Player Matchup

Fenrir
Fenrir
Silver I
WalnutPotato
Fenrir
Silver I
Level 125
God Stats
3W - 2L
1,703 SR
Queue Stats
43W - 44L
1,604 MMR
Party 1
Nox
Nox
Silver I
YumYum00
Nox
Silver I
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kumbhakarna
Kumbhakarna
Silver I
warling123
Kumbhakarna
Silver I
Level 125
God Stats
10W - 5L
1,717 SR
Queue Stats
69W - 91L
1,264 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 130
1,640 SR
1,456 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 131
1,536 SR
1,507 MMR
Anhur
Anhur
Gold I
REX147
Anhur
Gold I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Bronze III
iscobboss
Geb
Bronze III
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Bronze III
ninjask8er2
Kukulkan
Bronze III
Level 160
God Stats
2W - 0L
1,608 SR
Queue Stats
15W - 13L
1,520 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
1 / 4 / 5
9,492
558
5,941
17,159
14,066
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
4 / 3 / 1
10,379
611
13,633
13,883
5,387
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Kumbhakarna
warling123
Kumbhakarna
12
1 / 4 / 4
10,259
603
5,704
17,828
16,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
ThothScyllaBacchusDanzaburouHera

VS

Bans
PersephoneAresSobekXing TianKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
REX147
Anhur
15
6 / 1 / 4
11,331
667
17,455
14,287
6,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 2 / 10
10,779
634
6,201
13,124
14,648
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
ninjask8er2
Kukulkan
14
4 / 3 / 5
11,081
652
16,317
7,340
3,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
30
6
Kills
11
11
Deaths
6
10
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Anhur
REX147
Anhur
6
1
4
8
L
Fenrir
1
4
5
0.88
L
4
3
1
1.5
W
1
2
10
3
W
Kukulkan
ninjask8er2
Kukulkan
4
3
5
2.17
L
Kumbhakarna
warling123
Kumbhakarna
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,278
Damage
39,973
48,870
Taken
34,751
35,895
Mitigated
24,273
12,981
Healing
11,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
REX147
Anhur
17,455
11,426
0
8,977
14,287
6,381
2,939
8,461
5,826
0
64,567
L
Fenrir
5,941
1,787
694
2,838
17,159
14,066
203
7,786
9,373
2,594
24,225
L
13,633
525
1,521
4,279
13,883
5,387
350
7,019
6,864
58,729
0
W
6,201
462
0
1,983
13,124
14,648
0
7,729
5,395
15,525
0
W
Kukulkan
ninjask8er2
Kukulkan
16,317
1,052
0
375
7,340
3,244
182
3,776
3,564
77,914
0
L
Kumbhakarna
warling123
Kumbhakarna
5,704
153
1,161
2,488
17,828
16,442
196
7,820
10,008
23,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,130
Gold Earned
33,191
151
Minions Killed
201
0
Camps Cleared
0
896,494
Distance Traveled
909,234
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,331
667
67
4
0
282,865
7
L
Fenrir
9,492
558
32
2
0
290,900
5
L
Nox
10,379
611
93
5
0
290,792
3
W
Geb
10,779
634
22
1
0
325,595
4
W
Kukulkan
11,081
652
112
7
0
300,774
1
L
Kumbhakarna
10,259
603
26
2
0
314,802
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role