Player Matchup

Thoth
Thoth
Platinum I
 
Thoth
Platinum I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Achilles
Achilles
Diamond IV
Xq KRALSTER pX
Achilles
Diamond IV
Level 152
God Stats
7W - 4L
1,888 SR
Queue Stats
49W - 42L
2,161 MMR
Party 1
Cu Chulainn
Cu Chulainn
Diamond IV
Xq ShouGGie pX
Cu Chulainn
Diamond IV
Level 148
God Stats
11W - 6L
1,796 SR
Queue Stats
43W - 30L
2,167 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 149
1,728 SR
1,943 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 104
1,713 SR
1,815 MMR
Cthulhu
Cthulhu
Gold II
BigBootyBellona
Cthulhu
Gold II
Level 50
God Stats
1W - 0L
1,723 SR
Queue Stats
12W - 7L
1,809 MMR
Solo
Guan Yu
Guan Yu
Platinum V
bluelink12
Guan Yu
Platinum V
Level 154
God Stats
20W - 13L
1,740 SR
Queue Stats
53W - 48L
1,853 MMR
Party 2
Scylla
Scylla
Gold I
whossMoney
Scylla
Gold I
Level 109
God Stats
46W - 58L
1,675 SR
Queue Stats
81W - 94L
1,783 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
20
6 / 4 / 11
15,909
663
22,410
13,793
5,316
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
17
7 / 6 / 8
14,732
614
14,395
27,070
33,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cu Chulainn
Xq ShouGGie pX
Cu Chulainn
18
4 / 6 / 12
15,367
640
19,741
26,562
24,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
AphroditeKumbhakarnaPersephoneDanzaburouCabrakan

VS

Bans
PoseidonHou YiCupidHeimdallrMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 5 / 8
15,767
657
20,327
32,033
34,167
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Guan Yu
bluelink12
Guan Yu
19
6 / 7 / 9
16,019
667
15,466
20,947
26,639
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Scylla
whossMoney
Scylla
19
7 / 6 / 5
16,045
669
12,077
18,794
7,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
38
17
Kills
16
16
Deaths
18
31
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
6
4
11
2.88
W
3
5
8
1.4
L
Achilles
7
6
8
1.83
L
Cu Chulainn
Xq ShouGGie pX
Cu Chulainn
4
6
12
1.67
W
Guan Yu
bluelink12
Guan Yu
6
7
9
1.5
W
Scylla
whossMoney
Scylla
7
6
5
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,546
Damage
47,870
67,425
Taken
71,774
64,151
Mitigated
67,932
10,393
Healing
25,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
22,410
143
0
1,814
13,793
5,316
1,727
9,038
4,639
124,077
0
W
20,327
1,406
1,162
7,407
32,033
34,167
288
10,414
20,377
79,626
0
L
Achilles
14,395
4,182
0
6,427
27,070
33,953
1,043
11,350
15,372
0
43,563
L
Cu Chulainn
Xq ShouGGie pX
Cu Chulainn
19,741
6,585
0
2,152
26,562
24,882
23
11,398
14,835
0
69,223
W
Guan Yu
bluelink12
Guan Yu
15,466
4,108
5,456
6,971
20,947
26,639
342
5,790
14,519
0
48,048
W
Scylla
whossMoney
Scylla
12,077
685
0
4,478
18,794
7,126
2,260
5,705
12,684
105,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,008
Gold Earned
47,831
283
Minions Killed
270
0
Camps Cleared
0
1,293,992
Distance Traveled
1,348,010
8
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
15,909
663
143
6
0
437,288
2
W
Cthulhu
15,767
657
77
3
0
465,129
7
L
Achilles
14,732
614
59
2
0
443,178
2
L
Cu Chulainn
15,367
640
81
3
0
413,526
4
W
Guan Yu
16,019
667
70
3
0
469,104
6
W
Scylla
16,045
669
123
5
0
413,777
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role