513
1,778
5,508
1,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rama
Trumano
Rama
9
7 / 0 / 5
6,195
620
4,539
5,220
1,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Zeus
8
1 / 0 / 1
5,064
506
2,892
2,987
614
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
37
1
Kills
19
20
Deaths
4
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Anubis
Dobrejnick
Anubis
7
0
5
9.5
L
Ymir
GizGuth
Ymir
0
6
0
0
L
Skadi
MadlyFox
Skadi
0
7
0
0
L
King Arthur
MarsRow
King Arthur
0
2
2
0.5
W
2
0
4
4
L
Bellona
Mercifus3000
Bellona
1
3
0
0.33
L
0
2
0
0
W
Nemesis
Sasoman
Nemesis
2
4
3
0.88
W
Rama
Trumano
Rama
7
0
5
9.5
W
Zeus
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,761
Damage
16,839
29,014
Taken
21,884
8,535
Mitigated
7,099
4,326
Healing
9,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Dobrejnick
Anubis
5,716
822
0
2,027
4,419
1,554
610
364
4,055
23,249
0
L
Ymir
GizGuth
Ymir
1,984
234
0
872
8,057
2,500
0
3,751
4,281
8,598
0
L
Skadi
MadlyFox
Skadi
2,168
856
0
788
6,537
1,162
0
3,040
3,497
0
12,944
L
King Arthur
MarsRow
King Arthur
682
250
0
750
5,219
1,724
306
1,546
3,648
0
10,690
W
1,914
720
0
2,163
3,750
2,038
189
360
3,390
0
16,353
L
Bellona
Mercifus3000
Bellona
1,522
693
0
0
4,219
1,771
264
0
4,144
0
9,915
L
405
339
0
1,916
4,982
1,378
0
271
4,686
0
13,131
W
Nemesis
Sasoman
Nemesis
1,778
748
0
978
5,508
1,475
657
634
4,874
0
20,057
W
Rama
Trumano
Rama
4,539
3,718
0
3,733
5,220
1,418
189
435
4,785
0
24,814
W
Zeus
2,892
133
0
942
2,987
614
205
191
2,796
20,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,961
Gold Earned
27,958
104
Minions Killed
187
0
Camps Cleared
0
844,741
Distance Traveled
828,752
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,234
623
41
4
0
163,027
2
L
Ymir
4,064
406
12
1
0
175,983
0
L
Skadi
3,994
399
25
3
0
145,595
0
L
King Arthur
4,512
451
20
2
0
169,735
0
W
Odin
5,338
534
26
3
0
155,103
0
L
Bellona
4,226
423
20
2
0
170,303
0
L
Set
4,165
417
27
3
0
183,125
0
W
Nemesis
5,127
513
44
4
0
181,099
2
W
Rama
6,195
620
41
4
0
149,991
0
W
Zeus
5,064
506
35
4
0
179,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role