Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Blackjoker262
Chaac
Level 22
God Stats
14W - 8L
1,636 SR
Queue Stats
199W - 269L
1,700 Elo+
Party 1
Ao Kuang
Ao Kuang
Chicken man2576
Ao Kuang
Level 48
God Stats
8W - 2L
1,675 SR
Queue Stats
164W - 157L
1,502 Elo+
Solo
Thoth
Thoth
I_am_this-L
Thoth
Level 42
God Stats
6W - 17L
1,376 SR
Queue Stats
362W - 432L
1,358 Elo+
Party 1
Ra
Ra
limoneti2
Ra
Level 38
God Stats
6W - 11L
1,580 SR
Queue Stats
162W - 172L
1,510 Elo+
Solo
Team Averages
Level 53
1,553 SR
1,514 Elo+

VS

Team Averages
Level 57
1,480 SR
1,425 Elo+
Thoth
Thoth
Piervi3002
Thoth
Level 45
God Stats
6W - 4L
1,534 SR
Queue Stats
286W - 282L
1,411 Elo+
Solo
Fenrir
Fenrir
Ro91
Fenrir
Level 48
God Stats
6W - 2L
1,500 SR
Queue Stats
130W - 168L
1,394 Elo+
Solo
Ymir
Ymir
Te__Mulluela
Ymir
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
32W - 26L
1,526 Elo+
Party 2
Artemis
Artemis
sayonarazorrita
Artemis
Level 125
God Stats
10W - 13L
1,366 SR
Queue Stats
219W - 211L
1,448 Elo+
Party 2
Chaac
Chaac
xTheRampy
Chaac
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 156L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
1 / 3 / 1
8,047
575
5,090
9,780
3,374
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

6
0 / 5 / 1
4,998
357
1,434
5,305
3,645
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ao Kuang
11
1 / 4 / 1
6,619
473
2,729
9,465
2,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 6 / 0
6,236
445
5,650
7,129
1,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
1 / 6 / 0
7,105
508
3,853
9,531
3,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
15
8 / 0 / 4
8,690
621
7,373
6,227
2,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Ro91
Fenrir
12
4 / 3 / 4
7,190
514
5,492
10,393
3,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
9 / 0 / 9
8,239
589
10,499
8,840
3,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 1 / 4
7,584
542
3,704
6,556
2,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
xTheRampy
Chaac
8
0 / 1 / 0
5,297
378
1,582
4,204
2,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
45
4
Kills
24
24
Deaths
5
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
3
1
0.5
L
0
5
1
0.1
L
Ao Kuang
1
4
1
0.38
L
1
6
0
0.17
W
Thoth
8
0
4
10
W
Fenrir
Ro91
Fenrir
4
3
4
2
W
9
0
9
13.5
L
1
6
0
0.17
W
3
1
4
5
W
Chaac
xTheRampy
Chaac
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,756
Damage
28,650
41,210
Taken
36,220
14,647
Mitigated
13,486
6,528
Healing
13,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
5,090
2,027
0
3,348
9,780
3,374
633
3,339
6,024
0
42,894
L
1,434
339
0
154
5,305
3,645
0
2,543
2,606
0
5,334
L
Ao Kuang
2,729
737
0
969
9,465
2,864
1,250
1,925
7,464
31,614
0
L
5,650
406
0
581
7,129
1,618
0
3,358
3,477
25,487
0
W
Thoth
7,373
246
0
1,903
6,227
2,109
773
1,193
4,934
52,947
0
W
Fenrir
Ro91
Fenrir
5,492
1,570
0
3,193
10,393
3,712
211
4,021
6,290
0
31,451
W
10,499
1,772
0
2,805
8,840
3,318
0
3,685
4,758
35,631
0
L
3,853
622
47
1,429
9,531
3,146
64
5,501
3,542
44,964
0
W
3,704
1,387
0
3,901
6,556
2,087
1,219
2,448
3,802
0
44,861
W
Chaac
xTheRampy
Chaac
1,582
54
0
1,762
4,204
2,260
27
0
4,204
0
12,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,005
Gold Earned
37,000
329
Minions Killed
318
0
Camps Cleared
0
1,135,201
Distance Traveled
1,136,846
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,047
575
110
8
0
212,544
1
L
Chaac
4,998
357
9
1
0
179,484
0
L
Ao Kuang
6,619
473
66
5
0
255,834
2
L
Thoth
6,236
445
45
3
0
236,375
1
W
Thoth
8,690
621
112
8
0
271,846
2
W
Fenrir
7,190
514
62
4
0
262,890
3
W
Ymir
8,239
589
36
3
0
258,130
4
L
Ra
7,105
508
99
7
0
250,964
0
W
Artemis
7,584
542
83
6
0
210,301
2
W
Chaac
5,297
378
25
2
0
133,679
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role