Player Matchup

Sun Wukong
Sun Wukong
MalagorHoryai
Sun Wukong
Level 9
God Stats
5W - 4L
1,390 SR
Queue Stats
73W - 57L
1,419 Elo+
Party 1
Sobek
Sobek
StarryNight38
Sobek
Level 17
God Stats
9W - 3L
1,736 SR
Queue Stats
65W - 56L
1,388 Elo+
Party 1
Ao Kuang
Ao Kuang
bmzbc
Ao Kuang
Level 13
God Stats
6W - 5L
1,510 SR
Queue Stats
46W - 47L
1,420 Elo+
Party 1
Zeus
Zeus
kaidumm
Zeus
Level 15
God Stats
2W - 3L
1,316 SR
Queue Stats
42W - 38L
1,411 Elo+
Party 1
Apollo
Apollo
zOMini01
Apollo
Level 26
God Stats
37W - 21L
1,624 SR
Queue Stats
96W - 77L
1,569 Elo+
Party 1
Team Averages
Level 16
1,515 SR
1,441 Elo+

VS

Team Averages
Level 17
1,441 SR
1,309 Elo+
Ao Kuang
Ao Kuang
AlessandroSBecil
Ao Kuang
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 26L
1,341 Elo+
Solo
Olorun
Olorun
ExiledSw0rd
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,429 Elo+
Party 2
Nemesis
Nemesis
GroovyTony12
Nemesis
Level 29
God Stats
1W - 2L
1,274 SR
Queue Stats
44W - 48L
1,407 Elo+
Solo
Neith
Neith
Pika_Pouh_
Neith
Level 28
God Stats
6W - 8L
1,429 SR
Queue Stats
11W - 20L
1,199 Elo+
Party 2
Cthulhu
Cthulhu
Vulgo_almeidaa
Cthulhu
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 10L
1,167 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MalagorHoryai
Sun Wukong
14
3 / 2 / 3
8,328
521
8,494
9,751
4,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
2 / 2 / 5
7,436
465
2,598
12,089
8,242
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
bmzbc
Ao Kuang
12
2 / 4 / 4
8,323
520
3,425
10,707
3,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zeus
kaidumm
Zeus
14
3 / 3 / 2
8,657
541
5,492
5,713
1,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
zOMini01
Apollo
16
2 / 0 / 4
9,363
585
4,321
5,772
2,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
4,715
295
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Olorun
13
6 / 5 / 2
8,538
534
9,868
12,710
4,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nemesis
GroovyTony12
Nemesis
14
4 / 1 / 0
8,373
523
8,613
8,781
2,973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
12
1 / 4 / 6
7,605
475
4,300
8,851
3,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 2 / 0
7,289
456
3,269
7,936
7,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
19
12
Kills
11
11
Deaths
12
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Olorun
6
5
2
1.4
L
Nemesis
GroovyTony12
Nemesis
4
1
0
4
W
Sun Wukong
MalagorHoryai
Sun Wukong
3
2
3
2.25
L
Neith
1
4
6
1
W
2
2
5
2.25
L
0
2
0
0
W
Ao Kuang
bmzbc
Ao Kuang
2
4
4
1
W
Zeus
kaidumm
Zeus
3
3
2
1.33
W
Apollo
zOMini01
Apollo
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,330
Damage
26,050
44,032
Taken
38,278
20,254
Mitigated
17,708
10,578
Healing
7,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
L
Olorun
9,868
4,308
216
4,839
12,710
4,490
1,598
6,917
5,793
47,532
0
L
Nemesis
GroovyTony12
Nemesis
8,613
3,887
0
422
8,781
2,973
0
1,832
6,949
0
62,383
W
Sun Wukong
MalagorHoryai
Sun Wukong
8,494
2,201
0
944
9,751
4,318
2,156
2,101
7,575
65
38,989
L
Neith
4,300
1,623
0
2,150
8,851
3,045
412
2,313
6,538
0
32,187
W
2,598
307
0
1,991
12,089
8,242
0
4,749
7,215
11,847
0
L
3,269
81
0
252
7,936
7,200
276
499
7,437
31,742
0
W
Ao Kuang
bmzbc
Ao Kuang
3,425
1,266
0
2,155
10,707
3,696
0
2,161
8,546
38,465
0
W
Zeus
kaidumm
Zeus
5,492
418
0
1,102
5,713
1,786
825
2,807
2,906
38,236
0
W
Apollo
zOMini01
Apollo
4,321
1,702
0
4,386
5,772
2,212
1,485
1,069
4,653
0
60,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,107
Gold Earned
36,520
340
Minions Killed
304
0
Camps Cleared
0
1,500,023
Distance Traveled
1,175,923
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
4,715
295
0
0
0
0
0
L
Olorun
8,538
534
82
5
0
265,815
1
L
Nemesis
8,373
523
99
6
0
308,845
4
W
Sun Wukong
8,328
521
64
4
0
321,157
0
L
Neith
7,605
475
60
4
0
278,734
0
W
Sobek
7,436
465
18
1
0
330,734
1
L
Cthulhu
7,289
456
63
4
0
322,529
0
W
Ao Kuang
8,323
520
70
4
0
276,346
0
W
Zeus
8,657
541
75
5
0
282,315
0
W
Apollo
9,363
585
113
7
0
289,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role